ReactOS  0.4.12-dev-90-g2e2e63e
sampledLine.h
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30 /*
31 */
32 
33 #ifndef _SAMPLEDLINE_H
34 #define _SAMPLEDLINE_H
35 
36 #include "definitions.h"
37 
41 
42 public:
43  sampledLine(Int n_points);
44  sampledLine(Int n_points, Real pts[][2]);
45  sampledLine(Real pt1[2], Real pt2[2]);
46  sampledLine(); //special, careful about memory
47  ~sampledLine();
48 
49  void init(Int n_points, Real2 *pts);//special, careful about memory
50 
51  void setPoint(Int i, Real p[2]) ;
52 
54  void deleteList();
55 
56  Int get_npoints() {return npoints;}
57  Real2* get_points() {return points;}
58 
59  //u_reso is number of segments (may not be integer) per unit u
60  void tessellate(Real u_reso, Real v_reso);//n segments
61  void tessellateAll(Real u_reso, Real v_reso);
62 
63  void print();
64 
66 };
67 
68 
69 
70 
71 #endif
void init(Int n_points, Real2 *pts)
Definition: sampledLine.cc:116
sampledLine * insert(sampledLine *nline)
Definition: sampledLine.cc:53
GLenum GLclampf GLint i
Definition: glfuncs.h:14
Real2 * get_points()
Definition: sampledLine.h:57
void tessellateAll(Real u_reso, Real v_reso)
Definition: sampledLine.cc:175
void print()
Definition: sampledLine.cc:129
sampledLine * next
Definition: sampledLine.h:65
void tessellate(Real u_reso, Real v_reso)
Definition: sampledLine.cc:140
void setPoint(Int i, Real p[2])
Definition: sampledLine.cc:45
float Real
Definition: definitions.h:36
Real2 * points
Definition: sampledLine.h:40
Real Real2[2]
Definition: definitions.h:38
Int get_npoints()
Definition: sampledLine.h:56
GLfloat GLfloat p
Definition: glext.h:8902
void deleteList()
Definition: sampledLine.cc:59
int Int
Definition: definitions.h:37