ReactOS
0.4.16-dev-853-g88d9285
main.c
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#include <stdio.h>
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#include <tchar.h>
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#include <windows.h>
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int
main
()
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{
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TCHAR
Buffer
= 0;
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DWORD
Count
= 0;
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//
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// We clear the mode, most importantly turn off ENABLE_ECHO_INPUT and ENABLE_LINE_INPUT
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// This is the same mode as that is set up by getch() when trying to get a char
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//
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SetConsoleMode
(
GetStdHandle
(
STD_INPUT_HANDLE
),0);
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//
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// We read one char from the input and then return
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//
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ReadConsole
(
GetStdHandle
(
STD_INPUT_HANDLE
),&
Buffer
,1,&
Count
,
NULL
);
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//
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// We print out this char as an int to show that infact a backspace does count as input
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//
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_tprintf
(
TEXT
(
"You printed %c :: "
),
Buffer
);
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_tprintf
(
TEXT
(
"With a value %d :: "
),
Buffer
);
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_tprintf
(
TEXT
(
"Number of chars received %lu :: "
),
Count
);
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_tprintf
(
TEXT
(
"Char equal to backspace %d \n"
), (
Buffer
==
TEXT
(
'\b'
)));
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//
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// :)
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//
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return
0;
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}
GetStdHandle
HANDLE WINAPI GetStdHandle(IN DWORD nStdHandle)
Definition:
console.c:203
Buffer
Definition:
bufpool.h:45
NULL
#define NULL
Definition:
types.h:112
SetConsoleMode
BOOL WINAPI DECLSPEC_HOTPATCH SetConsoleMode(HANDLE hConsoleHandle, DWORD dwMode)
Definition:
console.c:1606
main
int main()
Definition:
test.c:6
DWORD
unsigned long DWORD
Definition:
ntddk_ex.h:95
_tprintf
#define _tprintf
Definition:
tchar.h:506
TEXT
#define TEXT(s)
Definition:
k32.h:26
Count
int Count
Definition:
noreturn.cpp:7
STD_INPUT_HANDLE
#define STD_INPUT_HANDLE
Definition:
winbase.h:293
ReadConsole
#define ReadConsole
Definition:
wincon.h:777
TCHAR
char TCHAR
Definition:
xmlstorage.h:189
modules
rostests
tests
readconsole
main.c
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