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texobj.h
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1 /* $Id: texobj.h,v 1.3 1997/09/23 00:58:15 brianp Exp $ */
2 
3 /*
4  * Mesa 3-D graphics library
5  * Version: 2.3
6  * Copyright (C) 1995-1996 Brian Paul
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Library General Public
10  * License as published by the Free Software Foundation; either
11  * version 2 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16  * Library General Public License for more details.
17  *
18  * You should have received a copy of the GNU Library General Public
19  * License along with this library; if not, write to the Free
20  * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21  */
22 
23 
24 /*
25  * $Log: texobj.h,v $
26  * Revision 1.3 1997/09/23 00:58:15 brianp
27  * now using hash table for texture objects
28  *
29  * Revision 1.2 1997/04/28 23:37:34 brianp
30  * added gl_test_texture_object_completeness()
31  *
32  * Revision 1.1 1996/09/13 01:38:16 brianp
33  * Initial revision
34  *
35  */
36 
37 
38 #ifndef TEXTOBJ_H
39 #define TEXTOBJ_H
40 
41 
42 #include "types.h"
43 
44 
45 /*
46  * Internal functions
47  */
48 
49 extern struct gl_texture_object *
51  GLuint dimensions );
52 
53 
54 extern void gl_free_texture_object( struct gl_shared_state *shared,
55  struct gl_texture_object *t );
56 
57 
59 
60 
61 /*
62  * API functions
63  */
64 
66 
67 
68 extern void gl_DeleteTextures( GLcontext *ctx,
69  GLsizei n, const GLuint *textures);
70 
71 
73 
74 
75 extern void gl_PrioritizeTextures( GLcontext *ctx,
76  GLsizei n, const GLuint *textures,
77  const GLclampf *priorities );
78 
79 
81  const GLuint *textures,
83 
84 
86 
87 
88 #endif
const GLuint GLboolean * residences
Definition: glext.h:8098
GLboolean gl_IsTexture(GLcontext *ctx, GLuint texture)
Definition: texobj.c:584
GLdouble n
Definition: glext.h:7729
GLdouble GLdouble t
Definition: gl.h:2047
void gl_GenTextures(GLcontext *ctx, GLsizei n, GLuint *textures)
Definition: texobj.c:322
void gl_free_texture_object(struct gl_shared_state *shared, struct gl_texture_object *t)
Definition: texobj.c:165
const GLuint * textures
Definition: glext.h:8098
int GLsizei
Definition: gl.h:160
unsigned char GLboolean
Definition: gl.h:151
GLenum GLuint texture
Definition: glext.h:6295
const GLuint const GLclampf * priorities
Definition: glext.h:8103
struct gl_texture_object * gl_alloc_texture_object(struct gl_shared_state *shared, GLuint name, GLuint dimensions)
Definition: texobj.c:118
GLboolean gl_AreTexturesResident(GLcontext *ctx, GLsizei n, const GLuint *textures, GLboolean *residences)
Definition: texobj.c:543
void gl_PrioritizeTextures(GLcontext *ctx, GLsizei n, const GLuint *textures, const GLclampf *priorities)
Definition: texobj.c:511
unsigned int GLenum
Definition: gl.h:150
void gl_DeleteTextures(GLcontext *ctx, GLsizei n, const GLuint *textures)
Definition: texobj.c:356
void gl_test_texture_object_completeness(struct gl_texture_object *t)
Definition: texobj.c:215
void gl_BindTexture(GLcontext *ctx, GLenum target, GLuint texture)
Definition: texobj.c:402
unsigned int GLuint
Definition: gl.h:159
Definition: name.c:38
float GLclampf
Definition: gl.h:162
GLenum target
Definition: glext.h:7315