#include "precomp.h"
#include "init.h"
Go to the source code of this file.
◆ START_TEST()
◆ Test_PaintRgn()
Definition at line 12 of file PaintRgn.c.
13{
14 RECT rc = { 0, 0, 100, 100 };
19
21
23 ok(hrgn1 !=
NULL,
"failed to create region\n");
24
26 ok(hrgn1 !=
NULL,
"failed to create region\n");
27
29
36
39
41
43 ok(bRet ==
TRUE,
"PaintRgn failed\n");
44
54}
#define ok_long(expression, result)
HGDIOBJ WINAPI GetStockObject(_In_ int)
int WINAPI SetGraphicsMode(_In_ HDC, _In_ int)
HRGN WINAPI CreateRectRgn(_In_ int, _In_ int, _In_ int, _In_ int)
HGDIOBJ WINAPI SelectObject(_In_ HDC, _In_ HGDIOBJ)
int WINAPI CombineRgn(_In_opt_ HRGN hrgnDest, _In_opt_ HRGN hrgnSrc1, _In_opt_ HRGN hrgnSrc2, _In_ int fnCombineMode)
int WINAPI FillRect(HDC, LPCRECT, HBRUSH)
BOOL WINAPI SetWorldTransform(_In_ HDC, _In_ const XFORM *)
BOOL WINAPI PaintRgn(_In_ HDC, _In_ HRGN)
Referenced by START_TEST().