ReactOS 0.4.15-dev-8127-g6338913
keytrans.cpp
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1
2//Telnet Win32 : an ANSI telnet client.
3//Copyright (C) 1998-2000 Paul Brannan
4//Copyright (C) 1998 I.Ioannou
5//Copyright (C) 1997 Brad Johnson
6//
7//This program is free software; you can redistribute it and/or
8//modify it under the terms of the GNU General Public License
9//as published by the Free Software Foundation; either version 2
10//of the License, or (at your option) any later version.
11//
12//This program is distributed in the hope that it will be useful,
13//but WITHOUT ANY WARRANTY; without even the implied warranty of
14//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15//GNU General Public License for more details.
16//
17//You should have received a copy of the GNU General Public License
18//along with this program; if not, write to the Free Software
19//Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20//
21//I.Ioannou
22//roryt@hol.gr
23//
25
27// Key translations - I.Ioannou (roryt@hol.gr) //
28// Athens - Greece December 18, 1996 02:56am //
29// Reads a .cfg file and keeps the definitions //
30// modified for alternate keymap swiching //
31// by Andrey V. Smilianets (smile@head.aval.kiev.ua) //
32// Kiev - Ukraine, December 1997. //
33// modified to work with MSVC and the Standard Template //
34// library by Paul Brannan <pbranna@clemson.edu>, //
35// May 25, 1998 //
36// updated June 7, 1998 by Paul Brannan to remove cout and //
37// cerr statements //
38// APP_KEY and APP2_Key added July 12, 1998 by Paul Brannan //
40// class KeyTranslator //
41// Load : loads or replaces the keymap //
42// TranslateKey : returns a char * to the key def //
43// AddKeyDef : Changes or adds the key translation //
44// DeleteKeyDef : Deletes a key def from the list //
46
47#include "precomp.h"
48
50// class KeyTranslator //
51// Load : loads or replaces the keymap //
52// TranslateKey : returns a sz to the key def //
53// AddKeyDef : Changes or adds the key translation //
54// DeleteKeyDef : Deletes a key def from the list //
56
57
59mapArray(0,0,sizeof(KeyMap)),
60globals(0,0,sizeof(TKeyDef)) {
61 ext_mode = 0; // Paul Brannan 8/28/98
63};
64
65//AVS
66// perform keymap switching
68 if ( mapArray.IsEmpty() ) {
69 return currentKeyMap = -1;
70 };
71 int i = mapArray.Find(KeyMap(tk));
72 if ( i != INT_MAX ) {
73 if (currentKeyMap == i)
74 currentKeyMap = mainKeyMap; // restore to default
75 else currentKeyMap = i;
76 return 1;
77 };
78 return 0;
79};
80
81// Let the calling function interpret the error code (Paul Brannan 12/17/98)
83
85 if (max == 0) return -1;
86 if (to < 0 || to > (max-1)) return 0;
87
88 currentKeyMap = to;
89 return 1;
90};
91
92//AVS
93// rewrited to support multiple keymaps
94const char *KeyTranslator::TranslateKey(WORD wVirtualKeyCode,
95 DWORD dwControlKeyState)
96{
97 if ( mapArray.IsEmpty() ) return NULL;
98
99 TKeyDef ask(NULL, dwControlKeyState, wVirtualKeyCode);
100
101 // if a keymap switch pressed
102 if ( switchMap(ask) > 0 ) return "";
103
104 int i = mapArray[currentKeyMap].map.Find(ask);
105
106 if ( i != INT_MAX) return mapArray[currentKeyMap].map[i].GetszKey();
107
108 // if not found in current keymap
109 if ( currentKeyMap != mainKeyMap ) {
110 i = mapArray[mainKeyMap].map.Find(ask);
111 if ( i != INT_MAX) return mapArray[mainKeyMap].map[i].GetszKey();
112 };
113 return NULL;
114};
115
116
117//AVS
118// rewrited to support multiple keymaps
119int KeyTranslator::AddKeyDef(WORD wVirtualKeyCode, DWORD dwControlKeyState,
120 char*lpzKeyDef)
121{
122 if ( ! mapArray[currentKeyMap].map.IsEmpty() ) {
123 int i = mapArray[currentKeyMap].map.Find(TKeyDef(NULL, dwControlKeyState, wVirtualKeyCode));
124 if ( i != INT_MAX) {
125 mapArray[currentKeyMap].map[i] = lpzKeyDef;
126 return 1;
127 }
128 };
129 return mapArray[currentKeyMap].map.Add( TKeyDef(lpzKeyDef, dwControlKeyState, wVirtualKeyCode));
