ReactOS 0.4.17-dev-970-gcf0f1a6
_D3D11_SHADER_INPUT_BIND_DESC Struct Reference

#include <d3d11shader.h>

Collaboration diagram for _D3D11_SHADER_INPUT_BIND_DESC:

Public Attributes

const char * Name
 
D3D_SHADER_INPUT_TYPE Type
 
UINT BindPoint
 
UINT BindCount
 
UINT uFlags
 
D3D_RESOURCE_RETURN_TYPE ReturnType
 
D3D_SRV_DIMENSION Dimension
 
UINT NumSamples
 

Detailed Description

Definition at line 126 of file d3d11shader.h.

Member Data Documentation

◆ BindCount

UINT _D3D11_SHADER_INPUT_BIND_DESC::BindCount

Definition at line 131 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ BindPoint

UINT _D3D11_SHADER_INPUT_BIND_DESC::BindPoint

Definition at line 130 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ Dimension

D3D_SRV_DIMENSION _D3D11_SHADER_INPUT_BIND_DESC::Dimension

Definition at line 134 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ Name

const char* _D3D11_SHADER_INPUT_BIND_DESC::Name

Definition at line 128 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ NumSamples

UINT _D3D11_SHADER_INPUT_BIND_DESC::NumSamples

Definition at line 135 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ ReturnType

D3D_RESOURCE_RETURN_TYPE _D3D11_SHADER_INPUT_BIND_DESC::ReturnType

Definition at line 133 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ Type

D3D_SHADER_INPUT_TYPE _D3D11_SHADER_INPUT_BIND_DESC::Type

Definition at line 129 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().

◆ uFlags

UINT _D3D11_SHADER_INPUT_BIND_DESC::uFlags

Definition at line 132 of file d3d11shader.h.

Referenced by test_reflection_bound_resources().


The documentation for this struct was generated from the following file: