=
{
}
static HRESULT WINAPI IDirectPlay8LobbiedApplicationImpl_GetConnectionSettings(IDirectPlay8LobbiedApplication *iface, const DPNHANDLE hConnection, DPL_CONNECTION_SETTINGS *const pdplSessionInfo, DWORD *pdwInfoSize, const DWORD dwFlags)
static ULONG WINAPI IDirectPlay8LobbiedApplicationImpl_Release(IDirectPlay8LobbiedApplication *iface)
static ULONG WINAPI IDirectPlay8LobbiedApplicationImpl_AddRef(IDirectPlay8LobbiedApplication *iface)
static HRESULT WINAPI IDirectPlay8LobbiedApplicationImpl_RegisterProgram(IDirectPlay8LobbiedApplication *iface, PDPL_PROGRAM_DESC pdplProgramDesc, const DWORD dwFlags)
static HRESULT WINAPI IDirectPlay8LobbiedApplicationImpl_UnRegisterProgram(IDirectPlay8LobbiedApplication *iface, GUID *pguidApplication, const DWORD dwFlags)
static HRESULT WINAPI IDirectPlay8LobbiedApplicationImpl_UpdateStatus(IDirectPlay8LobbiedApplication *iface, const DPNHANDLE hConnection, const DWORD dwStatus, const DWORD dwFlags)
static HRESULT WINAPI IDirectPlay8LobbiedApplicationImpl_SetAppAvailable(IDirectPlay8LobbiedApplication *iface, const BOOL fAvailable, const DWORD dwFlags)
static HRESULT WINAPI IDirectPlay8LobbiedApplicationImpl_Send(IDirectPlay8LobbiedApplication *iface, const DPNHANDLE hConnection, BYTE *const pBuffer, const DWORD pBufferSize, const DWORD dwFlags)
static HRESULT WINAPI IDirectPlay8LobbiedApplicationImpl_SetConnectionSettings(IDirectPlay8LobbiedApplication *iface, const DPNHANDLE hConnection, const DPL_CONNECTION_SETTINGS *const pdplSessionInfo, const DWORD dwFlags)
static HRESULT WINAPI IDirectPlay8LobbiedApplicationImpl_Initialize(IDirectPlay8LobbiedApplication *iface, void *const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, DPNHANDLE *const pdpnhConnection, const DWORD dwFlags)
static HRESULT WINAPI IDirectPlay8LobbiedApplicationImpl_Close(IDirectPlay8LobbiedApplication *iface, const DWORD dwFlags)