130}
131
132// Paul Brannan Feb. 22, 1999
133int KeyTranslator::AddKeyDef(WORD wVirtualKeyCode, DWORD dwControlKeyState,
134 tn_ops the_op)
135{
136 optype op;
137 op.sendstr = 0;
138 op.the_op = the_op;
139 if ( ! mapArray[currentKeyMap].map.IsEmpty() ) {
140 int i = mapArray[currentKeyMap].map.Find(TKeyDef(NULL, dwControlKeyState, wVirtualKeyCode));
141 if ( i != INT_MAX) {
142 mapArray[currentKeyMap].map[i] = op;
143 return 1;
144 }
145 };
146 return mapArray[currentKeyMap].map.Add( TKeyDef(op, dwControlKeyState, wVirtualKeyCode));
147}
148
149// AVS
151 if ( ! globals.IsEmpty() ) {
153 for ( int i = 0; i < max ; i++ )
154 if ( stricmp(globals[i].GetszKey(), vkey) == 0 )
155 return i;
156 };
157 return INT_MAX;
158};
159
160int KeyTranslator::AddGlobalDef(WORD wVirtualKeyCode, char*lpzKeyDef) {
161 if ( ! globals.IsEmpty() ) {
163 for ( int i = 0; i < max ; i++ ) {
164 const char *s = globals[i].GetszKey();
165 if ( stricmp(s, lpzKeyDef) == 0 ) {
166 globals[i] = DWORD(wVirtualKeyCode);
167 return 1;
168 }
169 }
170 }
171 return globals.Add( TKeyDef(lpzKeyDef, 0, wVirtualKeyCode));
172}
173
174
175//AVS
176// rewrited to support multiple keymaps
177int KeyTranslator::DeleteKeyDef(WORD wVirtualKeyCode, DWORD dwControlKeyState)
178{
180 return 0;
181
182 int i = mapArray[currentKeyMap].map.Find(TKeyDef(NULL, dwControlKeyState, wVirtualKeyCode));
183
184 if ( i != INT_MAX) {
186 return 1;
187 };
188 return 0;
189};
190
191//AVS
192// rewritten to support multiple keymaps
194{
195 // This code wants to crash under the STL; Apparently the Destroy()
196 // function actually deletes the entry, rather than simply releasing
197 // memory. I think flush() should do the same thing, at least the
198 // way it is written with STL_BIDS (Paul Brannan 5/25/98).
199 int max;
200
202 if ( ! mapArray.IsEmpty() ) {
203 for ( int i = 0; i < max; i++ ) {
204 if ( !mapArray[i].map.IsEmpty() ) {
205 mapArray[i].map.Flush();
206 };
207 };
208 };
209 globals.Flush();
210 mapArray.Flush();
211 currentKeyMap = -1;
212 mainKeyMap = -1;
213};
int DeleteKeyDef(WORD wVirtualKeyCode, DWORD dwControlKeyState)
Definition: keytrans.cpp:177
int AddGlobalDef(WORD wVirtualKeyCode, char *lpzKeyDef)
Definition: keytrans.cpp:160
int currentKeyMap
Definition: keytrans.h:92
TArrayAsVector< KeyMap > mapArray
Definition: keytrans.h:84
void DeleteAllDefs(void)
Definition: keytrans.cpp:193
int SwitchTo(int)
Definition: keytrans.cpp:82
int mainKeyMap
Definition: keytrans.h:92
const char * TranslateKey(WORD wVirtualKeyCode, DWORD dwControlKeyState)
Definition: keytrans.cpp:94
int switchMap(TKeyDef &tk)
Definition: keytrans.cpp:67
DWORD ext_mode
Definition: keytrans.h:82
int AddKeyDef(WORD wVirtualKeyCode, DWORD dwControlKeyState, char *lpzKeyDef)
Definition: keytrans.cpp:119
TArrayAsVector< TKeyDef > globals
Definition: keytrans.h:85
int LookOnGlobal(char *vkey)
Definition: keytrans.cpp:150
int IsEmpty()
Definition: stl_bids.h:104
void Flush()
Definition: stl_bids.h:126
int Add(const T &item)
Definition: stl_bids.h:38
void Destroy(size_type index)
Definition: stl_bids.h:73
size_type Find(const T &item) const
Definition: stl_bids.h:79
size_type GetItemsInContainer()
Definition: stl_bids.h:88
Definition: _map.h:48
#define NULL
Definition: types.h:112
UINT op
Definition: effect.c:236
#define stricmp(_String1, _String2)
Definition: compat.h:24
unsigned long DWORD
Definition: ntddk_ex.h:95
unsigned short WORD
Definition: ntddk_ex.h:93
GLdouble s
Definition: gl.h:2039
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
#define INT_MAX
Definition: limits.h:40
#define DWORD
Definition: nt_native.h:44
Definition: tkeymap.h:17
Definition: tkeydef.h:21
#define max(a, b)
Definition: svc.c:63
tn_ops
Definition: tkeydef.h:19
ActualNumberDriverObjects * sizeof(PDRIVER_OBJECT)) PDRIVER_OBJECT *DriverObjectList