|
ReactOS 0.4.16-dev-1946-g52006dd
|
#include <wined3d.h>
Public Attributes | |
| float | x |
| float | y |
| float | z |
| float | w |
| float wined3d_vec4::w |
Definition at line 1608 of file wined3d.h.
Referenced by multiply_vector_matrix().
| float wined3d_vec4::x |
Definition at line 1605 of file wined3d.h.
Referenced by multiply_vector_matrix(), and shader_glsl_load_constants().
| float wined3d_vec4::y |
Definition at line 1606 of file wined3d.h.
Referenced by multiply_vector_matrix().
| float wined3d_vec4::z |
Definition at line 1607 of file wined3d.h.
Referenced by multiply_vector_matrix().