ReactOS 0.4.16-dev-197-g92996da
wined3d_light_info Struct Reference

#include <wined3d_private.h>

Collaboration diagram for wined3d_light_info:

Public Attributes

struct wined3d_light OriginalParms
 
DWORD OriginalIndex
 
LONG glIndex
 
BOOL enabled
 
struct wined3d_vec4 position
 
struct wined3d_vec4 direction
 
float exponent
 
float cutoff
 
struct list entry
 

Detailed Description

Definition at line 2198 of file wined3d_private.h.

Member Data Documentation

◆ cutoff

float wined3d_light_info::cutoff

Definition at line 2209 of file wined3d_private.h.

Referenced by light(), and wined3d_cs_exec_set_light().

◆ direction

struct wined3d_vec4 wined3d_light_info::direction

◆ enabled

BOOL wined3d_light_info::enabled

◆ entry

struct list wined3d_light_info::entry

Definition at line 2211 of file wined3d_private.h.

Referenced by stateblock_init_lights(), and wined3d_cs_exec_set_light().

◆ exponent

float wined3d_light_info::exponent

Definition at line 2208 of file wined3d_private.h.

Referenced by light(), and wined3d_cs_exec_set_light().

◆ glIndex

LONG wined3d_light_info::glIndex

◆ OriginalIndex

DWORD wined3d_light_info::OriginalIndex

Definition at line 2201 of file wined3d_private.h.

Referenced by wined3d_cs_exec_set_light(), and wined3d_state_get_light().

◆ OriginalParms

◆ position

struct wined3d_vec4 wined3d_light_info::position

The documentation for this struct was generated from the following file: