ReactOS 0.4.15-dev-7924-g5949c20
procinit.h File Reference
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Functions

NTSTATUS ConSrvAllocateConsole (IN OUT PCONSOLE_PROCESS_DATA ProcessData, OUT PHANDLE pInputHandle, OUT PHANDLE pOutputHandle, OUT PHANDLE pErrorHandle, IN OUT PCONSOLE_INIT_INFO ConsoleInitInfo)
 
NTSTATUS ConSrvInheritConsole (IN OUT PCONSOLE_PROCESS_DATA ProcessData, IN HANDLE ConsoleHandle, IN BOOLEAN CreateNewHandleTable, OUT PHANDLE pInputHandle, OUT PHANDLE pOutputHandle, OUT PHANDLE pErrorHandle, IN OUT PCONSOLE_START_INFO ConsoleStartInfo)
 
NTSTATUS ConSrvRemoveConsole (IN OUT PCONSOLE_PROCESS_DATA ProcessData)
 

Function Documentation

◆ ConSrvAllocateConsole()

NTSTATUS ConSrvAllocateConsole ( IN OUT PCONSOLE_PROCESS_DATA  ProcessData,
OUT PHANDLE  pInputHandle,
OUT PHANDLE  pOutputHandle,
OUT PHANDLE  pErrorHandle,
IN OUT PCONSOLE_INIT_INFO  ConsoleInitInfo 
)

Definition at line 968 of file console.c.

