ReactOS 0.4.15-dev-8632-gbc8c7d1
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#include <wined3d_private.h>
Public Attributes | |
struct list | entry |
char * | buffer |
unsigned int | buffer_size |
unsigned int | content_size |
Definition at line 679 of file wined3d_private.h.
char* wined3d_string_buffer::buffer |
Definition at line 682 of file wined3d_private.h.
Referenced by shader_glsl_generate_ffp_fragment_shader(), shader_glsl_load_icb(), shader_glsl_load_samplers_range(), and shader_glsl_setup_vs3_output().
Definition at line 683 of file wined3d_private.h.
Definition at line 684 of file wined3d_private.h.
Definition at line 681 of file wined3d_private.h.