ReactOS 0.4.15-dev-7788-g1ad9096
sha1.c
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1/*
2 * Copyright 2004 Filip Navara
3 * Based on public domain SHA code by Steve Reid <steve@edmweb.com>
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 */
19
20#include "sha1.h"
21
22/* SHA1 Helper Macros */
23
24#define rol(value, bits) (((value) << (bits)) | ((value) >> (32 - (bits))))
25/* FIXME: This definition of DWORD2BE is little endian specific! */
26#define DWORD2BE(x) (((x) >> 24) & 0xff) | (((x) >> 8) & 0xff00) | (((x) << 8) & 0xff0000) | (((x) << 24) & 0xff000000);
27/* FIXME: This definition of blk0 is little endian specific! */
28#define blk0(i) (Block[i] = (rol(Block[i],24)&0xFF00FF00)|(rol(Block[i],8)&0x00FF00FF))
29#define blk1(i) (Block[i&15] = rol(Block[(i+13)&15]^Block[(i+8)&15]^Block[(i+2)&15]^Block[i&15],1))
30#define f1(x,y,z) (z^(x&(y^z)))
31#define f2(x,y,z) (x^y^z)
32#define f3(x,y,z) ((x&y)|(z&(x|y)))
33#define f4(x,y,z) (x^y^z)
34/* (R0+R1), R2, R3, R4 are the different operations used in SHA1 */
35#define R0(v,w,x,y,z,i) z+=f1(w,x,y)+blk0(i)+0x5A827999+rol(v,5);w=rol(w,30);
36#define R1(v,w,x,y,z,i) z+=f1(w,x,y)+blk1(i)+0x5A827999+rol(v,5);w=rol(w,30);
37#define R2(v,w,x,y,z,i) z+=f2(w,x,y)+blk1(i)+0x6ED9EBA1+rol(v,5);w=rol(w,30);
38#define R3(v,w,x,y,z,i) z+=f3(w,x,y)+blk1(i)+0x8F1BBCDC+rol(v,5);w=rol(w,30);
39#define R4(v,w,x,y,z,i) z+=f4(w,x,y)+blk1(i)+0xCA62C1D6+rol(v,5);w=rol(w,30);
40
41/* Hash a single 512-bit block. This is the core of the algorithm. */
42static void SHA1Transform(ULONG State[5], UCHAR Buffer[64])
43{
44 ULONG a, b, c, d, e;
45 ULONG *Block;
46
47 Block = (ULONG*)Buffer;
48
49 /* Copy Context->State[] to working variables */
50 a = State[0];
51 b = State[1];
52 c = State[2];
53 d = State[3];
54 e = State[4];
55
56 /* 4 rounds of 20 operations each. Loop unrolled. */
57 R0(a,b,c,d,e, 0); R0(e,a,b,c,d, 1); R0(d,e,a,b,c, 2); R0(c,d,e,a,b, 3);
58 R0(b,c,d,e,a, 4); R0(a,b,c,d,e, 5); R0(e,a,b,c,d, 6); R0(d,e,a,b,c, 7);
59 R0(c,d,e,a,b, 8); R0(b,c,d,e,a, 9); R0(a,b,c,d,e,10); R0(e,a,b,c,d,11);
60 R0(d,e,a,b,c,12); R0(c,d,e,a,b,13); R0(b,c,d,e,a,14); R0(a,b,c,d,e,15);
61 R1(e,a,b,c,d,16); R1(d,e,a,b,c,17); R1(c,d,e,a,b,18); R1(b,c,d,e,a,19);
62 R2(a,b,c,d,e,20); R2(e,a,b,c,d,21); R2(d,e,a,b,c,22); R2(c,d,e,a,b,23);
63 R2(b,c,d,e,a,24); R2(a,b,c,d,e,25); R2(e,a,b,c,d,26); R2(d,e,a,b,c,27);
64 R2(c,d,e,a,b,28); R2(b,c,d,e,a,29); R2(a,b,c,d,e,30); R2(e,a,b,c,d,31);
65 R2(d,e,a,b,c,32); R2(c,d,e,a,b,33); R2(b,c,d,e,a,34); R2(a,b,c,d,e,35);
66 R2(e,a,b,c,d,36); R2(d,e,a,b,c,37); R2(c,d,e,a,b,38); R2(b,c,d,e,a,39);
67 R3(a,b,c,d,e,40); R3(e,a,b,c,d,41); R3(d,e,a,b,c,42); R3(c,d,e,a,b,43);
68 R3(b,c,d,e,a,44); R3(a,b,c,d,e,45); R3(e,a,b,c,d,46); R3(d,e,a,b,c,47);
69 R3(c,d,e,a,b,48); R3(b,c,d,e,a,49); R3(a,b,c,d,e,50); R3(e,a,b,c,d,51);
70 R3(d,e,a,b,c,52); R3(c,d,e,a,b,53); R3(b,c,d,e,a,54); R3(a,b,c,d,e,55);
71 R3(e,a,b,c,d,56); R3(d,e,a,b,c,57); R3(c,d,e,a,b,58); R3(b,c,d,e,a,59);
72 R4(a,b,c,d,e,60); R4(e,a,b,c,d,61); R4(d,e,a,b,c,62); R4(c,d,e,a,b,63);
73 R4(b,c,d,e,a,64); R4(a,b,c,d,e,65); R4(e,a,b,c,d,66); R4(d,e,a,b,c,67);
74 R4(c,d,e,a,b,68); R4(b,c,d,e,a,69); R4(a,b,c,d,e,70); R4(e,a,b,c,d,71);
75 R4(d,e,a,b,c,72); R4(c,d,e,a,b,73); R4(b,c,d,e,a,74); R4(a,b,c,d,e,75);
76 R4(e,a,b,c,d,76); R4(d,e,a,b,c,77); R4(c,d,e,a,b,78); R4(b,c,d,e,a,79);
77
78 /* Add the working variables back into Context->State[] */
79 State[0] += a;
80 State[1] += b;
81 State[2] += c;
82 State[3] += d;
83 State[4] += e;
84
85 /* Wipe variables */
86 a = b = c = d = e = 0;
87}
88
89
90/******************************************************************************
91 * A_SHAInit [ADVAPI32.@]
92 *
93 * Initialize a SHA context structure.
94 *
95 * PARAMS
96 * Context [O] SHA context
97 *
98 * RETURNS
99 * Nothing
100 */
103{
104 /* SHA1 initialization constants */
105 Context->State[0] = 0x67452301;
106 Context->State[1] = 0xEFCDAB89;
107 Context->State[2] = 0x98BADCFE;
108 Context->State[3] = 0x10325476;
109 Context->State[4] = 0xC3D2E1F0;
110 Context->Count[0] =
111 Context->Count[1] = 0;
112}
113
114/******************************************************************************
115 * A_SHAUpdate [ADVAPI32.@]
116 *
117 * Update a SHA context with a hashed data from supplied buffer.
118 *
119 * PARAMS
120 * Context [O] SHA context
121 * Buffer [I] hashed data
122 * BufferSize [I] hashed data size
123 *
124 * RETURNS
125 * Nothing
126 */
129{
130 ULONG BufferContentSize;
131
132 BufferContentSize = Context->Count[1] & 63;
133 Context->Count[1] += BufferSize;
134 if (Context->Count[1] < BufferSize)
135 Context->Count[0]++;
136 Context->Count[0] += (BufferSize >> 29);
137
138 if (BufferContentSize + BufferSize < 64)
139 {
140 memcpy(&Context->Buffer[BufferContentSize], Buffer,
141 BufferSize);
142 }
143 else
144 {
145 while (BufferContentSize + BufferSize >= 64)
146 {
147 memcpy(Context->Buffer + BufferContentSize, Buffer,
148 64 - BufferContentSize);
149 Buffer += 64 - BufferContentSize;
150 BufferSize -= 64 - BufferContentSize;
151 SHA1Transform(Context->State, Context->Buffer);
152 BufferContentSize = 0;
153 }
154 memcpy(Context->Buffer + BufferContentSize, Buffer, BufferSize);
155 }
156}
157
158/******************************************************************************
159 * A_SHAFinal [ADVAPI32.@]
160 *
161 * Finalize SHA context and return the resulting hash.
162 *
163 * PARAMS
164 * Context [I/O] SHA context
165 * Result [O] resulting hash
166 *
167 * RETURNS
168 * Nothing
169 */
172{
173 INT Pad, Index;
174 UCHAR Buffer[72];
175 ULONG *Count;
176 ULONG BufferContentSize, LengthHi, LengthLo;
177
178 BufferContentSize = Context->Count[1] & 63;
179 if (BufferContentSize >= 56)
180 Pad = 56 + 64 - BufferContentSize;
181 else
182 Pad = 56 - BufferContentSize;
183
184 LengthHi = (Context->Count[0] << 3) | (Context->Count[1] >> (32 - 3));
185 LengthLo = (Context->Count[1] << 3);
186
187 memset(Buffer + 1, 0, Pad - 1);
188 Buffer[0] = 0x80;
189 Count = (ULONG*)(Buffer + Pad);
190 Count[0] = DWORD2BE(LengthHi);
191 Count[1] = DWORD2BE(LengthLo);
193
194 for (Index = 0; Index < 5; Index++)
195 Result[Index] = DWORD2BE(Context->State[Index]);
196
198}
char * Pad(char *Str, char PadChar, ULONG Length)
Definition: cabman.cxx:29
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#define BufferSize
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const GLubyte * c
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GLboolean GLboolean GLboolean b
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GLboolean GLboolean GLboolean GLboolean a
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#define d
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#define e
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#define a
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#define c
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#define b
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#define memcpy(s1, s2, n)
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#define R1(v, w, x, y, z, i)
Definition: sha1.c:36
VOID NTAPI A_SHAFinal(PSHA_CTX Context, PULONG Result)
Definition: sha1.c:171
static void SHA1Transform(ULONG State[5], UCHAR Buffer[64])
Definition: sha1.c:42
VOID NTAPI A_SHAUpdate(PSHA_CTX Context, const unsigned char *Buffer, ULONG BufferSize)
Definition: sha1.c:128
#define R2(v, w, x, y, z, i)
Definition: sha1.c:37
#define R0(v, w, x, y, z, i)
Definition: sha1.c:35
#define DWORD2BE(x)
Definition: sha1.c:26
#define R3(v, w, x, y, z, i)
Definition: sha1.c:38
VOID NTAPI A_SHAInit(PSHA_CTX Context)
Definition: sha1.c:102
#define R4(v, w, x, y, z, i)
Definition: sha1.c:39
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uint32_t * PULONG
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#define NTAPI
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int32_t INT
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uint32_t ULONG
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_In_ WDFCOLLECTION _In_ ULONG Index
_In_ WDFMEMORY _Out_opt_ size_t * BufferSize
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unsigned char UCHAR
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