974{
976 HANDLE ConsoleHandle;
978
979 /*
980 * We are about to create a new console. However when ConSrvNewProcess()
981 * was called, we didn't know that we wanted to create a new console and
982 * therefore, we by default inherited the handle table from our parent
983 * process. It's only now that we notice that in fact we do not need
984 * them, because we've created a new console and thus we must use it.
985 *
986 * Therefore, free the handle table so that we can recreate
987 * a new one later on.
988 */
989 ConSrvFreeHandlesTable(ProcessData);
990
991 /* Initialize a new Console owned by this process */
992 Status = ConSrvInitConsole(&ConsoleHandle,
993 &Console,
994 ConsoleInitInfo,
995 ProcessData->Process);
996 if (!NT_SUCCESS(Status))
997 {
998 DPRINT1("Console initialization failed\n");
999 return Status;
1000 }
1001
1002 /* Assign the new console handle */
1003 ProcessData->ConsoleHandle = ConsoleHandle;
1004
1005 /* Initialize the process handles */
1006 Status = ConSrvInitProcessHandles(ProcessData,
1007 Console,
1008 pInputHandle,
1009 pOutputHandle,
1010 pErrorHandle);
1011 if (!NT_SUCCESS(Status))
1012 {
1013 DPRINT1("Failed to initialize the process handles\n");
1015 ProcessData->ConsoleHandle = NULL;
1016 return Status;
1017 }
1018
1019 /* Duplicate the Initialization Events */
1021 Console->InitEvents[INIT_SUCCESS],
1022 ProcessData->Process->ProcessHandle,
1023 &ConsoleInitInfo->ConsoleStartInfo->InitEvents[INIT_SUCCESS],
1024 EVENT_ALL_ACCESS, 0, 0);
1025 if (!NT_SUCCESS(Status))
1026 {
1027 DPRINT1("NtDuplicateObject(InitEvents[INIT_SUCCESS]) failed: %lu\n", Status);
1028 ConSrvFreeHandlesTable(ProcessData);
1030 ProcessData->ConsoleHandle = NULL;
1031 return Status;
1032 }
1033
1035 Console->InitEvents[INIT_FAILURE],
1036 ProcessData->Process->ProcessHandle,
1037 &ConsoleInitInfo->ConsoleStartInfo->InitEvents[INIT_FAILURE],
1038 EVENT_ALL_ACCESS, 0, 0);
1039 if (!NT_SUCCESS(Status))
1040 {
1041 DPRINT1("NtDuplicateObject(InitEvents[INIT_FAILURE]) failed: %lu\n", Status);
1042 NtDuplicateObject(ProcessData->Process->ProcessHandle,
1043 ConsoleInitInfo->ConsoleStartInfo->InitEvents[INIT_SUCCESS],
1045 ConSrvFreeHandlesTable(ProcessData);
1047 ProcessData->ConsoleHandle = NULL;
1048 return Status;
1049 }
1050
1051 /* Duplicate the Input Event */
1053 Console->InputBuffer.ActiveEvent,
1054 ProcessData->Process->ProcessHandle,
1055 &ConsoleInitInfo->ConsoleStartInfo->InputWaitHandle,
1056 EVENT_ALL_ACCESS, 0, 0);
1057 if (!NT_SUCCESS(Status))
1058 {
1059 DPRINT1("NtDuplicateObject(InputWaitHandle) failed: %lu\n", Status);
1060 NtDuplicateObject(ProcessData->Process->ProcessHandle,
1061 ConsoleInitInfo->ConsoleStartInfo->InitEvents[INIT_FAILURE],
1063 NtDuplicateObject(ProcessData->Process->ProcessHandle,
1064 ConsoleInitInfo->ConsoleStartInfo->InitEvents[INIT_SUCCESS],
1066 ConSrvFreeHandlesTable(ProcessData);
1068 ProcessData->ConsoleHandle = NULL;
1069 return Status;
1070 }
1071
1072 /* Mark the process as having a console */
1073 ProcessData->ConsoleApp = TRUE;
1074 ProcessData->Process->Flags |= CsrProcessIsConsoleApp;
1075
1076 /* Return the console handle to the caller */
1077 ConsoleInitInfo->ConsoleStartInfo->ConsoleHandle = ProcessData->ConsoleHandle;
1078
1079 /*
1080 * Insert the process into the processes list of the console,
1081 * and set its foreground priority.
1082 */
1083 InsertHeadList(&Console->ProcessList, &ProcessData->ConsoleLink);
1084 ConSrvSetProcessFocus(ProcessData->Process, Console->HasFocus);
1085
1086 /* Add a reference count because the process is tied to the console */
1087 _InterlockedIncrement(&Console->ReferenceCount);
1088
1089 /* Update the internal info of the terminal */
1091
1092 return STATUS_SUCCESS;
1093}
CConsole Console
LONG NTSTATUS
Definition: precomp.h:26
#define DPRINT1
Definition: precomp.h:8
@ INIT_SUCCESS
Definition: conmsg.h:163
@ INIT_FAILURE
Definition: conmsg.h:164
@ CsrProcessIsConsoleApp
Definition: csrsrv.h:94
#define NULL
Definition: types.h:112
#define TRUE
Definition: types.h:120
#define NT_SUCCESS(StatCode)
Definition: apphelp.c:32
#define InsertHeadList(ListHead, Entry)
Status
Definition: gdiplustypes.h:25
long __cdecl _InterlockedIncrement(_Interlocked_operand_ long volatile *_Addend)
#define EVENT_ALL_ACCESS
Definition: isotest.c:82
#define NtCurrentProcess()
Definition: nt_native.h:1657
NTSTATUS NTAPI NtDuplicateObject(IN HANDLE SourceProcessHandle, IN HANDLE SourceHandle, IN HANDLE TargetProcessHandle OPTIONAL, OUT PHANDLE TargetHandle OPTIONAL, IN ACCESS_MASK DesiredAccess, IN ULONG HandleAttributes, IN ULONG Options)
Definition: obhandle.c:3410
#define STATUS_SUCCESS
Definition: shellext.h:65
#define TermRefreshInternalInfo(Console)
Definition: term.h:46
VOID ConSrvSetProcessFocus(IN PCSR_PROCESS CsrProcess, IN BOOLEAN SetForeground)
Definition: console.c:1440
NTSTATUS NTAPI ConSrvInitConsole(OUT PHANDLE NewConsoleHandle, OUT PCONSRV_CONSOLE *NewConsole, IN OUT PCONSOLE_INIT_INFO ConsoleInitInfo, IN PCSR_PROCESS ConsoleLeaderProcess)
Definition: console.c:532
static NTSTATUS ConSrvInitProcessHandles(IN OUT PCONSOLE_PROCESS_DATA ProcessData, IN PCONSRV_CONSOLE Console, OUT PHANDLE pInputHandle, OUT PHANDLE pOutputHandle, OUT PHANDLE pErrorHandle)
Definition: console.c:890
VOID NTAPI ConSrvDeleteConsole(PCONSRV_CONSOLE Console)
Definition: console.c:822
VOID ConSrvFreeHandlesTable(IN PCONSOLE_PROCESS_DATA ProcessData)
Definition: handle.c:172
#define DUPLICATE_CLOSE_SOURCE

Referenced by CON_API_NOCONSOLE(), and ConSrvConnect().

◆ ConSrvInheritConsole()

NTSTATUS ConSrvInheritConsole ( IN OUT PCONSOLE_PROCESS_DATA  ProcessData,
IN HANDLE  ConsoleHandle,
IN BOOLEAN  CreateNewHandleTable,
OUT PHANDLE  pInputHandle,
OUT PHANDLE  pOutputHandle,
OUT PHANDLE  pErrorHandle,
IN OUT PCONSOLE_START_INFO  ConsoleStartInfo 
)

Definition at line 1096 of file console.c.

