void gl_fog_index_pixels(GLcontext *ctx, GLuint n, const GLdepth z[], GLuint indx[])
void gl_fog_color_pixels(GLcontext *ctx, GLuint n, const GLdepth z[], GLubyte red[], GLubyte green[], GLubyte blue[], GLubyte alpha[])
void gl_fog_index_vertices(GLcontext *ctx, GLuint n, GLfloat v[][4], GLuint indx[])
void gl_Fogfv(GLcontext *ctx, GLenum pname, const GLfloat *params)
void gl_fog_color_vertices(GLcontext *ctx, GLuint n, GLfloat v[][4], GLubyte color[][4])
GLclampf GLclampf GLclampf alpha
GLenum const GLfloat * params