|
ReactOS 0.4.17-dev-966-gf06eace
|
#include <d3d8_private.h>

Public Attributes | |
| IDirect3DBaseTexture8 | IDirect3DBaseTexture8_iface |
| struct d3d8_resource | resource |
| struct wined3d_texture * | wined3d_texture |
| struct wined3d_texture * | draw_texture |
| struct d3d8_device * | parent_device |
| struct list | rtv_list |
Definition at line 241 of file d3d8_private.h.
| struct wined3d_texture * d3d8_texture::draw_texture |
Definition at line 245 of file d3d8_private.h.
Referenced by d3d8_device_UpdateTexture(), and d3d8_device_upload_managed_textures().
| IDirect3DBaseTexture8 d3d8_texture::IDirect3DBaseTexture8_iface |
Definition at line 243 of file d3d8_private.h.
Referenced by d3d8_device_GetTexture(), impl_from_IDirect3DCubeTexture8(), impl_from_IDirect3DTexture8(), impl_from_IDirect3DVolumeTexture8(), and unsafe_impl_from_IDirect3DBaseTexture8().
| struct d3d8_device* d3d8_texture::parent_device |
Definition at line 246 of file d3d8_private.h.
| struct d3d8_resource d3d8_texture::resource |
Definition at line 244 of file d3d8_private.h.
Definition at line 247 of file d3d8_private.h.
| struct wined3d_texture* d3d8_texture::wined3d_texture |
Definition at line 245 of file d3d8_private.h.
Referenced by d3d8_device_UpdateTexture(), and d3d8_device_upload_managed_textures().