ReactOS  0.4.15-dev-506-ga3ec01c
wined3d_material Struct Reference

#include <wined3d.h>

Collaboration diagram for wined3d_material:

Public Attributes

struct wined3d_color diffuse
 
struct wined3d_color ambient
 
struct wined3d_color specular
 
struct wined3d_color emissive
 
float power
 

Detailed Description

Definition at line 1660 of file wined3d.h.

Member Data Documentation

◆ ambient

struct wined3d_color wined3d_material::ambient

Definition at line 1663 of file wined3d.h.

Referenced by wined3d_device_get_material().

◆ diffuse

struct wined3d_color wined3d_material::diffuse

Definition at line 1662 of file wined3d.h.

Referenced by wined3d_device_get_material().

◆ emissive

struct wined3d_color wined3d_material::emissive

Definition at line 1665 of file wined3d.h.

Referenced by wined3d_device_get_material().

◆ power

float wined3d_material::power

Definition at line 1666 of file wined3d.h.

Referenced by wined3d_device_get_material().

◆ specular

struct wined3d_color wined3d_material::specular

Definition at line 1664 of file wined3d.h.

Referenced by wined3d_device_get_material().


The documentation for this struct was generated from the following file: