Definition at line 431 of file render.c.
◆ depth_stencil
IDirect3DSurface9* render_to_envmap::depth_stencil |
◆ desc
◆ device
IDirect3DDevice9* render_to_envmap::device |
◆ dst_cube_texture
IDirect3DCubeTexture9* render_to_envmap::dst_cube_texture |
◆ face
◆ filter
DWORD render_to_envmap::filter |
◆ ID3DXRenderToEnvMap_iface
ID3DXRenderToEnvMap render_to_envmap::ID3DXRenderToEnvMap_iface |
◆ previous_device_state
◆ ref
LONG render_to_envmap::ref |
◆ render_target
IDirect3DSurface9* render_to_envmap::render_target |
◆ state
The documentation for this struct was generated from the following file: