19#ifndef __VKD3D_MEMORY_H
20#define __VKD3D_MEMORY_H
32 ERR(
"Out of memory.\n");
39 ERR(
"Out of memory, size %zu.\n",
size);
48 ERR(
"Out of memory.\n");
size_t const element_size
_ACRTIMP size_t __cdecl strlen(const char *)
GLuint GLuint GLsizei count
#define memcpy(s1, s2, n)
static ULONG ** element_count
#define VKD3D_ASSERT(cond)
static void * vkd3d_calloc(size_t count, size_t size)
static char * vkd3d_strdup(const char *string)
static void * vkd3d_memdup(const void *mem, size_t size)
static void * vkd3d_realloc(void *ptr, size_t size)
static void vkd3d_free(void *ptr)
static void * vkd3d_malloc(size_t size)
bool vkd3d_array_reserve(void **elements, size_t *capacity, size_t element_count, size_t element_size)