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ReactOS 0.4.16-dev-1946-g52006dd
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#include <d3d11shader.h>

Public Attributes | |
| const char * | Name |
| D3D_SHADER_INPUT_TYPE | Type |
| UINT | BindPoint |
| UINT | BindCount |
| UINT | uFlags |
| D3D_RESOURCE_RETURN_TYPE | ReturnType |
| D3D_SRV_DIMENSION | Dimension |
| UINT | NumSamples |
Definition at line 111 of file d3d11shader.h.
| UINT _D3D11_SHADER_INPUT_BIND_DESC::BindCount |
Definition at line 116 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
| UINT _D3D11_SHADER_INPUT_BIND_DESC::BindPoint |
Definition at line 115 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
| D3D_SRV_DIMENSION _D3D11_SHADER_INPUT_BIND_DESC::Dimension |
Definition at line 119 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
Definition at line 113 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
| UINT _D3D11_SHADER_INPUT_BIND_DESC::NumSamples |
Definition at line 120 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
| D3D_RESOURCE_RETURN_TYPE _D3D11_SHADER_INPUT_BIND_DESC::ReturnType |
Definition at line 118 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
| D3D_SHADER_INPUT_TYPE _D3D11_SHADER_INPUT_BIND_DESC::Type |
Definition at line 114 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().
| UINT _D3D11_SHADER_INPUT_BIND_DESC::uFlags |
Definition at line 117 of file d3d11shader.h.
Referenced by test_reflection_bound_resources().