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txc_compress_dxtn.c File Reference
#include <stdio.h>
#include <stdlib.h>
#include "txc_dxtn.h"
Include dependency graph for txc_compress_dxtn.c:

Go to the source code of this file.

Macros

#define REDWEIGHT   4
 
#define GREENWEIGHT   16
 
#define BLUEWEIGHT   1
 
#define ALPHACUT   127
 

Functions

static void fancybasecolorsearch (GLubyte *blkaddr, GLubyte srccolors[4][4][4], GLubyte *bestcolor[2], GLint numxpixels, GLint numypixels, GLint type, GLboolean haveAlpha)
 
static void storedxtencodedblock (GLubyte *blkaddr, GLubyte srccolors[4][4][4], GLubyte *bestcolor[2], GLint numxpixels, GLint numypixels, GLuint type, GLboolean haveAlpha)
 
static void encodedxtcolorblockfaster (GLubyte *blkaddr, GLubyte srccolors[4][4][4], GLint numxpixels, GLint numypixels, GLuint type)
 
static void writedxt5encodedalphablock (GLubyte *blkaddr, GLubyte alphabase1, GLubyte alphabase2, GLubyte alphaenc[16])
 
static void encodedxt5alpha (GLubyte *blkaddr, GLubyte srccolors[4][4][4], GLint numxpixels, GLint numypixels)
 
static void extractsrccolors (GLubyte srcpixels[4][4][4], const GLchan *srcaddr, GLint srcRowStride, GLint numxpixels, GLint numypixels, GLint comps)
 
void tx_compress_dxtn (GLint srccomps, GLint width, GLint height, const GLubyte *srcPixData, GLenum destFormat, GLubyte *dest, GLint dstRowStride)
 

Macro Definition Documentation

◆ ALPHACUT

#define ALPHACUT   127

Definition at line 39 of file txc_compress_dxtn.c.

◆ BLUEWEIGHT

#define BLUEWEIGHT   1

Definition at line 37 of file txc_compress_dxtn.c.

◆ GREENWEIGHT

#define GREENWEIGHT   16

Definition at line 36 of file txc_compress_dxtn.c.

◆ REDWEIGHT

#define REDWEIGHT   4

Definition at line 35 of file txc_compress_dxtn.c.

Function Documentation

◆ encodedxt5alpha()

static void encodedxt5alpha ( GLubyte blkaddr,
GLubyte  srccolors[4][4][4],
GLint  numxpixels,
GLint  numypixels 
)
static

Definition at line 424 of file txc_compress_dxtn.c.

426{
427 GLubyte alphabase[2], alphause[2];
428 GLshort alphatest[2];
429 GLuint alphablockerror1, alphablockerror2, alphablockerror3;
430 GLubyte i, j, aindex, acutValues[7];
431 GLubyte alphaenc1[16], alphaenc2[16], alphaenc3[16];
432 GLboolean alphaabsmin = GL_FALSE;
433 GLboolean alphaabsmax = GL_FALSE;
434 GLshort alphadist;
435
436 /* find lowest and highest alpha value in block, alphabase[0] lowest, alphabase[1] highest */
437 alphabase[0] = 0xff; alphabase[1] = 0x0;
438 for (j = 0; j < numypixels; j++) {
439 for (i = 0; i < numxpixels; i++) {
440 if (srccolors[j][i][3] == 0)
441 alphaabsmin = GL_TRUE;
442 else if (srccolors[j][i][3] == 255)
443 alphaabsmax = GL_TRUE;
444 else {
445 if (srccolors[j][i][3] > alphabase[1])
446 alphabase[1] = srccolors[j][i][3];
447 if (srccolors[j][i][3] < alphabase[0])
448 alphabase[0] = srccolors[j][i][3];
449 }
450 }
451 }
452
453
454 if ((alphabase[0] > alphabase[1]) && !(alphaabsmin && alphaabsmax)) { /* one color, either max or min */
455 /* shortcut here since it is a very common case (and also avoids later problems) */
456 /* || (alphabase[0] == alphabase[1] && !alphaabsmin && !alphaabsmax) */
457 /* could also test for alpha0 == alpha1 (and not min/max), but probably not common, so don't bother */
458
459 *blkaddr++ = srccolors[0][0][3];
460 blkaddr++;
461 *blkaddr++ = 0;
462 *blkaddr++ = 0;
463 *blkaddr++ = 0;
464 *blkaddr++ = 0;
465 *blkaddr++ = 0;
466 *blkaddr++ = 0;
467/* fprintf(stderr, "enc0 used\n");*/
468 return;
469 }
470
471 /* find best encoding for alpha0 > alpha1 */
472 /* it's possible this encoding is better even if both alphaabsmin and alphaabsmax are true */
473 alphablockerror1 = 0x0;
474 alphablockerror2 = 0xffffffff;
475 alphablockerror3 = 0xffffffff;
476 if (alphaabsmin) alphause[0] = 0;
477 else alphause[0] = alphabase[0];
478 if (alphaabsmax) alphause[1] = 255;
479 else alphause[1] = alphabase[1];
480 /* calculate the 7 cut values, just the middle between 2 of the computed alpha values */
481 for (aindex = 0; aindex < 7; aindex++) {
482 /* don't forget here is always rounded down */
483 acutValues[aindex] = (alphause[0] * (2*aindex + 1) + alphause[1] * (14 - (2*aindex + 1))) / 14;
484 }
485
486 for (j = 0; j < numypixels; j++) {
487 for (i = 0; i < numxpixels; i++) {
488 /* maybe it's overkill to have the most complicated calculation just for the error
489 calculation which we only need to figure out if encoding1 or encoding2 is better... */
490 if (srccolors[j][i][3] > acutValues[0]) {
491 alphaenc1[4*j + i] = 0;
492 alphadist = srccolors[j][i][3] - alphause[1];
493 }
494 else if (srccolors[j][i][3] > acutValues[1]) {
495 alphaenc1[4*j + i] = 2;
496 alphadist = srccolors[j][i][3] - (alphause[1] * 6 + alphause[0] * 1) / 7;
497 }
498 else if (srccolors[j][i][3] > acutValues[2]) {
499 alphaenc1[4*j + i] = 3;
500 alphadist = srccolors[j][i][3] - (alphause[1] * 5 + alphause[0] * 2) / 7;
501 }
502 else if (srccolors[j][i][3] > acutValues[3]) {
503 alphaenc1[4*j + i] = 4;
504 alphadist = srccolors[j][i][3] - (alphause[1] * 4 + alphause[0] * 3) / 7;
505 }
506 else if (srccolors[j][i][3] > acutValues[4]) {
507 alphaenc1[4*j + i] = 5;
508 alphadist = srccolors[j][i][3] - (alphause[1] * 3 + alphause[0] * 4) / 7;
509 }
510 else if (srccolors[j][i][3] > acutValues[5]) {
511 alphaenc1[4*j + i] = 6;
512 alphadist = srccolors[j][i][3] - (alphause[1] * 2 + alphause[0] * 5) / 7;
513 }
514 else if (srccolors[j][i][3] > acutValues[6]) {
515 alphaenc1[4*j + i] = 7;
516 alphadist = srccolors[j][i][3] - (alphause[1] * 1 + alphause[0] * 6) / 7;
517 }
518 else {
519 alphaenc1[4*j + i] = 1;
520 alphadist = srccolors[j][i][3] - alphause[0];
521 }
522 alphablockerror1 += alphadist * alphadist;
523 }
524 }
525/* for (i = 0; i < 16; i++) {
526 fprintf(stderr, "%d ", alphaenc1[i]);
527 }
528 fprintf(stderr, "cutVals ");
529 for (i = 0; i < 8; i++) {
530 fprintf(stderr, "%d ", acutValues[i]);
531 }
532 fprintf(stderr, "srcVals ");
533 for (j = 0; j < numypixels; j++)
534 for (i = 0; i < numxpixels; i++) {
535 fprintf(stderr, "%d ", srccolors[j][i][3]);
536 }
537
538 fprintf(stderr, "\n");
539 }*/
540 /* it's not very likely this encoding is better if both alphaabsmin and alphaabsmax
541 are false but try it anyway */
542 if (alphablockerror1 >= 32) {
543
544 /* don't bother if encoding is already very good, this condition should also imply
545 we have valid alphabase colors which we absolutely need (alphabase[0] <= alphabase[1]) */
