ReactOS 0.4.16-dev-112-g52265ae
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#include <d3d8_private.h>
Public Attributes | |
IDirect3DBaseTexture8 | IDirect3DBaseTexture8_iface |
struct d3d8_resource | resource |
struct wined3d_texture * | wined3d_texture |
IDirect3DDevice8 * | parent_device |
struct list | rtv_list |
Definition at line 221 of file d3d8_private.h.
IDirect3DBaseTexture8 d3d8_texture::IDirect3DBaseTexture8_iface |
Definition at line 223 of file d3d8_private.h.
Referenced by d3d8_device_GetTexture(), impl_from_IDirect3DCubeTexture8(), impl_from_IDirect3DTexture8(), impl_from_IDirect3DVolumeTexture8(), and unsafe_impl_from_IDirect3DBaseTexture8().
IDirect3DDevice8* d3d8_texture::parent_device |
Definition at line 226 of file d3d8_private.h.
Referenced by d3d8_texture_2d_Release(), d3d8_texture_3d_Release(), and d3d8_texture_cube_Release().
struct d3d8_resource d3d8_texture::resource |
Definition at line 224 of file d3d8_private.h.
Definition at line 227 of file d3d8_private.h.
struct wined3d_texture* d3d8_texture::wined3d_texture |
Definition at line 225 of file d3d8_private.h.
Referenced by d3d8_device_SetTexture(), and d3d8_device_UpdateTexture().