ReactOS  0.4.13-dev-563-g0561610
wined3d_vertex_pipe_ops Struct Reference

#include <wined3d_private.h>

Collaboration diagram for wined3d_vertex_pipe_ops:

Public Attributes

void(* vp_enable )(const struct wined3d_gl_info *gl_info, BOOL enable)
void(* vp_get_caps )(const struct wined3d_gl_info *gl_info, struct wined3d_vertex_caps *caps)
DWORD(* vp_get_emul_mask )(const struct wined3d_gl_info *gl_info)
void *(* vp_alloc )(const struct wined3d_shader_backend_ops *shader_backend, void *shader_priv)
void(* vp_free )(struct wined3d_device *device)
const struct StateEntryTemplatevp_states

Detailed Description

Definition at line 2090 of file wined3d_private.h.

Member Data Documentation

◆ vp_alloc

void*(* wined3d_vertex_pipe_ops::vp_alloc) (const struct wined3d_shader_backend_ops *shader_backend, void *shader_priv)

Definition at line 2095 of file wined3d_private.h.

◆ vp_enable

void(* wined3d_vertex_pipe_ops::vp_enable) (const struct wined3d_gl_info *gl_info, BOOL enable)

Definition at line 2092 of file wined3d_private.h.

◆ vp_free

void(* wined3d_vertex_pipe_ops::vp_free) (struct wined3d_device *device)

Definition at line 2096 of file wined3d_private.h.

◆ vp_get_caps

void(* wined3d_vertex_pipe_ops::vp_get_caps) (const struct wined3d_gl_info *gl_info, struct wined3d_vertex_caps *caps)

Definition at line 2093 of file wined3d_private.h.

◆ vp_get_emul_mask

DWORD(* wined3d_vertex_pipe_ops::vp_get_emul_mask) (const struct wined3d_gl_info *gl_info)

Definition at line 2094 of file wined3d_private.h.

◆ vp_states

const struct StateEntryTemplate* wined3d_vertex_pipe_ops::vp_states

Definition at line 2097 of file wined3d_private.h.

Referenced by device_init().

The documentation for this struct was generated from the following file: