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ReactOS 0.4.17-dev-966-gf06eace
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Public Attributes | |
| struct wined3d_string_buffer * | name |
| unsigned int | coord_mask |
| unsigned int | deriv_mask |
| enum wined3d_data_type | data_type |
| BOOL | output_single_component |
| unsigned int | offset_size |
Definition at line 94 of file glsl_shader.c.
Definition at line 97 of file glsl_shader.c.
Referenced by shader_glsl_get_sample_function(), shader_glsl_ld(), shader_glsl_sample(), shader_glsl_sample_c(), shader_glsl_tex(), shader_glsl_texbem(), shader_glsl_texdp3tex(), shader_glsl_texldd(), shader_glsl_texldl(), shader_glsl_texm3x3spec(), shader_glsl_texm3x3vspec(), and shader_glsl_texreg2rgb().
| enum wined3d_data_type glsl_sample_function::data_type |
Definition at line 99 of file glsl_shader.c.
Referenced by shader_glsl_gen_sample_c_lz_emulation(), and shader_glsl_get_sample_function().
Definition at line 98 of file glsl_shader.c.
Referenced by shader_glsl_gen_sample_c_lz_emulation(), shader_glsl_get_sample_function(), shader_glsl_sample(), and shader_glsl_texldd().
| struct wined3d_string_buffer* glsl_sample_function::name |
Definition at line 96 of file glsl_shader.c.
Referenced by shader_glsl_get_sample_function(), shader_glsl_release_sample_function(), and shader_glsl_texldl().
Definition at line 101 of file glsl_shader.c.
Referenced by shader_glsl_gen_sample_c_lz_emulation(), and shader_glsl_get_sample_function().
| BOOL glsl_sample_function::output_single_component |
Definition at line 100 of file glsl_shader.c.
Referenced by shader_glsl_get_sample_function().