|
ReactOS 0.4.17-dev-934-g091855f
|
#include <vkd3d_private.h>

Definition at line 1066 of file vkd3d_private.h.
| struct d3d12_compute_pipeline_state d3d12_pipeline_state::compute |
Definition at line 1074 of file vkd3d_private.h.
| struct d3d12_device* d3d12_pipeline_state::device |
Definition at line 1081 of file vkd3d_private.h.
| struct d3d12_graphics_pipeline_state d3d12_pipeline_state::graphics |
Definition at line 1073 of file vkd3d_private.h.
| ID3D12PipelineState d3d12_pipeline_state::ID3D12PipelineState_iface |
Definition at line 1068 of file vkd3d_private.h.
Referenced by impl_from_ID3D12PipelineState().
| ID3D12RootSignature* d3d12_pipeline_state::implicit_root_signature |
Definition at line 1080 of file vkd3d_private.h.
| struct vkd3d_private_store d3d12_pipeline_state::private_store |
Definition at line 1083 of file vkd3d_private.h.
Definition at line 1069 of file vkd3d_private.h.
Referenced by d3d12_pipeline_state_AddRef(), and d3d12_pipeline_state_Release().
| union { ... } d3d12_pipeline_state::u |
| struct d3d12_pipeline_uav_counter_state d3d12_pipeline_state::uav_counters |
Definition at line 1078 of file vkd3d_private.h.
| VkPipelineBindPoint d3d12_pipeline_state::vk_bind_point |
Definition at line 1076 of file vkd3d_private.h.