49#define _COMPONENT ACPI_DISPATCHER
75 while (WalkState->ScopeInfo)
79 ScopeInfo = WalkState->ScopeInfo;
80 WalkState->ScopeInfo = ScopeInfo->
Scope.Next;
83 "Popped object type (%s)\n",
132 "Invalid object type: 0x%X",
Type));
168 ", New scope -> [%4.4s] (%s)\n",
214 "[%.2d] Popped scope [%4.4s] (%s), New scope -> ",
#define AE_STACK_UNDERFLOW
#define ACPI_NAMESPACE_ROOT
#define ACPI_DESC_TYPE_STATE_WSCOPE
#define ACPI_DEBUG_PRINT(pl)
#define ACPI_MODULE_NAME(Name)
#define ACPI_WARNING(plist)
#define return_ACPI_STATUS(s)
#define ACPI_FUNCTION_TRACE(a)
#define ACPI_ERROR(plist)
#define ACPI_DEBUG_PRINT_RAW(pl)
#define ACPI_FUNCTION_NAME(a)
const char * AcpiUtGetTypeName(ACPI_OBJECT_TYPE Type)
ACPI_GENERIC_STATE * AcpiUtCreateGenericState(void)
const char * AcpiUtGetNodeName(void *Object)
BOOLEAN AcpiUtValidObjectType(ACPI_OBJECT_TYPE Type)
ACPI_GENERIC_STATE * AcpiUtPopGenericState(ACPI_GENERIC_STATE **ListHead)
void AcpiUtPushGenericState(ACPI_GENERIC_STATE **ListHead, ACPI_GENERIC_STATE *State)
void AcpiUtDeleteGenericState(ACPI_GENERIC_STATE *State)
ACPI_STATUS AcpiDsScopeStackPush(ACPI_NAMESPACE_NODE *Node, ACPI_OBJECT_TYPE Type, ACPI_WALK_STATE *WalkState)
ACPI_STATUS AcpiDsScopeStackPop(ACPI_WALK_STATE *WalkState)
void AcpiDsScopeStackClear(ACPI_WALK_STATE *WalkState)
ACPI_STATE_COMMON ACPI_NAMESPACE_NODE * Node
ACPI_GENERIC_STATE * ScopeInfo