17 void*
operator new(
size_t s);
18 VOID operator delete(
void*
p);
34template <
class Item>
class CList {
128 Trailer->GetPrev()->SetNext(
node);
129 Trailer->SetPrev(
node);
141 node->GetPrev()->SetNext(
node->GetNext());
142 node->GetNext()->SetPrev(
node->GetPrev());
156 while (
node != Trailer) {
157 tmp =
node->GetNext();
208 Current =
List->GetHeader()->GetNext();
216 Current = Current->GetNext();
223 return (Current ==
List->GetTrailer());
230 return IsDone()?
NULL : (
Item) Current->GetElement();
CListIterator(const CList< Item > *list)
const CList< Item > * List
virtual BOOL IsDone() const
virtual Item CurrentItem() const
CListNode(VOID *element, CListNode *next, CListNode *prev)
VOID SetNext(CListNode *next)
VOID SetElement(PVOID element)
VOID SetPrev(CListNode *prev)
CListNode * GetHeader() const
CList & operator=(CList &)
CListNode * Search(Item &element) const
VOID Insert(Item &element)
CIterator< Item > * CreateIterator() const
VOID Remove(Item &element)
Item & Get(const LONG index) const
CListNode * GetTrailer() const
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
static unsigned __int64 next
_In_ WDFCOLLECTION _In_ WDFOBJECT Item
_Must_inspect_result_ _In_ WDFCMRESLIST List