1104{
1107
1108 /* Validate and lock the console */
1110 ConsoleHandle,
1112 {
1113 // FIXME: Find another status code
1114 return STATUS_UNSUCCESSFUL;
1115 }
1116
1117 /* Inherit the console */
1118 ProcessData->ConsoleHandle = ConsoleHandle;
1119
1120 if (CreateNewHandleTable)
1121 {
1122 /*
1123 * We are about to create a new console. However when ConSrvNewProcess()
1124 * was called, we didn't know that we wanted to create a new console and
1125 * therefore, we by default inherited the handle table from our parent
1126 * process. It's only now that we notice that in fact we do not need
1127 * them, because we've created a new console and thus we must use it.
1128 *
1129 * Therefore, free the handle table so that we can recreate
1130 * a new one later on.
1131 */
1132 ConSrvFreeHandlesTable(ProcessData);
1133
1134 /* Initialize the process handles */
1135 Status = ConSrvInitProcessHandles(ProcessData,
1136 Console,
1137 pInputHandle,
1138 pOutputHandle,
1139 pErrorHandle);
1140 if (!NT_SUCCESS(Status))
1141 {
1142 DPRINT1("Failed to initialize the process handles\n");
1143 ProcessData->ConsoleHandle = NULL;
1144 goto Quit;
1145 }
1146 }
1147
1148 /* Duplicate the Initialization Events */
1150 Console->InitEvents[INIT_SUCCESS],
1151 ProcessData->Process->ProcessHandle,
1152 &ConsoleStartInfo->InitEvents[INIT_SUCCESS],
1153 EVENT_ALL_ACCESS, 0, 0);
1154 if (!NT_SUCCESS(Status))
1155 {
1156 DPRINT1("NtDuplicateObject(InitEvents[INIT_SUCCESS]) failed: %lu\n", Status);
1157 ConSrvFreeHandlesTable(ProcessData);
1158 ProcessData->ConsoleHandle = NULL;
1159 goto Quit;
1160 }
1161
1163 Console->InitEvents[INIT_FAILURE],
1164 ProcessData->Process->ProcessHandle,
1165 &ConsoleStartInfo->InitEvents[INIT_FAILURE],
1166 EVENT_ALL_ACCESS, 0, 0);
1167 if (!NT_SUCCESS(Status))
1168 {
1169 DPRINT1("NtDuplicateObject(InitEvents[INIT_FAILURE]) failed: %lu\n", Status);
1170 NtDuplicateObject(ProcessData->Process->ProcessHandle,
1171 ConsoleStartInfo->InitEvents[INIT_SUCCESS],
1173 ConSrvFreeHandlesTable(ProcessData);
1174 ProcessData->ConsoleHandle = NULL;
1175 goto Quit;
1176 }
1177
1178 /* Duplicate the Input Event */
1180 Console->InputBuffer.ActiveEvent,
1181 ProcessData->Process->ProcessHandle,
1182 &ConsoleStartInfo->InputWaitHandle,
1183 EVENT_ALL_ACCESS, 0, 0);
1184 if (!NT_SUCCESS(Status))
1185 {
1186 DPRINT1("NtDuplicateObject(InputWaitHandle) failed: %lu\n", Status);
1187 NtDuplicateObject(ProcessData->Process->ProcessHandle,
1188 ConsoleStartInfo->InitEvents[INIT_FAILURE],
1190 NtDuplicateObject(ProcessData->Process->ProcessHandle,
1191 ConsoleStartInfo->InitEvents[INIT_SUCCESS],
1193 ConSrvFreeHandlesTable(ProcessData); // NOTE: Always free the handle table.
1194 ProcessData->ConsoleHandle = NULL;
1195 goto Quit;
1196 }
1197
1198 /* Mark the process as having a console */
1199 ProcessData->ConsoleApp = TRUE;
1200 ProcessData->Process->Flags |= CsrProcessIsConsoleApp;
1201
1202 /* Return the console handle to the caller */
1203 ConsoleStartInfo->ConsoleHandle = ProcessData->ConsoleHandle;
1204
1205 /*
1206 * Insert the process into the processes list of the console,
1207 * and set its foreground priority.
1208 */
1209 InsertHeadList(&Console->ProcessList, &ProcessData->ConsoleLink);
1210 ConSrvSetProcessFocus(ProcessData->Process, Console->HasFocus);
1211
1212 /* Add a reference count because the process is tied to the console */
1213 _InterlockedIncrement(&Console->ReferenceCount);
1214
1215 /* Update the internal info of the terminal */
1217
1219
1220Quit:
1221 /* Unlock the console and return */
1223 return Status;
1224}
#define STATUS_UNSUCCESSFUL
Definition: udferr_usr.h:132
BOOLEAN NTAPI ConSrvValidateConsole(OUT PCONSRV_CONSOLE *Console, IN HANDLE ConsoleHandle, IN CONSOLE_STATE ExpectedState, IN BOOLEAN LockConsole)
Definition: console.c:247
@ CONSOLE_RUNNING
Definition: conio.h:283
void WINAPI LeaveCriticalSection(LPCRITICAL_SECTION)

Referenced by CON_API_NOCONSOLE(), and ConSrvConnect().

◆ ConSrvRemoveConsole()

NTSTATUS ConSrvRemoveConsole ( IN OUT PCONSOLE_PROCESS_DATA  ProcessData)

Definition at line 1227 of file console.c.

1229{
1231 PCONSOLE_PROCESS_DATA ConsoleLeaderProcess;
1232
1233 DPRINT("ConSrvRemoveConsole\n");
1234
1235 /* Mark the process as not having a console anymore */
1236 ProcessData->ConsoleApp = FALSE;
1237 ProcessData->Process->Flags &= ~CsrProcessIsConsoleApp;
1238
1239 /* Validate and lock the console */
1241 ProcessData->ConsoleHandle,
1243 {
1244 // FIXME: Find another status code
1245 return STATUS_UNSUCCESSFUL;
1246 }
1247
1248 DPRINT("ConSrvRemoveConsole - Locking OK\n");
1249
1250 /* Retrieve the console leader process */
1251 ConsoleLeaderProcess = ConSrvGetConsoleLeaderProcess(Console);
1252
1253 /* Close all console handles and free the handle table */
1254 ConSrvFreeHandlesTable(ProcessData);
1255
1256 /* Detach the process from the console */
1257 ProcessData->ConsoleHandle = NULL;
1258
1259 /* Remove the process from the console's list of processes */
1260 RemoveEntryList(&ProcessData->ConsoleLink);
1261
1262 /* Check whether the console should send a last close notification */
1263 if (Console->NotifyLastClose)
1264 {
1265 /* If we are removing the process which wants the last close notification... */
1266 if (ProcessData == Console->NotifiedLastCloseProcess)
1267 {
1268 /* ... just reset the flag and the pointer... */
1269 Console->NotifyLastClose = FALSE;
1270 Console->NotifiedLastCloseProcess = NULL;
1271 }
1272 /*
1273 * ... otherwise, if we are removing the console leader process
1274 * (that cannot be the process wanting the notification, because
1275 * the previous case already dealt with it)...
1276 */
1277 else if (ProcessData == ConsoleLeaderProcess)
1278 {
1279 /*
1280 * ... reset the flag first (so that we avoid multiple notifications)
1281 * and then send the last close notification.
1282 */
1283 Console->NotifyLastClose = FALSE;
1284 ConSrvConsoleCtrlEvent(CTRL_LAST_CLOSE_EVENT, Console->NotifiedLastCloseProcess);
1285
1286 /* Only now, reset the pointer */
1287 Console->NotifiedLastCloseProcess = NULL;
1288 }
1289 }
1290
1291 /* Update the internal info of the terminal */
1293
1294 /* Release the console */
1295 DPRINT("ConSrvRemoveConsole - Decrement Console->ReferenceCount = %lu\n", Console->ReferenceCount);
1297
1298 return STATUS_SUCCESS;
1299}
#define FALSE
Definition: types.h:117
#define RemoveEntryList(Entry)
Definition: env_spec_w32.h:986
#define DPRINT
Definition: sndvol32.h:71
PCONSOLE_PROCESS_DATA NTAPI ConSrvGetConsoleLeaderProcess(IN PCONSRV_CONSOLE Console)
Definition: console.c:1363
VOID ConSrvReleaseConsole(IN PCONSRV_CONSOLE Console, IN BOOLEAN IsConsoleLocked)
Definition: console.c:316
NTSTATUS ConSrvConsoleCtrlEvent(IN ULONG CtrlEvent, IN PCONSOLE_PROCESS_DATA ProcessData)
Definition: console.c:1356
#define CTRL_LAST_CLOSE_EVENT
Definition: wincon.h:71

Referenced by CON_API_NOCONSOLE(), and ConSrvDisconnect().