16 #define BYTES_PER_SCANLINE (SCREEN_WIDTH / 8) 17 #define FB_OFFSET(x, y) ((y) * SCREEN_WIDTH + (x))
VOID PrepareForSetPixel(VOID)
NTSTATUS(* NTAPI)(IN PFILE_FULL_EA_INFORMATION EaBuffer, IN ULONG EaLength, OUT PULONG ErrorOffset)
FORCEINLINE VOID SetPixel(_In_ ULONG Left, _In_ ULONG Top, _In_ UCHAR Color)
VOID NTAPI DisplayCharacter(_In_ CHAR Character, _In_ ULONG Left, _In_ ULONG Top, _In_ ULONG TextColor, _In_ ULONG BackColor)
VOID NTAPI InitPaletteWithTable(_In_ PULONG Table, _In_ ULONG Count)
VOID NTAPI PreserveRow(_In_ ULONG CurrentTop, _In_ ULONG TopDelta, _In_ BOOLEAN Restore)
VOID NTAPI DoScroll(_In_ ULONG Scroll)
NTKERNELAPI VOID NTAPI WRITE_REGISTER_UCHAR(IN PUCHAR Register, IN UCHAR Value)