|
ReactOS 0.4.17-dev-966-gf06eace
|

Definition at line 267 of file glsl_shader.c.
| const struct ds_compile_args* shader_glsl_ctx_priv::cur_ds_args |
Definition at line 271 of file glsl_shader.c.
Referenced by shader_glsl_generate_domain_shader(), and shader_glsl_generate_shader_epilogue().
| const struct ps_compile_args* shader_glsl_ctx_priv::cur_ps_args |
Definition at line 272 of file glsl_shader.c.
Referenced by PRINTF_ATTR(), shader_generate_glsl_declarations(), shader_glsl_generate_fragment_shader(), shader_glsl_generate_shader_epilogue(), shader_glsl_get_sample_function(), shader_glsl_tex(), and shader_glsl_texbem().
| const struct vs_compile_args* shader_glsl_ctx_priv::cur_vs_args |
Definition at line 270 of file glsl_shader.c.
Referenced by shader_generate_glsl_declarations(), shader_glsl_generate_shader_epilogue(), shader_glsl_generate_vertex_shader(), and shader_glsl_get_register_name().
| const struct wined3d_gl_info* shader_glsl_ctx_priv::gl_info |
Definition at line 269 of file glsl_shader.c.
Referenced by shader_glsl_emit(), shader_glsl_gather4(), shader_glsl_generate_compute_shader(), shader_glsl_generate_domain_shader(), shader_glsl_generate_ds_epilogue(), shader_glsl_generate_fragment_shader(), shader_glsl_generate_geometry_shader(), shader_glsl_generate_hull_shader(), shader_glsl_generate_shader_epilogue(), shader_glsl_generate_vertex_shader(), shader_glsl_get_register_name(), shader_glsl_get_sample_function(), shader_glsl_mov(), shader_glsl_resinfo(), shader_glsl_sample_c(), shader_glsl_sample_info(), shader_glsl_texldd(), and shader_glsl_texldl().
| struct wined3d_string_buffer_list* shader_glsl_ctx_priv::string_buffers |
Definition at line 273 of file glsl_shader.c.
Referenced by shader_glsl_add_dst_param(), shader_glsl_add_src_param_ext(), shader_glsl_atomic(), shader_glsl_color_correction(), shader_glsl_generate_compute_shader(), shader_glsl_generate_domain_shader(), shader_glsl_generate_fragment_shader(), shader_glsl_generate_geometry_shader(), shader_glsl_generate_hull_shader(), shader_glsl_generate_shader_epilogue(), shader_glsl_generate_vertex_shader(), shader_glsl_get_sample_function(), shader_glsl_ld_raw_structured(), shader_glsl_loop(), shader_glsl_release_sample_function(), shader_glsl_store_raw_structured(), shader_glsl_texreg2ar(), and shader_glsl_texreg2gb().