ReactOS 0.4.15-dev-8109-gd7be748
DirectD3D_Vtable.c
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1#include <windows.h>
2#include <stdio.h>
3#include <ddraw.h>
4#include <ddrawi.h>
5#include <d3dhal.h>
6#include <ddrawgdi.h>
7
8#if defined(_WIN32) && !defined(_NO_COM )
9#define COM_NO_WINDOWS_H
10#include <objbase.h>
11#else
12#define IUnknown void
13#if !defined(NT_BUILD_ENVIRONMENT) && !defined(WINNT)
14 #define CO_E_NOTINITIALIZED 0x800401F0
15#endif
16#endif
17
27
28IDirect3DVtbl IDirect3D_Vtbl =
29{
39};
40
HRESULT WINAPI Main_D3D_QueryInterface(LPDIRECT3D iface, REFIID riid, LPVOID *ppvObj)
Definition: DirectD3D_main.c:6
HRESULT WINAPI Main_D3D_Initialize(LPDIRECT3D iface, REFIID refiid)
ULONG WINAPI Main_D3D_Release(LPDIRECT3D iface)
HRESULT WINAPI Main_D3D_FindDevice(LPDIRECT3D iface, LPD3DFINDDEVICESEARCH D3DDFS, LPD3DFINDDEVICERESULT D3DFDR)
IDirect3DVtbl IDirect3D_Vtbl
HRESULT WINAPI Main_D3D_CreateMaterial(LPDIRECT3D iface, LPDIRECT3DMATERIAL *Direct3DLight, IUnknown *pUnkOuter)
HRESULT WINAPI Main_D3D_EnumDevices(LPDIRECT3D iface, LPD3DENUMDEVICESCALLBACK Callback, LPVOID Context)
ULONG WINAPI Main_D3D_AddRef(LPDIRECT3D iface)
HRESULT WINAPI Main_D3D_CreateLight(LPDIRECT3D iface, LPDIRECT3DLIGHT *Light, IUnknown *pUnkOuter)
HRESULT WINAPI Main_D3D_CreateViewport(LPDIRECT3D iface, LPDIRECT3DVIEWPORT *Viewport, IUnknown *pUnkOuter)
struct IDirect3DMaterial * LPDIRECT3DMATERIAL
Definition: d3d.h:91
struct IDirect3D * LPDIRECT3D
Definition: d3d.h:75
struct IDirect3DLight * LPDIRECT3DLIGHT
Definition: d3d.h:80
struct IDirect3DViewport * LPDIRECT3DVIEWPORT
Definition: d3d.h:87
HRESULT(CALLBACK * LPD3DENUMDEVICESCALLBACK)(GUID *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID)
Definition: d3dcaps.h:466
REFIID riid
Definition: atlbase.h:39
#define REFIID
Definition: guiddef.h:118
uint32_t ULONG
Definition: typedefs.h:59
_In_ WDFINTERRUPT _In_ PFN_WDF_INTERRUPT_SYNCHRONIZE Callback
Definition: wdfinterrupt.h:458
#define WINAPI
Definition: msvc.h:6