ReactOS  0.4.14-dev-815-ge410a12
maplist.cc
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1 /*
2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9 **
10 ** http://oss.sgi.com/projects/FreeB
11 **
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17 **
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
23 **
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
33 */
34 
35 /*
36  * maplist.c++
37  *
38  */
39 
40 //#include "glimports.h"
41 //#include "mystdio.h"
42 //#include "myassert.h"
43 //#include "mymath.h"
44 //#include "nurbsconsts.h"
45 #include "maplist.h"
46 #include "mapdesc.h"
47 
49  : mapdescPool( sizeof( Mapdesc ), 10, "mapdesc pool" ),
50  backend( b )
51 {
52  maps = 0; lastmap = &maps;
53 }
54 
55 void
57 {
58  freeMaps();
59  define( N_P2D, 0, 2 );
60  define( N_P2DR, 1, 3 );
61 }
62 
63 void
64 Maplist::add( long type, int israt, int ncoords )
65 {
66  *lastmap = new(mapdescPool) Mapdesc( type, israt, ncoords, backend );
67  lastmap = &((*lastmap)->next);
68 }
69 
70 void
71 Maplist::define( long type, int israt, int ncoords )
72 {
73 #ifndef NDEBUG // to avoid warning
74  Mapdesc *m = locate( type );
75  assert( m == NULL || ( m->isrational == israt && m->ncoords == ncoords ) );
76 #endif
77  add( type, israt, ncoords );
78 }
79 
80 void
82 {
83  for( Mapdesc **curmap = &maps; *curmap; curmap = &((*curmap)->next) ) {
84  if( *curmap == m ) {
85  *curmap = m->next;
86  m->deleteMe( mapdescPool );
87  return;
88  }
89  }
90  abort();
91 }
92 
93 void
95 {
97  maps = 0;
98  lastmap = &maps;
99 }
100 
101 Mapdesc *
103 {
104  Mapdesc *val = locate( type );
105  assert( val != 0 );
106  return val;
107 }
108 
109 Mapdesc *
111 {
112  Mapdesc *m;
113  for( m = maps; m; m = m->next )
114  if( m->getType() == type ) break;
115  return m;
116 }
void define(long, int, int)
Definition: maplist.cc:71
Mapdesc * find(long)
Definition: maplist.cc:102
ActualNumberDriverObjects * sizeof(PDRIVER_OBJECT)) PDRIVER_OBJECT *DriverObjectList
void freeMaps(void)
Definition: maplist.cc:94
GLuint GLuint GLsizei GLenum type
Definition: gl.h:1545
#define assert(x)
Definition: debug.h:53
Maplist(Backend &)
Definition: maplist.cc:48
void remove(Mapdesc *)
Definition: maplist.cc:81
Backend & backend
Definition: maplist.h:61
const GLfloat * m
Definition: glext.h:10848
void initialize(void)
Definition: maplist.cc:56
Pool mapdescPool
Definition: maplist.h:58
Mapdesc * locate(long)
Definition: maplist.cc:110
Mapdesc * maps
Definition: maplist.h:59
smooth NULL
Definition: ftsmooth.c:416
GLuint GLfloat * val
Definition: glext.h:7180
#define N_P2D
Definition: nurbsconsts.h:116
GLboolean GLboolean GLboolean b
Definition: glext.h:6204
#define N_P2DR
Definition: nurbsconsts.h:117
void clear(void)
Definition: bufpool.cc:100
void add(long, int, int)
Definition: maplist.cc:64
#define abort()
Definition: i386-dis.c:35
Mapdesc ** lastmap
Definition: maplist.h:60