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Examples
render.h
Go to the documentation of this file.
1
/*
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* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
8
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
10
* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice including the dates of first publication and
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* either this permission notice or a reference to
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* http://oss.sgi.com/projects/FreeB/
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* shall be included in all copies or substantial portions of the Software.
16
*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23
* SOFTWARE.
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*
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* Except as contained in this notice, the name of Silicon Graphics, Inc.
26
* shall not be used in advertising or otherwise to promote the sale, use or
27
* other dealings in this Software without prior written authorization from
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* Silicon Graphics, Inc.
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*/
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/*
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** Author: Eric Veach, July 1994.
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**
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*/
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35
#ifndef __render_h_
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#define __render_h_
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38
//#include "mesh.h"
39
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/* __gl_renderMesh( tess, mesh ) takes a mesh and breaks it into triangle
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* fans, strips, and separate triangles. A substantial effort is made
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* to use as few rendering primitives as possible (ie. to make the fans
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* and strips as large as possible).
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*
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* The rendering output is provided as callbacks (see the api).
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*/
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void
__gl_renderMesh
(
GLUtesselator
*tess,
GLUmesh
*
mesh
);
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void
__gl_renderBoundary
(
GLUtesselator
*tess,
GLUmesh
*
mesh
);
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50
GLboolean
__gl_renderCache
(
GLUtesselator
*tess );
51
52
#endif
GLboolean
unsigned char GLboolean
Definition:
gl.h:151
__gl_renderCache
GLboolean __gl_renderCache(GLUtesselator *tess)
Definition:
render.c:441
__gl_renderMesh
void __gl_renderMesh(GLUtesselator *tess, GLUmesh *mesh)
Definition:
render.c:82
__gl_renderBoundary
void __gl_renderBoundary(GLUtesselator *tess, GLUmesh *mesh)
Definition:
render.c:339
GLUmesh
Definition:
mesh.h:163
GLUtesselator
Definition:
tess.h:59
mesh
Definition:
mesh.c:198
dll
opengl
glu32
src
libtess
render.h
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