16 CHAR TestDir[] =
"XTestDirTunnelCache";
20 win_skip(
"Too long, see: ROSTESTS-177\n");
26 win_skip(
"No test directory available\n");
39 win_skip(
"No test directory available\n");
49 win_skip(
"No test directory available\n");
109 CHAR TestDir[] =
"XTestDirTunnelCache";
116 win_skip(
"No test directory available\n");
123 TestDir[0] =
'0' +
i;
129 win_skip(
"No test directory available\n");
139 win_skip(
"No test directory available\n");
198 CHAR TestDir[] =
"XTestDirTunnelCache";
204 win_skip(
"No test directory available\n");
211 TestDir[0] =
'0' +
i;
217 win_skip(
"No test directory available\n");
227 win_skip(
"No test directory available\n");
245 ok(
MoveFile(
"verylongfilename",
"verylongfilename2") !=
FALSE,
"MoveFile() failed\n");
static void Test_VeryLongTests(void)
static void Test_LongTests(void)
static void Test_ShortTests(void)
int strcmp(const char *String1, const char *String2)
#define INVALID_HANDLE_VALUE
#define FILE_ATTRIBUTE_NORMAL
BOOL WINAPI GetFileTime(IN HANDLE hFile, OUT LPFILETIME lpCreationTime OPTIONAL, OUT LPFILETIME lpLastAccessTime OPTIONAL, OUT LPFILETIME lpLastWriteTime OPTIONAL)
BOOL WINAPI FindClose(HANDLE hFindFile)
#define RtlCompareMemory(s1, s2, l)
IN PDCB IN POEM_STRING IN PUNICODE_STRING IN OUT POEM_STRING ShortName
#define MOVEFILE_REPLACE_EXISTING
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
VOID WINAPI DECLSPEC_HOTPATCH Sleep(IN DWORD dwMilliseconds)
#define RtlCopyMemory(Destination, Source, Length)
#define SetCurrentDirectory
#define GetCurrentDirectory