ReactOS 0.4.15-dev-7953-g1f49173
wined3dcfg.h
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1#ifndef _WINED3DCFG_PCH_
2#define _WINED3DCFG_PCH_
3
4#include <stdarg.h>
5#define WIN32_NO_STATUS
6#include <windef.h>
7#include <winbase.h>
8#include <winuser.h>
9#include <commctrl.h>
10
11#include "resource.h"
12
13#define MAX_KEY_LENGTH 256
14
15#define VALUE_GDI L"GDI"
16#define VALUE_ENABLED L"Enabled"
17#define VALUE_DISABLED L"Disabled"
18#define VALUE_NONE L"None"
19#define VALUE_BACKBUFFER L"Backbuffer"
20#define VALUE_FBO L"FBO"
21#define VALUE_DEFAULT L"Default"
22
23#define KEY_WINE L"Software\\Wine\\Direct3D"
24
25#define KEY_GLSL L"UseGLSL"
26#define KEY_GSLEVEL L"MaxShaderModelGS"
27#define KEY_VSLEVEL L"MaxShaderModelVS"
28#define KEY_PSLEVEL L"MaxShaderModelPS"
29#define KEY_STRICTDRAWORDERING L"StrictDrawOrdering"
30#define KEY_OFFSCREEN L"OffscreenRenderingMode"
31#define KEY_MULTISAMPLING L"Multisampling"
32#define KEY_VIDMEMSIZE L"VideoMemorySize"
33#define KEY_ALWAYSOFFSCREEN L"AlwaysOffscreen"
34#define KEY_DDRENDERER L"DirectDrawRenderer"
35
36#define INIT_CONTROL(a, b) InitControl(hWndDlg, hKey, KEY_##a, b, IDC_##a, sizeof(b)/sizeof(WINED3D_SETTINGS))
37#define SAVE_CONTROL(a, b) SaveSetting(hWndDlg, hKey, KEY_##a, b, IDC_##a, sizeof(b)/sizeof(WINED3D_SETTINGS))
38
40
41typedef struct _WINED3D_SETTINGS{
46
47#endif /* _WINED3DCFG_PCH_ */
WPARAM wParam
Definition: combotst.c:138
LPARAM lParam
Definition: combotst.c:139
#define CALLBACK
Definition: compat.h:35
unsigned int UINT
Definition: ndis.h:50
WCHAR szValue[24]
Definition: wined3dcfg.h:42
int32_t INT_PTR
Definition: typedefs.h:64
int32_t INT
Definition: typedefs.h:58
LONG_PTR LPARAM
Definition: windef.h:208
UINT_PTR WPARAM
Definition: windef.h:207
INT_PTR CALLBACK GeneralPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
struct _WINED3D_SETTINGS WINED3D_SETTINGS
struct _WINED3D_SETTINGS * PWINED3D_SETTINGS
__wchar_t WCHAR
Definition: xmlstorage.h:180