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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Public Attributes | |
| struct list | entry |
| unsigned int | idx |
| unsigned int | value [4] |
Definition at line 4136 of file wined3d_private.h.
Definition at line 4138 of file wined3d_private.h.
Referenced by shader_get_registers_used(), and wined3d_shader_set_local_constants_float().
Definition at line 4139 of file wined3d_private.h.
Referenced by shader_constant_is_local(), shader_generate_glsl_declarations(), shader_get_registers_used(), shader_glsl_load_constants_b(), shader_glsl_load_constants_f(), shader_glsl_load_constants_i(), and wined3d_shader_set_local_constants_float().
Definition at line 4140 of file wined3d_private.h.
Referenced by shader_generate_glsl_declarations(), shader_get_registers_used(), shader_glsl_load_constants_b(), shader_glsl_load_constants_f(), shader_glsl_load_constants_i(), and wined3d_shader_set_local_constants_float().