225{
233
235
237 sizeof(*WaitEntry),
239 if (!WaitEntry)
240 {
242 }
243
246
247 if (AliasName)
248 {
250 }
251 else
252 {
255 }
256
259
260 WaitBuffer =
Irp->AssociatedIrp.SystemBuffer;
262 {
264 }
265 else
266 {
268 }
269
271 {
273 }
274
275 Irp->Tail.Overlay.DriverContext[0] = WaitQueue;
276 Irp->Tail.Overlay.DriverContext[1] = WaitEntry;
277
279
281
283 {
285 }
286 else
287 {
289
292
295
298 }
299
302
304}
static PIO_STACK_LOCATION IoGetCurrentIrpStackLocation(PIRP Irp)
VOID NTAPI KeInitializeDpc(IN PKDPC Dpc, IN PKDEFERRED_ROUTINE DeferredRoutine, IN PVOID DeferredContext)
#define NPFS_WRITE_BLOCK_TAG
#define InsertTailList(ListHead, Entry)
#define KeReleaseSpinLock(sl, irql)
#define KeAcquireSpinLock(sl, irql)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
IoSetCancelRoutine(Irp, CancelRoutine)
WCHAR NTAPI RtlUpcaseUnicodeChar(_In_ WCHAR Source)
BOOLEAN NTAPI KeSetTimer(IN OUT PKTIMER Timer, IN LARGE_INTEGER DueTime, IN PKDPC Dpc OPTIONAL)
VOID NTAPI KeInitializeTimer(OUT PKTIMER Timer)
#define STATUS_INSUFFICIENT_RESOURCES
VOID NTAPI NpCancelWaitQueueIrp(IN PDEVICE_OBJECT DeviceObject, IN PIRP Irp)
VOID NTAPI NpTimerDispatch(IN PKDPC Dpc, IN PVOID Context, IN PVOID Argument1, IN PVOID Argument2)
_In_ WDFTIMER _In_ LONGLONG DueTime
#define ExAllocatePoolWithQuotaTag(a, b, c)
#define POOL_QUOTA_FAIL_INSTEAD_OF_RAISE
_Requires_lock_held_ Interrupt _Releases_lock_ Interrupt _In_ _IRQL_restores_ KIRQL OldIrql
#define ObReferenceObject