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ReactOS 0.4.17-dev-934-g091855f
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#include <vkd3d_private.h>

Definition at line 1252 of file vkd3d_private.h.
| struct d3d12_command_allocator* d3d12_command_list::allocator |
Definition at line 1288 of file vkd3d_private.h.
Referenced by d3d12_command_list_init().
| VkFramebuffer d3d12_command_list::current_framebuffer |
Definition at line 1280 of file vkd3d_private.h.
| VkPipeline d3d12_command_list::current_pipeline |
Definition at line 1281 of file vkd3d_private.h.
| VkRenderPass d3d12_command_list::current_render_pass |
Definition at line 1283 of file vkd3d_private.h.
Definition at line 1295 of file vkd3d_private.h.
| struct d3d12_descriptor_heap* d3d12_command_list::descriptor_heaps[64] |
Definition at line 1294 of file vkd3d_private.h.
| struct d3d12_device* d3d12_command_list::device |
Definition at line 1289 of file vkd3d_private.h.
| VkImageView d3d12_command_list::dsv |
Definition at line 1270 of file vkd3d_private.h.
| VkFormat d3d12_command_list::dsv_format |
Definition at line 1274 of file vkd3d_private.h.
Definition at line 1272 of file vkd3d_private.h.
Definition at line 1273 of file vkd3d_private.h.
Definition at line 1271 of file vkd3d_private.h.
| bool d3d12_command_list::has_depth_bounds |
Definition at line 1277 of file vkd3d_private.h.
| ID3D12GraphicsCommandList6 d3d12_command_list::ID3D12GraphicsCommandList6_iface |
Definition at line 1254 of file vkd3d_private.h.
Referenced by impl_from_ID3D12GraphicsCommandList6(), and unsafe_impl_from_ID3D12CommandList().
| DXGI_FORMAT d3d12_command_list::index_buffer_format |
Definition at line 1267 of file vkd3d_private.h.
| bool d3d12_command_list::is_predicated |
Definition at line 1278 of file vkd3d_private.h.
| bool d3d12_command_list::is_recording |
Definition at line 1260 of file vkd3d_private.h.
Referenced by d3d12_command_queue_ExecuteCommandLists().
| bool d3d12_command_list::is_valid |
Definition at line 1261 of file vkd3d_private.h.
| struct vkd3d_pipeline_bindings d3d12_command_list::pipeline_bindings[VKD3D_PIPELINE_BIND_POINT_COUNT] |
Definition at line 1284 of file vkd3d_private.h.
| D3D12_PRIMITIVE_TOPOLOGY d3d12_command_list::primitive_topology |
Definition at line 1265 of file vkd3d_private.h.
| struct vkd3d_private_store d3d12_command_list::private_store |
Definition at line 1297 of file vkd3d_private.h.
| VkRenderPass d3d12_command_list::pso_render_pass |
Definition at line 1282 of file vkd3d_private.h.
Definition at line 1255 of file vkd3d_private.h.
Referenced by d3d12_command_list_AddRef(), and d3d12_command_list_Release().
| VkImageView d3d12_command_list::rtvs[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT] |
Definition at line 1269 of file vkd3d_private.h.
| VkDeviceSize d3d12_command_list::so_counter_buffer_offsets[D3D12_SO_BUFFER_SLOT_COUNT] |
Definition at line 1292 of file vkd3d_private.h.
| VkBuffer d3d12_command_list::so_counter_buffers[D3D12_SO_BUFFER_SLOT_COUNT] |
Definition at line 1291 of file vkd3d_private.h.
| struct d3d12_pipeline_state* d3d12_command_list::state |
Definition at line 1286 of file vkd3d_private.h.
| uint32_t d3d12_command_list::strides[D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT] |
Definition at line 1264 of file vkd3d_private.h.
| D3D12_COMMAND_LIST_TYPE d3d12_command_list::type |
Definition at line 1257 of file vkd3d_private.h.
| VkCommandBuffer d3d12_command_list::vk_command_buffer |
Definition at line 1262 of file vkd3d_private.h.
Referenced by d3d12_command_queue_ExecuteCommandLists().
| VkQueueFlags d3d12_command_list::vk_queue_flags |
Definition at line 1258 of file vkd3d_private.h.
| bool d3d12_command_list::xfb_enabled |
Definition at line 1276 of file vkd3d_private.h.