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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>
Public Attributes | |
| DWORD | swizzle_map |
| unsigned int | next_shader_input_count |
| uint32_t | interpolation_mode [WINED3D_PACKED_INTERPOLATION_SIZE] |
| BYTE | fog_src |
| BYTE | clip_enabled: 1 |
| BYTE | point_size: 1 |
| BYTE | flatshading: 1 |
| BYTE | next_shader_type: 3 |
| BYTE | padding: 2 |
Definition at line 1499 of file wined3d_private.h.
| BYTE vs_compile_args::clip_enabled |
Definition at line 1505 of file wined3d_private.h.
Referenced by shader_generate_glsl_declarations(), and vs_args_equal().
| BYTE vs_compile_args::flatshading |
Definition at line 1507 of file wined3d_private.h.
Referenced by vs_args_equal().
| BYTE vs_compile_args::fog_src |
Definition at line 1504 of file wined3d_private.h.
Referenced by vs_args_equal().
| uint32_t vs_compile_args::interpolation_mode[WINED3D_PACKED_INTERPOLATION_SIZE] |
Definition at line 1503 of file wined3d_private.h.
Referenced by vs_args_equal().
Definition at line 1502 of file wined3d_private.h.
Referenced by vs_args_equal().
| BYTE vs_compile_args::next_shader_type |
Definition at line 1508 of file wined3d_private.h.
Referenced by vs_args_equal().
| BYTE vs_compile_args::padding |
Definition at line 1509 of file wined3d_private.h.
| BYTE vs_compile_args::point_size |
Definition at line 1506 of file wined3d_private.h.
Referenced by vs_args_equal().
| DWORD vs_compile_args::swizzle_map |
Definition at line 1501 of file wined3d_private.h.
Referenced by vs_args_equal().