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misc.h
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1 /* $Id: misc.h,v 1.2 1997/04/12 12:31:18 brianp Exp $ */
2 
3 /*
4  * Mesa 3-D graphics library
5  * Version: 2.3
6  * Copyright (C) 1995-1996 Brian Paul
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Library General Public
10  * License as published by the Free Software Foundation; either
11  * version 2 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16  * Library General Public License for more details.
17  *
18  * You should have received a copy of the GNU Library General Public
19  * License along with this library; if not, write to the Free
20  * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21  */
22 
23 
24 /*
25  * $Log: misc.h,v $
26  * Revision 1.2 1997/04/12 12:31:18 brianp
27  * removed gl_Rectf()
28  *
29  * Revision 1.1 1996/09/13 01:38:16 brianp
30  * Initial revision
31  *
32  */
33 
34 
35 #ifndef MISC_H
36 #define MISC_H
37 
38 
39 #include "types.h"
40 
41 
42 extern void gl_ClearIndex( GLcontext *ctx, GLfloat c );
43 
44 extern void gl_ClearColor( GLcontext *ctx, GLclampf red, GLclampf green,
46 
47 extern void gl_Clear( GLcontext *ctx, GLbitfield mask );
48 
49 
50 extern const GLubyte *gl_GetString( GLcontext *ctx, GLenum name );
51 
52 extern void gl_Finish( GLcontext *ctx );
53 
54 extern void gl_Flush( GLcontext *ctx );
55 
56 extern void gl_Hint( GLcontext *ctx, GLenum target, GLenum mode );
57 
58 extern void gl_DrawBuffer( GLcontext *ctx, GLenum mode );
59 
60 extern void gl_ReadBuffer( GLcontext *ctx, GLenum mode );
61 
62 
63 #endif
unsigned char GLubyte
Definition: gl.h:157
void gl_Finish(GLcontext *ctx)
Definition: misc.c:346
void gl_ReadBuffer(GLcontext *ctx, GLenum mode)
Definition: misc.c:455
void gl_ClearIndex(GLcontext *ctx, GLfloat c)
Definition: misc.c:117
void gl_Clear(GLcontext *ctx, GLbitfield mask)
Definition: misc.c:260
GLenum GLint GLuint mask
Definition: glext.h:6028
GLclampf GLclampf blue
Definition: gl.h:1740
void gl_Hint(GLcontext *ctx, GLenum target, GLenum mode)
Definition: misc.c:374
void gl_Flush(GLcontext *ctx)
Definition: misc.c:360
void gl_ClearColor(GLcontext *ctx, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
Definition: misc.c:132
const GLubyte * c
Definition: glext.h:8905
GLclampf green
Definition: gl.h:1740
#define red
Definition: linetest.c:67
unsigned int GLenum
Definition: gl.h:150
GLenum mode
Definition: glext.h:6217
const GLubyte * gl_GetString(GLcontext *ctx, GLenum name)
Definition: misc.c:312
void gl_DrawBuffer(GLcontext *ctx, GLenum mode)
Definition: misc.c:408
float GLfloat
Definition: gl.h:161
Definition: name.c:36
float GLclampf
Definition: gl.h:162
GLclampf GLclampf GLclampf alpha
Definition: gl.h:1740
unsigned int GLbitfield
Definition: gl.h:152
GLenum target
Definition: glext.h:7315