546 alphablockerror2 = 0;
547 for (aindex = 0; aindex < 5; aindex++) {
548 /* don't forget here is always rounded down */
549 acutValues[aindex] = (alphabase[0] * (10 - (2*aindex + 1)) + alphabase[1] * (2*aindex + 1)) / 10;
550 }
551 for (j = 0; j < numypixels; j++) {
552 for (i = 0; i < numxpixels; i++) {
553 /* maybe it's overkill to have the most complicated calculation just for the error
554 calculation which we only need to figure out if encoding1 or encoding2 is better... */
555 if (srccolors[j][i][3] == 0) {
556 alphaenc2[4*j + i] = 6;
557 alphadist = 0;
558 }
559 else if (srccolors[j][i][3] == 255) {
560 alphaenc2[4*j + i] = 7;
561 alphadist = 0;
562 }
563 else if (srccolors[j][i][3] <= acutValues[0]) {
564 alphaenc2[4*j + i] = 0;
565 alphadist = srccolors[j][i][3] - alphabase[0];
566 }
567 else if (srccolors[j][i][3] <= acutValues[1]) {
568 alphaenc2[4*j + i] = 2;
569 alphadist = srccolors[j][i][3] - (alphabase[0] * 4 + alphabase[1] * 1) / 5;
570 }
571 else if (srccolors[j][i][3] <= acutValues[2]) {
572 alphaenc2[4*j + i] = 3;
573 alphadist = srccolors[j][i][3] - (alphabase[0] * 3 + alphabase[1] * 2) / 5;
574 }
575 else if (srccolors[j][i][3] <= acutValues[3]) {
576 alphaenc2[4*j + i] = 4;
577 alphadist = srccolors[j][i][3] - (alphabase[0] * 2 + alphabase[1] * 3) / 5;
578 }
579 else if (srccolors[j][i][3] <= acutValues[4]) {
580 alphaenc2[4*j + i] = 5;
581 alphadist = srccolors[j][i][3] - (alphabase[0] * 1 + alphabase[1] * 4) / 5;
582 }
583 else {
584 alphaenc2[4*j + i] = 1;
585 alphadist = srccolors[j][i][3] - alphabase[1];
586 }
587 alphablockerror2 += alphadist * alphadist;
588 }
589 }
590
591
592 /* skip this if the error is already very small
593 this encoding is MUCH better on average than #2 though, but expensive! */
594 if ((alphablockerror2 > 96) && (alphablockerror1 > 96)) {
595 GLshort blockerrlin1 = 0;
596 GLshort blockerrlin2 = 0;
597 GLubyte nralphainrangelow = 0;
598 GLubyte nralphainrangehigh = 0;
599 alphatest[0] = 0xff;
600 alphatest[1] = 0x0;
601 /* if we have large range it's likely there are values close to 0/255, try to map them to 0/255 */
602 for (j = 0; j < numypixels; j++) {
603 for (i = 0; i < numxpixels; i++) {
604 if ((srccolors[j][i][3] > alphatest[1]) && (srccolors[j][i][3] < (255 -(alphabase[1] - alphabase[0]) / 28)))
605 alphatest[1] = srccolors[j][i][3];
606 if ((srccolors[j][i][3] < alphatest[0]) && (srccolors[j][i][3] > (alphabase[1] - alphabase[0]) / 28))
607 alphatest[0] = srccolors[j][i][3];
608 }
609 }
610 /* shouldn't happen too often, don't really care about those degenerated cases */
611 if (alphatest[1] <= alphatest[0]) {
612 alphatest[0] = 1;
613 alphatest[1] = 254;
614/* fprintf(stderr, "only 1 or 0 colors for encoding!\n");*/
615 }
616 for (aindex = 0; aindex < 5; aindex++) {
617 /* don't forget here is always rounded down */
618 acutValues[aindex] = (alphatest[0] * (10 - (2*aindex + 1)) + alphatest[1] * (2*aindex + 1)) / 10;
619 }
620
621 /* find the "average" difference between the alpha values and the next encoded value.
622 This is then used to calculate new base values.
623 Should there be some weighting, i.e. those values closer to alphatest[x] have more weight,
624 since they will see more improvement, and also because the values in the middle are somewhat
625 likely to get no improvement at all (because the base values might move in different directions)?
626 OTOH it would mean the values in the middle are even less likely to get an improvement
627 */
628 for (j = 0; j < numypixels; j++) {
629 for (i = 0; i < numxpixels; i++) {
630 if (srccolors[j][i][3] <= alphatest[0] / 2) {
631 }
632 else if (srccolors[j][i][3] > ((255 + alphatest[1]) / 2)) {
633 }
634 else if (srccolors[j][i][3] <= acutValues[0]) {
635 blockerrlin1 += (srccolors[j][i][3] - alphatest[0]);
636 nralphainrangelow += 1;
637 }
638 else if (srccolors[j][i][3] <= acutValues[1]) {
639 blockerrlin1 += (srccolors[j][i][3] - (alphatest[0] * 4 + alphatest[1] * 1) / 5);
640 blockerrlin2 += (srccolors[j][i][3] - (alphatest[0] * 4 + alphatest[1] * 1) / 5);
641 nralphainrangelow += 1;
642 nralphainrangehigh += 1;
643 }
644 else if (srccolors[j][i][3] <= acutValues[2]) {
645 blockerrlin1 += (srccolors[j][i][3] - (alphatest[0] * 3 + alphatest[1] * 2) / 5);
646 blockerrlin2 += (srccolors[j][i][3] - (alphatest[0] * 3 + alphatest[1] * 2) / 5);
647 nralphainrangelow += 1;
648 nralphainrangehigh += 1;
649 }
650 else if (srccolors[j][i][3] <= acutValues[3]) {
651 blockerrlin1 += (srccolors[j][i][3] - (alphatest[0] * 2 + alphatest[1] * 3) / 5);
652 blockerrlin2 += (srccolors[j][i][3] - (alphatest[0] * 2 + alphatest[1] * 3) / 5);
653 nralphainrangelow += 1;
654 nralphainrangehigh += 1;
655 }
656 else if (srccolors[j][i][3] <= acutValues[4]) {
657 blockerrlin1 += (srccolors[j][i][3] - (alphatest[0] * 1 + alphatest[1] * 4) / 5);
658 blockerrlin2 += (srccolors[j][i][3] - (alphatest[0] * 1 + alphatest[1] * 4) / 5);
659 nralphainrangelow += 1;
660 nralphainrangehigh += 1;
661 }
662 else {
663 blockerrlin2 += (srccolors[j][i][3] - alphatest[1]);
664 nralphainrangehigh += 1;
665 }
666 }
667 }
668 /* shouldn't happen often, needed to avoid div by zero */
669 if (nralphainrangelow == 0) nralphainrangelow = 1;
670 if (nralphainrangehigh == 0) nralphainrangehigh = 1;
671 alphatest[0] = alphatest[0] + (blockerrlin1 / nralphainrangelow);
672/* fprintf(stderr, "block err lin low %d, nr %d\n", blockerrlin1, nralphainrangelow);
673 fprintf(stderr, "block err lin high %d, nr %d\n", blockerrlin2, nralphainrangehigh);*/
674 /* again shouldn't really happen often... */
675 if (alphatest[0] < 0) {
676 alphatest[0] = 0;
677/* fprintf(stderr, "adj alpha base val to 0\n");*/
678 }
679 alphatest[1] = alphatest[1] + (blockerrlin2 / nralphainrangehigh);
680 if (alphatest[1] > 255) {
681 alphatest[1] = 255;
682/* fprintf(stderr, "adj alpha base val to 255\n");*/
683 }
684
685 alphablockerror3 = 0;
686 for (aindex = 0; aindex < 5; aindex++) {
687 /* don't forget here is always rounded down */
688 acutValues[aindex] = (alphatest[0] * (10 - (2*aindex + 1)) + alphatest[1] * (2*aindex + 1)) / 10;
689 }
690 for (j = 0; j < numypixels; j++) {
691 for (i = 0; i < numxpixels; i++) {
692 /* maybe it's overkill to have the most complicated calculation just for the error
693 calculation which we only need to figure out if encoding1 or encoding2 is better... */
694 if (srccolors[j][i][3] <= alphatest[0] / 2) {
695 alphaenc3[4*j + i] = 6;
696 alphadist = srccolors[j][i][3];
697 }
698 else if (srccolors[j][i][3] > ((255 + alphatest[1]) / 2)) {
699 alphaenc3[4*j + i] = 7;
700 alphadist = 255 - srccolors[j][i][3];
701 }
702 else if (srccolors[j][i][3] <= acutValues[0]) {
703 alphaenc3[4*j + i] = 0;
704 alphadist = srccolors[j][i][3] - alphatest[0];
705 }
706 else if (srccolors[j][i][3] <= acutValues[1]) {
707 alphaenc3[4*j + i] = 2;
708 alphadist = srccolors[j][i][3] - (alphatest[0] * 4 + alphatest[1] * 1) / 5;
709 }
710 else if (srccolors[j][i][3] <= acutValues[2]) {
711 alphaenc3[4*j + i] = 3;
712 alphadist = srccolors[j][i][3] - (alphatest[0] * 3 + alphatest[1] * 2) / 5;
713 }
714 else if (srccolors[j][i][3] <= acutValues[3]) {
715 alphaenc3[4*j + i] = 4;
716 alphadist = srccolors[j][i][3] - (alphatest[0] * 2 + alphatest[1] * 3) / 5;
717 }
718 else if (srccolors[j][i][3] <= acutValues[4]) {
719 alphaenc3[4*j + i] = 5;
720 alphadist = srccolors[j][i][3] - (alphatest[0] * 1 + alphatest[1] * 4) / 5;
721 }
722 else {
723 alphaenc3[4*j + i] = 1;
724 alphadist = srccolors[j][i][3] - alphatest[1];
725 }
726 alphablockerror3 += alphadist * alphadist;
727 }
728 }
729 }
730 }
731 /* write the alpha values and encoding back. */
732 if ((alphablockerror1 <= alphablockerror2) && (alphablockerror1 <= alphablockerror3)) {
733/* if (alphablockerror1 > 96) fprintf(stderr, "enc1 used, error %d\n", alphablockerror1);*/
734 writedxt5encodedalphablock( blkaddr, alphause[1], alphause[0], alphaenc1 );
735 }
736 else if (alphablockerror2 <= alphablockerror3) {
737/* if (alphablockerror2 > 96) fprintf(stderr, "enc2 used, error %d\n", alphablockerror2);*/
738 writedxt5encodedalphablock( blkaddr, alphabase[0], alphabase[1], alphaenc2 );
739 }
740 else {
741/* fprintf(stderr, "enc3 used, error %d\n", alphablockerror3);*/
742 writedxt5encodedalphablock( blkaddr, (GLubyte)alphatest[0], (GLubyte)alphatest[1], alphaenc3 );
743 }
744}
static void writedxt5encodedalphablock(GLubyte *blkaddr, GLubyte alphabase1, GLubyte alphabase2, GLubyte alphaenc[16])
unsigned char GLubyte
Definition: gl.h:157
#define GL_TRUE
Definition: gl.h:174
short GLshort
Definition: gl.h:155
unsigned int GLuint
Definition: gl.h:159
#define GL_FALSE
Definition: gl.h:173
unsigned char GLboolean
Definition: gl.h:151
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint j
Definition: glfuncs.h:250

