ReactOS 0.4.16-dev-197-g92996da
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#include <wined3d_private.h>
Public Attributes | |
struct list | entry |
unsigned int | idx |
DWORD | value [4] |
Definition at line 3967 of file wined3d_private.h.
Definition at line 3969 of file wined3d_private.h.
Referenced by shader_get_registers_used(), and wined3d_shader_set_local_constants_float().
Definition at line 3970 of file wined3d_private.h.
Referenced by shader_arb_load_constants_f(), shader_constant_is_local(), shader_generate_arb_declarations(), shader_generate_glsl_declarations(), shader_get_registers_used(), shader_glsl_load_constants_f(), shader_glsl_load_constants_i(), shader_glsl_load_constantsB(), and wined3d_shader_set_local_constants_float().
DWORD wined3d_shader_lconst::value[4] |
Definition at line 3971 of file wined3d_private.h.
Referenced by shader_arb_load_constants_f(), shader_generate_arb_declarations(), shader_generate_glsl_declarations(), shader_get_registers_used(), shader_glsl_load_constants_f(), shader_glsl_load_constants_i(), shader_glsl_load_constantsB(), and wined3d_shader_set_local_constants_float().