ReactOS 0.4.16-dev-747-gbc52d5f
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#include <d3dcompiler_private.h>
Classes | |
struct | instr_handler_table |
Public Attributes | |
void(* | header )(struct bc_writer *This, const struct bwriter_shader *shader, struct bytecode_buffer *buffer) |
void(* | end )(struct bc_writer *This, const struct bwriter_shader *shader, struct bytecode_buffer *buffer) |
void(* | srcreg )(struct bc_writer *This, const struct shader_reg *reg, struct bytecode_buffer *buffer) |
void(* | dstreg )(struct bc_writer *This, const struct shader_reg *reg, struct bytecode_buffer *buffer, DWORD shift, DWORD mod) |
void(* | opcode )(struct bc_writer *This, const struct instruction *instr, DWORD token, struct bytecode_buffer *buffer) |
const struct bytecode_backend::instr_handler_table * | instructions |
Definition at line 316 of file d3dcompiler_private.h.
void(* bytecode_backend::dstreg) (struct bc_writer *This, const struct shader_reg *reg, struct bytecode_buffer *buffer, DWORD shift, DWORD mod) |
Definition at line 323 of file d3dcompiler_private.h.
void(* bytecode_backend::end) (struct bc_writer *This, const struct bwriter_shader *shader, struct bytecode_buffer *buffer) |
Definition at line 319 of file d3dcompiler_private.h.
void(* bytecode_backend::header) (struct bc_writer *This, const struct bwriter_shader *shader, struct bytecode_buffer *buffer) |
Definition at line 317 of file d3dcompiler_private.h.
const struct bytecode_backend::instr_handler_table * bytecode_backend::instructions |
void(* bytecode_backend::opcode) (struct bc_writer *This, const struct instruction *instr, DWORD token, struct bytecode_buffer *buffer) |
Definition at line 325 of file d3dcompiler_private.h.
void(* bytecode_backend::srcreg) (struct bc_writer *This, const struct shader_reg *reg, struct bytecode_buffer *buffer) |
Definition at line 321 of file d3dcompiler_private.h.