◆ encodedxtcolorblockfaster()

static void encodedxtcolorblockfaster ( GLubyte blkaddr,
GLubyte  srccolors[4][4][4],
GLint  numxpixels,
GLint  numypixels,
GLuint  type 
)
static

Definition at line 356 of file txc_compress_dxtn.c.

358{
359/* simplistic approach. We need two base colors, simply use the "highest" and the "lowest" color
360 present in the picture as base colors */
361
362 /* define lowest and highest color as shortest and longest vector to 0/0/0, though the
363 vectors are weighted similar to their importance in rgb-luminance conversion
364 doesn't work too well though...
365 This seems to be a rather difficult problem */
366
367 GLubyte *bestcolor[2];
368 GLubyte basecolors[2][3];
369 GLubyte i, j;
370 GLuint lowcv, highcv, testcv;
371 GLboolean haveAlpha = GL_FALSE;
372
373 lowcv = highcv = srccolors[0][0][0] * srccolors[0][0][0] * REDWEIGHT +
374 srccolors[0][0][1] * srccolors[0][0][1] * GREENWEIGHT +
375 srccolors[0][0][2] * srccolors[0][0][2] * BLUEWEIGHT;
376 bestcolor[0] = bestcolor[1] = srccolors[0][0];
377 for (j = 0; j < numypixels; j++) {
378 for (i = 0; i < numxpixels; i++) {
379 /* don't use this as a base color if the pixel will get black/transparent anyway */
380 if ((type != GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) || (srccolors[j][i][3] > ALPHACUT)) {
381 testcv = srccolors[j][i][0] * srccolors[j][i][0] * REDWEIGHT +
382 srccolors[j][i][1] * srccolors[j][i][1] * GREENWEIGHT +
383 srccolors[j][i][2] * srccolors[j][i][2] * BLUEWEIGHT;
384 if (testcv > highcv) {
385 highcv = testcv;
386 bestcolor[1] = srccolors[j][i];
387 }
388 else if (testcv < lowcv) {
389 lowcv = testcv;
390 bestcolor[0] = srccolors[j][i];
391 }
392 }
393 else haveAlpha = GL_TRUE;
394 }
395 }
396 /* make sure the original color values won't get touched... */
397 for (j = 0; j < 2; j++) {
398 for (i = 0; i < 3; i++) {
399 basecolors[j][i] = bestcolor[j][i];
400 }
401 }
402 bestcolor[0] = basecolors[0];
403 bestcolor[1] = basecolors[1];
404
405 /* try to find better base colors */
406 fancybasecolorsearch(blkaddr, srccolors, bestcolor, numxpixels, numypixels, type, haveAlpha);
407 /* find the best encoding for these colors, and store the result */
408 storedxtencodedblock(blkaddr, srccolors, bestcolor, numxpixels, numypixels, type, haveAlpha);
409}
#define REDWEIGHT
#define ALPHACUT
#define BLUEWEIGHT
static void storedxtencodedblock(GLubyte *blkaddr, GLubyte srccolors[4][4][4], GLubyte *bestcolor[2], GLint numxpixels, GLint numypixels, GLuint type, GLboolean haveAlpha)
static void fancybasecolorsearch(GLubyte *blkaddr, GLubyte srccolors[4][4][4], GLubyte *bestcolor[2], GLint numxpixels, GLint numypixels, GLint type, GLboolean haveAlpha)
#define GREENWEIGHT
GLuint GLuint GLsizei GLenum type
Definition: gl.h:1545
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
Definition: glext.h:3490

◆ extractsrccolors()

static void extractsrccolors ( GLubyte  srcpixels[4][4][4],
const GLchan srcaddr,
GLint  srcRowStride,
GLint  numxpixels,
GLint  numypixels,
GLint  comps 
)
static

Definition at line 746 of file txc_compress_dxtn.c.

748{
749 GLubyte i, j, c;
750 const GLchan *curaddr;
751 for (j = 0; j < numypixels; j++) {
752 curaddr = srcaddr + j * srcRowStride * comps;
753 for (i = 0; i < numxpixels; i++) {
754 for (c = 0; c < comps; c++) {
755 srcpixels[j][i][c] = *curaddr++ / (CHAN_MAX / 255);
756 }
757 }
758 }
759}
#define CHAN_MAX
Definition: txc_dxtn.h:32
GLubyte GLchan
Definition: txc_dxtn.h:30
const GLubyte * c
Definition: glext.h:8905
#define c
Definition: ke_i.h:80

◆ fancybasecolorsearch()

static void fancybasecolorsearch ( GLubyte blkaddr,
GLubyte  srccolors[4][4][4],
GLubyte bestcolor[2],
GLint  numxpixels,
GLint  numypixels,
GLint  type,
GLboolean  haveAlpha 
)
static

Definition at line 41 of file txc_compress_dxtn.c.

43{
44 /* use same luminance-weighted distance metric to determine encoding as for finding the base colors */
45
46 /* TODO could also try to find a better encoding for the 3-color-encoding type, this really should be done
47 if it's rgba_dxt1 and we have alpha in the block, currently even values which will be mapped to black
48 due to their alpha value will influence the result */
49 GLint i, j, colors, z;
50 GLuint pixerror, pixerrorred, pixerrorgreen, pixerrorblue, pixerrorbest;
51 GLint colordist, blockerrlin[2][3];
52 GLubyte nrcolor[2];
53 GLint pixerrorcolorbest[3];
54 GLubyte enc = 0;
55 GLubyte cv[4][4];
56 GLubyte testcolor[2][3];
57
58/* fprintf(stderr, "color begin 0 r/g/b %d/%d/%d, 1 r/g/b %d/%d/%d\n",
59 bestcolor[0][0], bestcolor[0][1], bestcolor[0][2], bestcolor[1][0], bestcolor[1][1], bestcolor[1][2]);*/
60 if (((bestcolor[0][0] & 0xf8) << 8 | (bestcolor[0][1] & 0xfc) << 3 | bestcolor[0][2] >> 3) <
61 ((bestcolor[1][0] & 0xf8) << 8 | (bestcolor[1][1] & 0xfc) << 3 | bestcolor[1][2] >> 3)) {
62 testcolor[0][0] = bestcolor[0][0];
63 testcolor[0][1] = bestcolor[0][1];
64 testcolor[0][2] = bestcolor[0][2];
65 testcolor[1][0] = bestcolor[1][0];
66 testcolor[1][1] = bestcolor[1][1];
67 testcolor[1][2] = bestcolor[1][2];
68 }
69 else {
70 testcolor[1][0] = bestcolor[0][0];
71 testcolor[1][1] = bestcolor[0][1];
72 testcolor[1][2] = bestcolor[0][2];
73 testcolor[0][0] = bestcolor[1][0];
74 testcolor[0][1] = bestcolor[1][1];
75 testcolor[0][2] = bestcolor[1][2];
76 }
77
78 for (i = 0; i < 3; i ++) {
79 cv[0][i] = testcolor[0][i];
80 cv[1][i] = testcolor[1][i];
81 cv[2][i] = (testcolor[0][i] * 2 + testcolor[1][i]) / 3;
82 cv[3][i] = (testcolor[0][i] + testcolor[1][i] * 2) / 3;
83 }
84
85 blockerrlin[0][0] = 0;
86 blockerrlin[0][1] = 0;
87 blockerrlin[0][2] = 0;
88 blockerrlin[1][0] = 0;
89 blockerrlin[1][1] = 0;
90 blockerrlin[1][2] = 0;
91
92 nrcolor[0] = 0;
93 nrcolor[1] = 0;
94
95 for (j = 0; j < numypixels; j++) {
96 for (i = 0; i < numxpixels; i++) {
97 pixerrorbest = 0xffffffff;
98 for (colors = 0; colors < 4; colors++) {
99 colordist = srccolors[j][i][0] - (cv[colors][0]);
100 pixerror = colordist * colordist * REDWEIGHT;
101 pixerrorred = colordist;
102 colordist = srccolors[j][i][1] - (cv[colors][1]);
103 pixerror += colordist * colordist * GREENWEIGHT;
104 pixerrorgreen = colordist;
105 colordist = srccolors[j][i][2] - (cv[colors][2]);
106 pixerror += colordist * colordist * BLUEWEIGHT;
107 pixerrorblue = colordist;
108 if (pixerror < pixerrorbest) {
109 enc = colors;
110 pixerrorbest = pixerror;
111 pixerrorcolorbest[0] = pixerrorred;
112 pixerrorcolorbest[1] = pixerrorgreen;
113 pixerrorcolorbest[2] = pixerrorblue;
114 }
115 }
116 if (enc == 0) {
117 for (z = 0; z < 3; z++) {
118 blockerrlin[0][z] += 3 * pixerrorcolorbest[z];
119 }
120 nrcolor[0] += 3;
121 }
122 else if (enc == 2) {
123 for (z = 0; z < 3; z++) {
124 blockerrlin[0][z] += 2 * pixerrorcolorbest[z];
125 }
126 nrcolor[0] += 2;
127 for (z = 0; z < 3; z++) {
128 blockerrlin[1][z] += 1 * pixerrorcolorbest[z];
129 }
130 nrcolor[1] += 1;
131 }
132 else if (enc == 3) {
133 for (z = 0; z < 3; z++) {
134 blockerrlin[0][z] += 1 * pixerrorcolorbest[z];
135 }
136 nrcolor[0] += 1;
137 for (z = 0; z < 3; z++) {
138 blockerrlin[1][z] += 2 * pixerrorcolorbest[z];
139 }
140 nrcolor[1] += 2;
141 }
142 else if (enc == 1) {
143 for (z = 0; z < 3; z++) {
144 blockerrlin[1][z] += 3 * pixerrorcolorbest[z];
145 }
146 nrcolor[1] += 3;
147 }
148 }
149 }
150 if (nrcolor[0] == 0) nrcolor[0] = 1;
151 if (nrcolor[1] == 0) nrcolor[1] = 1;
152 for (j = 0; j < 2; j++) {
153 for (i = 0; i < 3; i++) {
154 GLint newvalue = testcolor[j][i] + blockerrlin[j][i] / nrcolor[j];
155 if (newvalue <= 0)
156 testcolor[j][i] = 0;
157 else if (newvalue >= 255)
158 testcolor[j][i] = 255;
159 else testcolor[j][i] = newvalue;
160 }
161 }
162
163 if ((abs(testcolor[0][0] - testcolor[1][0]) < 8) &&
164 (abs(testcolor[0][1] - testcolor[1][1]) < 4) &&
165 (abs(testcolor[0][2] - testcolor[1][2]) < 8)) {
166 /* both colors are so close they might get encoded as the same 16bit values */
167 GLubyte coldiffred, coldiffgreen, coldiffblue, coldiffmax, factor, ind0, ind1;
168
169 coldiffred = abs(testcolor[0][0] - testcolor[1][0]);
170 coldiffgreen = 2 * abs(testcolor[0][1] - testcolor[1][1]);
171 coldiffblue = abs(testcolor[0][2] - testcolor[1][2]);
172 coldiffmax = coldiffred;
173 if (coldiffmax < coldiffgreen) coldiffmax = coldiffgreen;
174 if (coldiffmax < coldiffblue) coldiffmax = coldiffblue;
175 if (coldiffmax > 0) {
176 if (coldiffmax > 4) factor = 2;
177 else if (coldiffmax > 2) factor = 3;
178 else factor = 4;
179 /* Won't do much if the color value is near 255... */
180 /* argh so many ifs */
181 if (testcolor[1][1] >= testcolor[0][1]) {
182 ind1 = 1; ind0 = 0;
183 }
184 else {
185 ind1 = 0; ind0 = 1;
186 }
187 if ((testcolor[ind1][1] + factor * coldiffgreen) <= 255)
188 testcolor[ind1][1] += factor * coldiffgreen;
189 else testcolor[ind1][1] = 255;
190 if ((testcolor[ind1][0] - testcolor[ind0][1]) > 0) {
191 if ((testcolor[ind1][0] + factor * coldiffred) <= 255)
192 testcolor[ind1][0] += factor * coldiffred;
193 else testcolor[ind1][0] = 255;
194 }
195 else {
196 if ((testcolor[ind0][0] + factor * coldiffred) <= 255)
197 testcolor[ind0][0] += factor * coldiffred;
198 else testcolor[ind0][0] = 255;
199 }
200 if ((testcolor[ind1][2] - testcolor[ind0][2]) > 0) {
201 if ((testcolor[ind1][2] + factor * coldiffblue) <= 255)
202 testcolor[ind1][2] += factor * coldiffblue;
203 else testcolor[ind1][2] = 255;
204 }
205 else {
206 if ((testcolor[ind0][2] + factor * coldiffblue) <= 255)
207 testcolor[ind0][2] += factor * coldiffblue;
208 else testcolor[ind0][2] = 255;
209 }
210 }
211 }
212
213 if (((testcolor[0][0] & 0xf8) << 8 | (testcolor[0][1] & 0xfc) << 3 | testcolor[0][2] >> 3) <
214 ((testcolor[1][0] & 0xf8) << 8 | (testcolor[1][1] & 0xfc) << 3 | testcolor[1][2]) >> 3) {
215 for (i = 0; i < 3; i++) {
216 bestcolor[0][i] = testcolor[0][i];
217 bestcolor[1][i] = testcolor[1][i];
218 }
219 }
220 else {
221 for (i = 0; i < 3; i++) {
222 bestcolor[0][i] = testcolor[1][i];
223 bestcolor[1][i] = testcolor[0][i];
224 }
225 }
226
227/* fprintf(stderr, "color end 0 r/g/b %d/%d/%d, 1 r/g/b %d/%d/%d\n",
228 bestcolor[0][0], bestcolor[0][1], bestcolor[0][2], bestcolor[1][0], bestcolor[1][1], bestcolor[1][2]);*/
229}
#define abs(i)
Definition: fconv.c:206
int GLint
Definition: gl.h:156
GLdouble GLdouble z
Definition: glext.h:5874
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint factor
Definition: glfuncs.h:178

◆ storedxtencodedblock()

static void storedxtencodedblock ( GLubyte blkaddr,
GLubyte  srccolors[4][4][4],
GLubyte bestcolor[2],
GLint  numxpixels,
GLint  numypixels,
GLuint  type,
GLboolean  haveAlpha 
)
static

Definition at line 233 of file txc_compress_dxtn.c.

235{
236 /* use same luminance-weighted distance metric to determine encoding as for finding the base colors */
237
238 GLint i, j, colors;
239 GLuint testerror, testerror2, pixerror, pixerrorbest;
240 GLint colordist;
241 GLushort color0, color1, tempcolor;
242 GLuint bits = 0, bits2 = 0;
243 GLubyte *colorptr;
244 GLubyte enc = 0;
245 GLubyte cv[4][4];
246
247 bestcolor[0][0] = bestcolor[0][0] & 0xf8;
248 bestcolor[0][1] = bestcolor[0][1] & 0xfc;
249 bestcolor[0][2] = bestcolor[0][2] & 0xf8;
250 bestcolor[1][0] = bestcolor[1][0] & 0xf8;
251 bestcolor[1][1] = bestcolor[1][1] & 0xfc;
252 bestcolor[1][2] = bestcolor[1][2] & 0xf8;
253
254 color0 = bestcolor[0][0] << 8 | bestcolor[0][1] << 3 | bestcolor[0][2] >> 3;
255 color1 = bestcolor[1][0] << 8 | bestcolor[1][1] << 3 | bestcolor[1][2] >> 3;
256 if (color0 < color1) {
257 tempcolor = color0; color0 = color1; color1 = tempcolor;
258 colorptr = bestcolor[0]; bestcolor[0] = bestcolor[1]; bestcolor[1] = colorptr;
259 }
260
261
262 for (i = 0; i < 3; i++) {
263 cv[0][i] = bestcolor[0][i];
264 cv[1][i] = bestcolor[1][i];
265 cv[2][i] = (bestcolor[0][i] * 2 + bestcolor[1][i]) / 3;
266 cv[3][i] = (bestcolor[0][i] + bestcolor[1][i] * 2) / 3;
267 }
268
269 testerror = 0;
270 for (j = 0; j < numypixels; j++) {
271 for (i = 0; i < numxpixels; i++) {
272 pixerrorbest = 0xffffffff;
273 for (colors = 0; colors < 4; colors++) {
274 colordist = srccolors[j][i][0] - cv[colors][0];
275 pixerror = colordist * colordist * REDWEIGHT;
276 colordist = srccolors[j][i][1] - cv[colors][1];
277 pixerror += colordist * colordist * GREENWEIGHT;
278 colordist = srccolors[j][i][2] - cv[colors][2];
279 pixerror += colordist * colordist * BLUEWEIGHT;
280 if (pixerror < pixerrorbest) {
281 pixerrorbest = pixerror;
282 enc = colors;
283 }
284 }
285 testerror += pixerrorbest;
286 bits |= enc << (2 * (j * 4 + i));
287 }
288 }
289 /* some hw might disagree but actually decoding should always use 4-color encoding
290 for non-dxt1 formats */
292 for (i = 0; i < 3; i++) {
293 cv[2][i] = (bestcolor[0][i] + bestcolor[1][i]) / 2;
294 /* this isn't used. Looks like the black color constant can only be used
295 with RGB_DXT1 if I read the spec correctly (note though that the radeon gpu disagrees,
296 it will decode 3 to black even with DXT3/5), and due to how the color searching works
297 it won't get used even then */
298 cv[3][i] = 0;
299 }
300 testerror2 = 0;
301 for (j = 0; j < numypixels; j++) {
302 for (i = 0; i < numxpixels; i++) {
303 pixerrorbest = 0xffffffff;
304 if ((type == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) && (srccolors[j][i][3] <= ALPHACUT)) {
305 enc = 3;
306 pixerrorbest = 0; /* don't calculate error */
307 }
308 else {
309 /* we're calculating the same what we have done already for colors 0-1 above... */
310 for (colors = 0; colors < 3; colors++) {
311 colordist = srccolors[j][i][0] - cv[colors][0];
312 pixerror = colordist * colordist * REDWEIGHT;
313 colordist = srccolors[j][i][1] - cv[colors][1];
314 pixerror += colordist * colordist * GREENWEIGHT;
315 colordist = srccolors[j][i][2] - cv[colors][2];
316 pixerror += colordist * colordist * BLUEWEIGHT;
317 if (pixerror < pixerrorbest) {
318 pixerrorbest = pixerror;
319 /* need to exchange colors later */
320 if (colors > 1) enc = colors;
321 else enc = colors ^ 1;
322 }
323 }
324 }
325 testerror2 += pixerrorbest;
326 bits2 |= enc << (2 * (j * 4 + i));
327 }
328 }
329 } else {
330 testerror2 = 0xffffffff;
331 }
332
333 /* finally we're finished, write back colors and bits */
334 if ((testerror > testerror2) || (haveAlpha)) {
335 *blkaddr++ = color1 & 0xff;
336 *blkaddr++ = color1 >> 8;
337 *blkaddr++ = color0 & 0xff;
338 *blkaddr++ = color0 >> 8;
339 *blkaddr++ = bits2 & 0xff;
340 *blkaddr++ = ( bits2 >> 8) & 0xff;
341 *blkaddr++ = ( bits2 >> 16) & 0xff;
342 *blkaddr = bits2 >> 24;
343 }
344 else {
345 *blkaddr++ = color0 & 0xff;
346 *blkaddr++ = color0 >> 8;
347 *blkaddr++ = color1 & 0xff;
348 *blkaddr++ = color1 >> 8;
349 *blkaddr++ = bits & 0xff;
350 *blkaddr++ = ( bits >> 8) & 0xff;
351 *blkaddr++ = ( bits >> 16) & 0xff;
352 *blkaddr = bits >> 24;
353 }
354}
unsigned short GLushort
Definition: gl.h:158
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT
Definition: glext.h:3489
GLenum GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * bits
Definition: glext.h:10929

◆ tx_compress_dxtn()

void tx_compress_dxtn ( GLint  srccomps,
GLint  width,
GLint  height,
const GLubyte srcPixData,
GLenum  destFormat,
GLubyte dest,
GLint  dstRowStride 
)

Definition at line 762 of file txc_compress_dxtn.c.

764{
765 GLubyte *blkaddr = dest;
766 GLubyte srcpixels[4][4][4];
767 const GLchan *srcaddr = srcPixData;
768 GLint numxpixels, numypixels;
769 GLint i, j;
770 GLint dstRowDiff;
771
772 switch (destFormat) {
775 /* hmm we used to get called without dstRowStride... */
776 dstRowDiff = dstRowStride >= (width * 2) ? dstRowStride - (((width + 3) & ~3) * 2) : 0;
777/* fprintf(stderr, "dxt1 tex width %d tex height %d dstRowStride %d\n",
778 width, height, dstRowStride); */
779 for (j = 0; j < height; j += 4) {
780 if (height > j + 3) numypixels = 4;
781 else numypixels = height - j;
782 srcaddr = srcPixData + j * width * srccomps;
783 for (i = 0; i < width; i += 4) {
784 if (width > i + 3) numxpixels = 4;
785 else numxpixels = width - i;
786 extractsrccolors(srcpixels, srcaddr, width, numxpixels, numypixels, srccomps);
787 encodedxtcolorblockfaster(blkaddr, srcpixels, numxpixels, numypixels, destFormat);
788 srcaddr += srccomps * numxpixels;
789 blkaddr += 8;
790 }
791 blkaddr += dstRowDiff;
792 }
793 break;
795 dstRowDiff = dstRowStride >= (width * 4) ? dstRowStride - (((width + 3) & ~3) * 4) : 0;
796/* fprintf(stderr, "dxt3 tex width %d tex height %d dstRowStride %d\n",
797 width, height, dstRowStride); */
798 for (j = 0; j < height; j += 4) {
799 if (height > j + 3) numypixels = 4;
800 else numypixels = height - j;
801 srcaddr = srcPixData + j * width * srccomps;
802 for (i = 0; i < width; i += 4) {
803 if (width > i + 3) numxpixels = 4;
804 else numxpixels = width - i;
805 extractsrccolors(srcpixels, srcaddr, width, numxpixels, numypixels, srccomps);
806 *blkaddr++ = (srcpixels[0][0][3] >> 4) | (srcpixels[0][1][3] & 0xf0);
807 *blkaddr++ = (srcpixels[0][2][3] >> 4) | (srcpixels[0][3][3] & 0xf0);
808 *blkaddr++ = (srcpixels[1][0][3] >> 4) | (srcpixels[1][1][3] & 0xf0);
809 *blkaddr++ = (srcpixels[1][2][3] >> 4) | (srcpixels[1][3][3] & 0xf0);
810 *blkaddr++ = (srcpixels[2][0][3] >> 4) | (srcpixels[2][1][3] & 0xf0);
811 *blkaddr++ = (srcpixels[2][2][3] >> 4) | (srcpixels[2][3][3] & 0xf0);
812 *blkaddr++ = (srcpixels[3][0][3] >> 4) | (srcpixels[3][1][3] & 0xf0);
813 *blkaddr++ = (srcpixels[3][2][3] >> 4) | (srcpixels[3][3][3] & 0xf0);
814 encodedxtcolorblockfaster(blkaddr, srcpixels, numxpixels, numypixels, destFormat);
815 srcaddr += srccomps * numxpixels;
816 blkaddr += 8;
817 }
818 blkaddr += dstRowDiff;
819 }
820 break;
822 dstRowDiff = dstRowStride >= (width * 4) ? dstRowStride - (((width + 3) & ~3) * 4) : 0;
823/* fprintf(stderr, "dxt5 tex width %d tex height %d dstRowStride %d\n",
824 width, height, dstRowStride); */
825 for (j = 0; j < height; j += 4) {
826 if (height > j + 3) numypixels = 4;
827 else numypixels = height - j;
828 srcaddr = srcPixData + j * width * srccomps;
829 for (i = 0; i < width; i += 4) {
830 if (width > i + 3) numxpixels = 4;
831 else numxpixels = width - i;
832 extractsrccolors(srcpixels, srcaddr, width, numxpixels, numypixels, srccomps);
833 encodedxt5alpha(blkaddr, srcpixels, numxpixels, numypixels);
834 encodedxtcolorblockfaster(blkaddr + 8, srcpixels, numxpixels, numypixels, destFormat);
835 srcaddr += srccomps * numxpixels;
836 blkaddr += 16;
837 }
838 blkaddr += dstRowDiff;
839 }
840 break;
841 default:
842 /* fprintf(stderr, "libdxtn: Bad dstFormat %d in tx_compress_dxtn\n", destFormat); */
843 return;
844 }
845}
static void encodedxtcolorblockfaster(GLubyte *blkaddr, GLubyte srccolors[4][4][4], GLint numxpixels, GLint numypixels, GLuint type)
static void encodedxt5alpha(GLubyte *blkaddr, GLubyte srccolors[4][4][4], GLint numxpixels, GLint numypixels)
static void extractsrccolors(GLubyte srcpixels[4][4][4], const GLchan *srcaddr, GLint srcRowStride, GLint numxpixels, GLint numypixels, GLint comps)
GLint GLint GLsizei GLsizei height
Definition: gl.h:1546
GLint GLint GLsizei width
Definition: gl.h:1546
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Definition: glext.h:3492
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
Definition: glext.h:3491
static char * dest
Definition: rtl.c:135

◆ writedxt5encodedalphablock()

static void writedxt5encodedalphablock ( GLubyte blkaddr,
GLubyte  alphabase1,
GLubyte  alphabase2,
GLubyte  alphaenc[16] 
)
static

Definition at line 411 of file txc_compress_dxtn.c.

413{
414 *blkaddr++ = alphabase1;
415 *blkaddr++ = alphabase2;
416 *blkaddr++ = alphaenc[0] | (alphaenc[1] << 3) | ((alphaenc[2] & 3) << 6);
417 *blkaddr++ = (alphaenc[2] >> 2) | (alphaenc[3] << 1) | (alphaenc[4] << 4) | ((alphaenc[5] & 1) << 7);
418 *blkaddr++ = (alphaenc[5] >> 1) | (alphaenc[6] << 2) | (alphaenc[7] << 5);
419 *blkaddr++ = alphaenc[8] | (alphaenc[9] << 3) | ((alphaenc[10] & 3) << 6);
420 *blkaddr++ = (alphaenc[10] >> 2) | (alphaenc[11] << 1) | (alphaenc[12] << 4) | ((alphaenc[13] & 1) << 7);
421 *blkaddr++ = (alphaenc[13] >> 1) | (alphaenc[14] << 2) | (alphaenc[15] << 5);
422}