ReactOS 0.4.15-dev-7842-g558ab78
netapi32.c File Reference
#include "netapi32.h"
Include dependency graph for netapi32.c:

Go to the source code of this file.

Functions

 WINE_DEFAULT_DEBUG_CHANNEL (netapi32)
 
BOOL WINAPI DllMain (HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
 

Function Documentation

◆ DllMain()

BOOL WINAPI DllMain ( HINSTANCE  hinstDLL,
DWORD  fdwReason,
LPVOID  lpvReserved 
)

Definition at line 23 of file netapi32.c.

24{
25 TRACE("%p,%x,%p\n", hinstDLL, fdwReason, lpvReserved);
26
27 switch (fdwReason) {
33 NetBTInit();
34 break;
36 if (lpvReserved) break;
38 break;
39 }
40
41 return TRUE;
42}
#define TRUE
Definition: types.h:120
#define DLL_PROCESS_ATTACH
Definition: compat.h:131
#define DLL_PROCESS_DETACH
Definition: compat.h:130
BOOL WINAPI DisableThreadLibraryCalls(IN HMODULE hLibModule)
Definition: loader.c:85
void NetBIOSInit(void)
Definition: netbios.c:103
void NetBIOSShutdown(void)
Definition: netbios.c:110
#define InitializeListHead(ListHead)
Definition: env_spec_w32.h:944
static IN DWORD IN LPVOID lpvReserved
void NetBTInit(void)
Definition: nbt.c:1432
CRITICAL_SECTION g_EnumContextListLock
Definition: user.c:57
LIST_ENTRY g_EnumContextListHead
Definition: user.c:56
#define TRACE(s)
Definition: solgame.cpp:4
VOID WINAPI InitializeCriticalSection(OUT LPCRITICAL_SECTION lpCriticalSection)
Definition: synch.c:751

◆ WINE_DEFAULT_DEBUG_CHANNEL()

WINE_DEFAULT_DEBUG_CHANNEL ( netapi32  )