ReactOS 0.4.17-dev-934-g091855f
d3dx11async.h
Go to the documentation of this file.
1/*
2 * Copyright 2016 Matteo Bruni for CodeWeavers
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19#ifndef __D3DX11ASYNC_H__
20#define __D3DX11ASYNC_H__
21
22#include "d3dx11.h"
23
24#ifdef __cplusplus
25extern "C" {
26#endif
27
33
34HRESULT WINAPI D3DX11CompileFromMemory(const char *data, SIZE_T data_size, const char *filename,
35 const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *entry_point,
38
40 ID3D10Include *include, const char *entry_point, const char *target, UINT sflags, UINT eflags,
42
44 ID3D10Include *include, const char *entry_point, const char *target, UINT sflags, UINT eflags,
46
47#ifdef __cplusplus
48}
49#endif
50
51#endif
static SIZE_T const char const D3D_SHADER_MACRO ID3DInclude * include
Definition: asm.c:31
static SIZE_T const char const D3D_SHADER_MACRO ID3DInclude UINT ID3DBlob ID3DBlob ** error_messages
Definition: asm.c:32
static SIZE_T const char const D3D_SHADER_MACRO * defines
Definition: asm.c:31
HRESULT WINAPI D3DX11CompileFromFileA(const char *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *entry_point, const char *target, UINT sflags, UINT eflags, ID3DX11ThreadPump *pump, ID3D10Blob **shader, ID3D10Blob **error_messages, HRESULT *hresult)
Definition: async.c:235
HRESULT WINAPI D3DX11CreateAsyncFileLoaderW(const WCHAR *file_name, ID3DX11DataLoader **loader)
Definition: async.c:320
HRESULT WINAPI D3DX11CompileFromFileW(const WCHAR *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *entry_point, const char *target, UINT sflags, UINT eflags, ID3DX11ThreadPump *pump, ID3D10Blob **shader, ID3D10Blob **error_messages, HRESULT *hresult)
Definition: async.c:252
HRESULT WINAPI D3DX11CompileFromMemory(const char *data, SIZE_T data_size, const char *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *entry_point, const char *target, UINT sflags, UINT eflags, ID3DX11ThreadPump *pump, ID3D10Blob **shader, ID3D10Blob **error_messages, HRESULT *hresult)
Definition: async.c:217
HRESULT WINAPI D3DX11CreateAsyncMemoryLoader(const void *data, SIZE_T data_size, ID3DX11DataLoader **loader)
Definition: async.c:276
HRESULT WINAPI D3DX11CreateAsyncFileLoaderA(const char *file_name, ID3DX11DataLoader **loader)
Definition: async.c:298
HRESULT WINAPI D3DX11CreateAsyncResourceLoaderA(HMODULE module, const char *resource, ID3DX11DataLoader **loader)
Definition: async.c:349
HRESULT WINAPI D3DX11CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *resource, ID3DX11DataLoader **loader)
Definition: async.c:381
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLuint shader
Definition: glext.h:6030
unsigned int UINT
Definition: sysinfo.c:13
const char * filename
Definition: ioapi.h:137
static LPCWSTR file_name
Definition: protocol.c:152
short WCHAR
Definition: pedump.c:58
Definition: loader.c:72
Definition: tools.h:99
ULONG_PTR SIZE_T
Definition: typedefs.h:80
#define WINAPI
Definition: msvc.h:6