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ReactOS 0.4.16-dev-1946-g52006dd
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#include <wined3d_private.h>

Public Attributes | |
| struct list | entry |
| char * | buffer |
| unsigned int | buffer_size |
| unsigned int | content_size |
Definition at line 679 of file wined3d_private.h.
| char* wined3d_string_buffer::buffer |
Definition at line 682 of file wined3d_private.h.
Referenced by shader_glsl_generate_ffp_fragment_shader(), shader_glsl_load_icb(), shader_glsl_load_samplers_range(), and shader_glsl_setup_vs3_output().
Definition at line 683 of file wined3d_private.h.
Definition at line 684 of file wined3d_private.h.
Definition at line 681 of file wined3d_private.h.