ReactOS 0.4.16-dev-109-gf4cb10f
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#include <wined3d_private.h>
Public Attributes | |
ULONG(* | resource_incref )(struct wined3d_resource *resource) |
ULONG(* | resource_decref )(struct wined3d_resource *resource) |
void(* | resource_preload )(struct wined3d_resource *resource) |
void(* | resource_unload )(struct wined3d_resource *resource) |
HRESULT(* | resource_sub_resource_map )(struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags) |
HRESULT(* | resource_map_info )(struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_map_info *info, DWORD flags) |
HRESULT(* | resource_sub_resource_unmap )(struct wined3d_resource *resource, unsigned int sub_resource_idx) |
Definition at line 3036 of file wined3d_private.h.
ULONG(* wined3d_resource_ops::resource_decref) (struct wined3d_resource *resource) |
Definition at line 3039 of file wined3d_private.h.
ULONG(* wined3d_resource_ops::resource_incref) (struct wined3d_resource *resource) |
Definition at line 3038 of file wined3d_private.h.
HRESULT(* wined3d_resource_ops::resource_map_info) (struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_map_info *info, DWORD flags) |
Definition at line 3044 of file wined3d_private.h.
void(* wined3d_resource_ops::resource_preload) (struct wined3d_resource *resource) |
Definition at line 3040 of file wined3d_private.h.
HRESULT(* wined3d_resource_ops::resource_sub_resource_map) (struct wined3d_resource *resource, unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags) |
Definition at line 3042 of file wined3d_private.h.
HRESULT(* wined3d_resource_ops::resource_sub_resource_unmap) (struct wined3d_resource *resource, unsigned int sub_resource_idx) |
Definition at line 3046 of file wined3d_private.h.
void(* wined3d_resource_ops::resource_unload) (struct wined3d_resource *resource) |
Definition at line 3041 of file wined3d_private.h.