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ReactOS 0.4.16-dev-1946-g52006dd
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#include <wined3d_private.h>

Public Attributes | |
| void(* | vp_enable )(const struct wined3d_gl_info *gl_info, BOOL enable) |
| void(* | vp_get_caps )(const struct wined3d_gl_info *gl_info, struct wined3d_vertex_caps *caps) |
| DWORD(* | vp_get_emul_mask )(const struct wined3d_gl_info *gl_info) |
| void *(* | vp_alloc )(const struct wined3d_shader_backend_ops *shader_backend, void *shader_priv) |
| void(* | vp_free )(struct wined3d_device *device) |
| const struct StateEntryTemplate * | vp_states |
Definition at line 2067 of file wined3d_private.h.
| void *(* wined3d_vertex_pipe_ops::vp_alloc) (const struct wined3d_shader_backend_ops *shader_backend, void *shader_priv) |
Definition at line 2072 of file wined3d_private.h.
Definition at line 2069 of file wined3d_private.h.
| void(* wined3d_vertex_pipe_ops::vp_free) (struct wined3d_device *device) |
Definition at line 2073 of file wined3d_private.h.
| void(* wined3d_vertex_pipe_ops::vp_get_caps) (const struct wined3d_gl_info *gl_info, struct wined3d_vertex_caps *caps) |
Definition at line 2070 of file wined3d_private.h.
| DWORD(* wined3d_vertex_pipe_ops::vp_get_emul_mask) (const struct wined3d_gl_info *gl_info) |
Definition at line 2071 of file wined3d_private.h.
| const struct StateEntryTemplate* wined3d_vertex_pipe_ops::vp_states |
Definition at line 2074 of file wined3d_private.h.
Referenced by device_init().