70 TRACE(
"initializing mtlocks\n" );
87 TRACE(
"(%d)\n", locknum );
98 TRACE(
": creating lock #%d\n", locknum );
116 TRACE(
"(%d)\n", locknum );
122static LONG shared_ptr_lock;
124void __cdecl _Lock_shared_ptr_spin_lock(
void)
136void __cdecl _Unlock_shared_ptr_spin_lock(
void)
153 TRACE(
": uninitializing all mtlocks\n" );
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
BOOL WINAPI InitializeCriticalSectionEx(OUT LPCRITICAL_SECTION lpCriticalSection, IN DWORD dwSpinCount, IN DWORD flags)
void CDECL _lock(int locknum)
static LOCKTABLEENTRY lock_table[_TOTAL_LOCKS]
void msvcrt_init_mt_locks(void)
void CDECL _unlock(int locknum)
static void msvcrt_mlock_set_entry_initialized(int locknum, BOOL initialized)
static void msvcrt_initialize_mlock(int locknum)
void msvcrt_free_locks(void)
static void msvcrt_uninitialize_mlock(int locknum)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
#define InterlockedCompareExchange
PRTL_CRITICAL_SECTION_DEBUG DebugInfo
VOID WINAPI DECLSPEC_HOTPATCH Sleep(IN DWORD dwMilliseconds)
void WINAPI LeaveCriticalSection(LPCRITICAL_SECTION)
void WINAPI EnterCriticalSection(LPCRITICAL_SECTION)
void WINAPI DeleteCriticalSection(PCRITICAL_SECTION)
#define RTL_CRITICAL_SECTION_FLAG_FORCE_DEBUG_INFO