ReactOS 0.4.16-dev-237-gd6eebaa
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#include <wined3d_private.h>
Definition at line 1347 of file wined3d_private.h.
DWORD ps_compile_args::alpha_test_func |
Definition at line 1363 of file wined3d_private.h.
struct color_fixup_desc ps_compile_args::color_fixup[MAX_FRAGMENT_SAMPLERS] |
Definition at line 1349 of file wined3d_private.h.
DWORD ps_compile_args::dual_source_blend |
Definition at line 1365 of file wined3d_private.h.
DWORD ps_compile_args::flatshading |
Definition at line 1362 of file wined3d_private.h.
enum wined3d_ffp_ps_fog_mode ps_compile_args::fog |
Definition at line 1351 of file wined3d_private.h.
WORD ps_compile_args::np2_fixup |
Definition at line 1358 of file wined3d_private.h.
Referenced by shader_generate_glsl_declarations().
DWORD ps_compile_args::padding |
Definition at line 1366 of file wined3d_private.h.
DWORD ps_compile_args::pointsprite |
Definition at line 1361 of file wined3d_private.h.
DWORD ps_compile_args::render_offscreen |
Definition at line 1364 of file wined3d_private.h.
WORD ps_compile_args::shadow |
Definition at line 1359 of file wined3d_private.h.
Referenced by glsl_is_shadow_sampler().
WORD ps_compile_args::srgb_correction |
Definition at line 1354 of file wined3d_private.h.
WORD ps_compile_args::tex_transform |
Definition at line 1352 of file wined3d_private.h.
WORD ps_compile_args::tex_types |
Definition at line 1353 of file wined3d_private.h.
WORD ps_compile_args::texcoords_initialized |
Definition at line 1360 of file wined3d_private.h.
enum vertexprocessing_mode ps_compile_args::vp_mode |
Definition at line 1350 of file wined3d_private.h.