Definition at line 50 of file sprite.c.
◆ allocated_sprites
int d3dx9_sprite::allocated_sprites |
◆ alphacmp_caps
DWORD d3dx9_sprite::alphacmp_caps |
◆ device
IDirect3DDevice9* d3dx9_sprite::device |
◆ flags
DWORD d3dx9_sprite::flags |
◆ ID3DXSprite_iface
ID3DXSprite d3dx9_sprite::ID3DXSprite_iface |
◆ maxanisotropy
DWORD d3dx9_sprite::maxanisotropy |
◆ ready
◆ ref
◆ sprite_count
int d3dx9_sprite::sprite_count |
◆ sprites
◆ stateblock
IDirect3DStateBlock9* d3dx9_sprite::stateblock |
◆ texfilter_caps
DWORD d3dx9_sprite::texfilter_caps |
◆ transform
◆ vdecl
IDirect3DVertexDeclaration9* d3dx9_sprite::vdecl |
◆ view
The documentation for this struct was generated from the following file: