#include <wined3d.h>
Definition at line 2038 of file wined3d.h.
◆ dst
| enum wined3d_blend wined3d_blend_state_desc::wined3d_rendertarget_blend_state_desc::dst |
◆ dst_alpha
| enum wined3d_blend wined3d_blend_state_desc::wined3d_rendertarget_blend_state_desc::dst_alpha |
◆ enable
| BOOL wined3d_blend_state_desc::wined3d_rendertarget_blend_state_desc::enable |
◆ op
◆ op_alpha
◆ src
| enum wined3d_blend wined3d_blend_state_desc::wined3d_rendertarget_blend_state_desc::src |
◆ src_alpha
| enum wined3d_blend wined3d_blend_state_desc::wined3d_rendertarget_blend_state_desc::src_alpha |
◆ writemask
| unsigned int wined3d_blend_state_desc::wined3d_rendertarget_blend_state_desc::writemask |
The documentation for this struct was generated from the following file: