ReactOS
0.4.16-dev-122-g325d74c
precomp.h
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/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS System Libraries
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* FILE: win32ss/gdi/gdi32/include/precomp.h
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* PURPOSE: User-Mode Win32 GDI Library Header
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* PROGRAMMER: Alex Ionescu (alex@relsoft.net)
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*/
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#ifndef _GDI32_PCH_
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#define _GDI32_PCH_
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/* INCLUDES ******************************************************************/
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/* Definitions */
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#define WIN32_NO_STATUS
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#define _INC_WINDOWS
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#define COM_NO_WINDOWS_H
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#define NTOS_MODE_USER
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#include <stdarg.h>
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/* SDK/DDK/NDK Headers. */
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#include <
windef.h
>
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/* Avoid type casting, by defining RECT to RECTL */
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#define RECT RECTL
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#define PRECT PRECTL
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#define LPRECT LPRECTL
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#define LPCRECT LPCRECTL
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#define POINT POINTL
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#define LPPOINT PPOINTL
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#define PPOINT PPOINTL
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#include <
winbase.h
>
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#include <
winnls.h
>
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#include <
objbase.h
>
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#include <
ndk/rtlfuncs.h
>
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#include <
wingdi.h
>
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#define _ENGINE_EXPORT_
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#include <
winddi.h
>
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#include <
prntfont.h
>
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#include <winddiui.h>
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#include <
winspool.h
>
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#include <
ddrawi.h
>
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#include <
ddrawgdi.h
>
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#include <
d3dkmthk.h
>
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/* Public Win32K Headers */
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#include <
ntgdityp.h
>
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#include <
ntgdi.h
>
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#include <
ntgdihdl.h
>
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/* Private GDI32 Header */
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#include "
gdi32p.h
"
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/* Deprecated NTGDI calls which shouldn't exist */
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#include <
ntgdibad.h
>
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#include <
undocgdi.h
>
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#include <
ntintsafe.h
>
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#endif
/* _GDI32_PCH_ */
d3dkmthk.h
ddrawgdi.h
ddrawi.h
gdi32p.h
rtlfuncs.h
ntgdi.h
ntgdibad.h
ntgdihdl.h
ntgdityp.h
ntintsafe.h
objbase.h
prntfont.h
undocgdi.h
winbase.h
winddi.h
windef.h
wingdi.h
winnls.h
winspool.h
win32ss
gdi
gdi32
include
precomp.h
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