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ReactOS 0.4.17-dev-970-gcf0f1a6
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#include <d3d11shader.h>

Public Attributes | |
| const char * | Name |
| D3D_SHADER_INPUT_TYPE | Type |
| UINT | BindPoint |
| UINT | BindCount |
| UINT | uFlags |
| D3D_RESOURCE_RETURN_TYPE | ReturnType |
| D3D_SRV_DIMENSION | Dimension |
| UINT | NumSamples |
Definition at line 126 of file d3d11shader.h.
| UINT _D3D11_SHADER_INPUT_BIND_DESC::BindCount |
Definition at line 131 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
| UINT _D3D11_SHADER_INPUT_BIND_DESC::BindPoint |
Definition at line 130 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
| D3D_SRV_DIMENSION _D3D11_SHADER_INPUT_BIND_DESC::Dimension |
Definition at line 134 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
Definition at line 128 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
| UINT _D3D11_SHADER_INPUT_BIND_DESC::NumSamples |
Definition at line 135 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
| D3D_RESOURCE_RETURN_TYPE _D3D11_SHADER_INPUT_BIND_DESC::ReturnType |
Definition at line 133 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
| D3D_SHADER_INPUT_TYPE _D3D11_SHADER_INPUT_BIND_DESC::Type |
Definition at line 129 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
| UINT _D3D11_SHADER_INPUT_BIND_DESC::uFlags |
Definition at line 132 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().