46 "s_record_count: got %u vs expected %u\n",
static void JustDoIt(void)
static void TestForWaitForSingleObjectEx(void)
static DWORD WINAPI ThreadFunc3(LPVOID arg)
static VOID NTAPI DoUserAPC2(ULONG_PTR Parameter)
static const DWORD s_expected[]
static void TestForSleepEx(void)
static VOID CheckRecord(void)
static BOOL s_terminate_all
static VOID NTAPI DoUserAPC3(ULONG_PTR Parameter)
static DWORD s_record[MAX_RECORD+1]
static const SIZE_T s_expected_count
static DWORD WINAPI ThreadFunc1(LPVOID arg)
static void AddValueToRecord(DWORD dwValue)
static void TestMultipleUserAPCs(void)
static LONG s_record_count
static VOID NTAPI DoUserAPC1(ULONG_PTR Parameter)
static DWORD WINAPI ThreadFunc2(LPVOID arg)
#define InterlockedIncrement
#define ok_long(expression, result)
#define ok_int(expression, result)
DWORD WINAPI QueueUserAPC(IN PAPCFUNC pfnAPC, IN HANDLE hThread, IN ULONG_PTR dwData)
DWORD WINAPI ResumeThread(IN HANDLE hThread)
HANDLE WINAPI DECLSPEC_HOTPATCH CreateThread(IN LPSECURITY_ATTRIBUTES lpThreadAttributes, IN DWORD dwStackSize, IN LPTHREAD_START_ROUTINE lpStartAddress, IN LPVOID lpParameter, IN DWORD dwCreationFlags, OUT LPDWORD lpThreadId)
GLuint GLuint GLsizei count
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
static unsigned __int64 next
DWORD WINAPI SleepEx(IN DWORD dwMilliseconds, IN BOOL bAlertable)
DWORD WINAPI WaitForSingleObject(IN HANDLE hHandle, IN DWORD dwMilliseconds)
VOID WINAPI DECLSPEC_HOTPATCH Sleep(IN DWORD dwMilliseconds)
DWORD WINAPI WaitForSingleObjectEx(IN HANDLE hHandle, IN DWORD dwMilliseconds, IN BOOL bAlertable)
static GLenum _GLUfuncptr fn
HANDLE WINAPI GetCurrentThread(void)
#define WAIT_IO_COMPLETION
DWORD(WINAPI * LPTHREAD_START_ROUTINE)(LPVOID)
_Inout_opt_ PVOID Parameter