ReactOS  0.4.15-dev-4872-g8a3db97
_D3D11_SHADER_INPUT_BIND_DESC Struct Reference

#include <d3d11shader.h>

Collaboration diagram for _D3D11_SHADER_INPUT_BIND_DESC:

Public Attributes

const charName
 
D3D_SHADER_INPUT_TYPE Type
 
UINT BindPoint
 
UINT BindCount
 
UINT uFlags
 
D3D_RESOURCE_RETURN_TYPE ReturnType
 
D3D_SRV_DIMENSION Dimension
 
UINT NumSamples
 

Detailed Description

Definition at line 111 of file d3d11shader.h.

Member Data Documentation

◆ BindCount

UINT _D3D11_SHADER_INPUT_BIND_DESC::BindCount

Definition at line 116 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ BindPoint

UINT _D3D11_SHADER_INPUT_BIND_DESC::BindPoint

Definition at line 115 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ Dimension

D3D_SRV_DIMENSION _D3D11_SHADER_INPUT_BIND_DESC::Dimension

Definition at line 119 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ Name

const char* _D3D11_SHADER_INPUT_BIND_DESC::Name

Definition at line 113 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ NumSamples

UINT _D3D11_SHADER_INPUT_BIND_DESC::NumSamples

Definition at line 120 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ ReturnType

D3D_RESOURCE_RETURN_TYPE _D3D11_SHADER_INPUT_BIND_DESC::ReturnType

Definition at line 118 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ Type

D3D_SHADER_INPUT_TYPE _D3D11_SHADER_INPUT_BIND_DESC::Type

Definition at line 114 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ uFlags

UINT _D3D11_SHADER_INPUT_BIND_DESC::uFlags

Definition at line 117 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().


The documentation for this struct was generated from the following file: