ReactOS 0.4.16-dev-197-g92996da
vs_compile_args Struct Reference

#include <wined3d_private.h>

Public Attributes

BYTE fog_src
 
BYTE clip_enabled: 1
 
BYTE point_size: 1
 
BYTE per_vertex_point_size: 1
 
BYTE flatshading: 1
 
BYTE next_shader_type: 3
 
BYTE padding: 1
 
WORD swizzle_map
 
unsigned int next_shader_input_count
 
DWORD interpolation_mode [WINED3D_PACKED_INTERPOLATION_SIZE]
 

Detailed Description

Definition at line 1375 of file wined3d_private.h.

Member Data Documentation

◆ clip_enabled

BYTE vs_compile_args::clip_enabled

Definition at line 1378 of file wined3d_private.h.

Referenced by shader_generate_glsl_declarations(), and vs_args_equal().

◆ flatshading

BYTE vs_compile_args::flatshading

Definition at line 1381 of file wined3d_private.h.

Referenced by vs_args_equal().

◆ fog_src

BYTE vs_compile_args::fog_src

Definition at line 1377 of file wined3d_private.h.

Referenced by vs_args_equal().

◆ interpolation_mode

DWORD vs_compile_args::interpolation_mode[WINED3D_PACKED_INTERPOLATION_SIZE]

Definition at line 1386 of file wined3d_private.h.

◆ next_shader_input_count

unsigned int vs_compile_args::next_shader_input_count

Definition at line 1385 of file wined3d_private.h.

Referenced by vs_args_equal().

◆ next_shader_type

BYTE vs_compile_args::next_shader_type

Definition at line 1382 of file wined3d_private.h.

Referenced by vs_args_equal().

◆ padding

BYTE vs_compile_args::padding

Definition at line 1383 of file wined3d_private.h.

◆ per_vertex_point_size

BYTE vs_compile_args::per_vertex_point_size

Definition at line 1380 of file wined3d_private.h.

Referenced by vs_args_equal().

◆ point_size

BYTE vs_compile_args::point_size

Definition at line 1379 of file wined3d_private.h.

Referenced by vs_args_equal().

◆ swizzle_map

WORD vs_compile_args::swizzle_map

Definition at line 1384 of file wined3d_private.h.

Referenced by vs_args_equal().


The documentation for this struct was generated from the following file: