ReactOS 0.4.15-dev-7953-g1f49173
vga.h
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1/*
2 * PROJECT: ReactOS VGA Miniport Driver
3 * LICENSE: Microsoft NT4 DDK Sample Code License
4 * FILE: win32ss/drivers/miniport/vga_new/vga.h
5 * PURPOSE: Main Header File
6 * PROGRAMMERS: Copyright (c) 1992 Microsoft Corporation
7 * ReactOS Portable Systems Group
8 */
9
10#ifndef _VGA_NEW_PCH_
11#define _VGA_NEW_PCH_
12
13#include <ntdef.h>
14#include <dderror.h>
15#include <miniport.h>
16#include <video.h>
17
18#include "cmdcnst.h"
19
20//
21// Base address of VGA memory range. Also used as base address of VGA
22// memory when loading a font, which is done with the VGA mapped at A0000.
23//
24
25#define MEM_VGA 0xA0000
26#define MEM_VGA_SIZE 0x20000
27
28//
29// For memory mapped IO
30//
31
32#define MEMORY_MAPPED_IO_OFFSET (0xB8000 - 0xA0000)
33
34//
35// Port definitions for filling the ACCESS_RANGES structure in the miniport
36// information, defines the range of I/O ports the VGA spans.
37// There is a break in the IO ports - a few ports are used for the parallel
38// port. Those cannot be defined in the ACCESS_RANGE, but are still mapped
39// so all VGA ports are in one address range.
40//
41
42#define VGA_BASE_IO_PORT 0x000003B0
43#define VGA_START_BREAK_PORT 0x000003BB
44#define VGA_END_BREAK_PORT 0x000003C0
45#define VGA_MAX_IO_PORT 0x000003DF
46
47//
48// VGA register definitions
49//
50// eVb: 3.1 [VGA] - Use offsets from the VGA Port Address instead of absolute
51#define CRTC_ADDRESS_PORT_MONO 0x0004 // CRT Controller Address and
52#define CRTC_DATA_PORT_MONO 0x0005 // Data registers in mono mode
53#define FEAT_CTRL_WRITE_PORT_MONO 0x000A // Feature Control write port
54 // in mono mode
55#define INPUT_STATUS_1_MONO 0x000A // Input Status 1 register read
56 // port in mono mode
57#define ATT_INITIALIZE_PORT_MONO INPUT_STATUS_1_MONO
58 // Register to read to reset
59 // Attribute Controller index/data
60
61#define ATT_ADDRESS_PORT 0x0010 // Attribute Controller Address and
62#define ATT_DATA_WRITE_PORT 0x0010 // Data registers share one port
63 // for writes, but only Address is
64 // readable at 0x3C0
65#define ATT_DATA_READ_PORT 0x0011 // Attribute Controller Data reg is
66 // readable here
67#define MISC_OUTPUT_REG_WRITE_PORT 0x0012 // Miscellaneous Output reg write
68 // port
69#define INPUT_STATUS_0_PORT 0x0012 // Input Status 0 register read
70 // port
71#define VIDEO_SUBSYSTEM_ENABLE_PORT 0x0013 // Bit 0 enables/disables the
72 // entire VGA subsystem
73#define SEQ_ADDRESS_PORT 0x0014 // Sequence Controller Address and
74#define SEQ_DATA_PORT 0x0015 // Data registers
75#define DAC_PIXEL_MASK_PORT 0x0016 // DAC pixel mask reg
76#define DAC_ADDRESS_READ_PORT 0x0017 // DAC register read index reg,
77 // write-only
78#define DAC_STATE_PORT 0x0017 // DAC state (read/write),
79 // read-only
80#define DAC_ADDRESS_WRITE_PORT 0x0018 // DAC register write index reg
81#define DAC_DATA_REG_PORT 0x0019 // DAC data transfer reg
82#define FEAT_CTRL_READ_PORT 0x001A // Feature Control read port
83#define MISC_OUTPUT_REG_READ_PORT 0x001C // Miscellaneous Output reg read
84 // port
85#define GRAPH_ADDRESS_PORT 0x001E // Graphics Controller Address
86#define GRAPH_DATA_PORT 0x001F // and Data registers
87
88#define CRTC_ADDRESS_PORT_COLOR 0x0024 // CRT Controller Address and
89#define CRTC_DATA_PORT_COLOR 0x0025 // Data registers in color mode
90#define FEAT_CTRL_WRITE_PORT_COLOR 0x002A // Feature Control write port
91#define INPUT_STATUS_1_COLOR 0x002A // Input Status 1 register read
92 // port in color mode
93// eVb: 3.2 [END]
94#define ATT_INITIALIZE_PORT_COLOR INPUT_STATUS_1_COLOR
95 // Register to read to reset
96 // Attribute Controller index/data
97 // toggle in color mode
98
99//
100// Offsets in HardwareStateHeader->PortValue[] of save areas for non-indexed
101// VGA registers.
102//
103
104#define CRTC_ADDRESS_MONO_OFFSET 0x04
105#define FEAT_CTRL_WRITE_MONO_OFFSET 0x0A
106#define ATT_ADDRESS_OFFSET 0x10
107#define MISC_OUTPUT_REG_WRITE_OFFSET 0x12
108#define VIDEO_SUBSYSTEM_ENABLE_OFFSET 0x13
109#define SEQ_ADDRESS_OFFSET 0x14
110#define DAC_PIXEL_MASK_OFFSET 0x16
111#define DAC_STATE_OFFSET 0x17
112#define DAC_ADDRESS_WRITE_OFFSET 0x18
113#define GRAPH_ADDRESS_OFFSET 0x1E
114#define CRTC_ADDRESS_COLOR_OFFSET 0x24
115#define FEAT_CTRL_WRITE_COLOR_OFFSET 0x2A
116
117//
118// VGA indexed register indexes.
119//
120
121// CL-GD542x specific registers:
122//
123#define IND_CL_EXTS_ENB 0x06 // index in Sequencer to enable exts
124#define IND_NORD_SCRATCH_PAD 0x09 // index in Seq of Nordic scratch pad
125#define IND_CL_SCRATCH_PAD 0x0A // index in Seq of 542x scratch pad
126#define IND_ALP_SCRATCH_PAD 0x15 // index in Seq of Alpine scratch pad
127#define IND_CL_REV_REG 0x25 // index in CRTC of ID Register
128#define IND_CL_ID_REG 0x27 // index in CRTC of ID Register
129//
130#define IND_CURSOR_START 0x0A // index in CRTC of the Cursor Start
131#define IND_CURSOR_END 0x0B // and End registers
132#define IND_CURSOR_HIGH_LOC 0x0E // index in CRTC of the Cursor Location
133#define IND_CURSOR_LOW_LOC 0x0F // High and Low Registers
134#define IND_VSYNC_END 0x11 // index in CRTC of the Vertical Sync
135 // End register, which has the bit
136 // that protects/unprotects CRTC
137 // index registers 0-7
138#define IND_CR2C 0x2C // Nordic LCD Interface Register
139#define IND_CR2D 0x2D // Nordic LCD Display Control
140#define IND_SET_RESET_ENABLE 0x01 // index of Set/Reset Enable reg in GC
141#define IND_DATA_ROTATE 0x03 // index of Data Rotate reg in GC
142#define IND_READ_MAP 0x04 // index of Read Map reg in Graph Ctlr
143#define IND_GRAPH_MODE 0x05 // index of Mode reg in Graph Ctlr
144#define IND_GRAPH_MISC 0x06 // index of Misc reg in Graph Ctlr
145#define IND_BIT_MASK 0x08 // index of Bit Mask reg in Graph Ctlr
146#define IND_SYNC_RESET 0x00 // index of Sync Reset reg in Seq
147#define IND_MAP_MASK 0x02 // index of Map Mask in Sequencer
148#define IND_MEMORY_MODE 0x04 // index of Memory Mode reg in Seq
149#define IND_CRTC_PROTECT 0x11 // index of reg containing regs 0-7 in
150 // CRTC
151#define IND_CRTC_COMPAT 0x34 // index of CRTC Compatibility reg
152 // in CRTC
153#define IND_PERF_TUNING 0x16 // index of performance tuning in Seq
154#define START_SYNC_RESET_VALUE 0x01 // value for Sync Reset reg to start
155 // synchronous reset
156#define END_SYNC_RESET_VALUE 0x03 // value for Sync Reset reg to end
157 // synchronous reset
158
159//
160// Value to write to Extensions Control register values extensions.
161//
162
163#define CL64xx_EXTENSION_ENABLE_INDEX 0x0A // GR0A to be exact!
164#define CL64xx_EXTENSION_ENABLE_VALUE 0xEC
165#define CL64xx_EXTENSION_DISABLE_VALUE 0xCE
166#define CL64xx_TRISTATE_CONTROL_REG 0xA1
167
168#define CL6340_ENABLE_READBACK_REGISTER 0xE0
169#define CL6340_ENABLE_READBACK_ALLSEL_VALUE 0xF0
170#define CL6340_ENABLE_READBACK_OFF_VALUE 0x00
171#define CL6340_IDENTIFICATION_REGISTER 0xE9
172//
173// Values for Attribute Controller Index register to turn video off
174// and on, by setting bit 5 to 0 (off) or 1 (on).
175//
176
177#define VIDEO_DISABLE 0
178#define VIDEO_ENABLE 0x20
179
180#define INDEX_ENABLE_AUTO_START 0x31
181
182// Masks to keep only the significant bits of the Graphics Controller and
183// Sequencer Address registers. Masking is necessary because some VGAs, such
184// as S3-based ones, don't return unused bits set to 0, and some SVGAs use
185// these bits if extensions are enabled.
186//
187
188#define GRAPH_ADDR_MASK 0x0F
189#define SEQ_ADDR_MASK 0x07
190
191//
192// Mask used to toggle Chain4 bit in the Sequencer's Memory Mode register.
193//
194
195#define CHAIN4_MASK 0x08
196
197//
198// Value written to the Read Map register when identifying the existence of
199// a VGA in VgaInitialize. This value must be different from the final test
200// value written to the Bit Mask in that routine.
201//
202
203#define READ_MAP_TEST_SETTING 0x03
204
205//
206// Default text mode setting for various registers, used to restore their
207// states if VGA detection fails after they've been modified.
208//
209
210#define MEMORY_MODE_TEXT_DEFAULT 0x02
211#define BIT_MASK_DEFAULT 0xFF
212#define READ_MAP_DEFAULT 0x00
213
214
215//
216// Palette-related info.
217//
218
219//
220// Highest valid DAC color register index.
221//
222
223#define VIDEO_MAX_COLOR_REGISTER 0xFF
224
225//
226// Highest valid palette register index
227//
228
229#define VIDEO_MAX_PALETTE_REGISTER 0x0F
230
231//
232// Driver Specific Attribute Flags
233//
234
235#define CAPS_NO_HOST_XFER 0x00000002 // Do not use host xfers to
236 // the blt engine.
237#define CAPS_SW_POINTER 0x00000004 // Use software pointer.
238#define CAPS_TRUE_COLOR 0x00000008 // Set upper color registers.
239#define CAPS_MM_IO 0x00000010 // Use memory mapped IO.
240#define CAPS_BLT_SUPPORT 0x00000020 // BLTs are supported
241#define CAPS_IS_542x 0x00000040 // This is a 542x
242#define CAPS_IS_5436 0x00000080 // This is a 5436
243#define CAPS_CURSOR_VERT_EXP 0x00000100 // Flag set if 8x6 panel,
244 // but 6x4 resolution
245
246//
247// Structure used to describe each video mode in ModesVGA[].
248//
249
250typedef struct {
251 USHORT fbType; // color or monochrome, text or graphics, via
252 // VIDEO_MODE_COLOR and VIDEO_MODE_GRAPHICS
253 USHORT numPlanes; // # of video memory planes
254 USHORT bitsPerPlane; // # of bits of color in each plane
255 SHORT col; // # of text columns across screen with default font
256 SHORT row; // # of text rows down screen with default font
257 USHORT hres; // # of pixels across screen
258 USHORT vres; // # of scan lines down screen
259// eVb: 3.2 [VGA] - Store frequency next to resolution data
260 ULONG Frequency; // Vertical Frequency
261// eVb: 3.2 [END]
262 USHORT wbytes; // # of bytes from start of one scan line to start of next
263 ULONG sbytes; // total size of addressable display memory in bytes
264// eVb: 3.3 [VBE] - Add VBE mode and bank flag
267// eVb: 3.3 [VBE]
268 PUSHORT CmdStream; // pointer to array of register-setting commands to
269 // set up mode
270// eVb: 3.4 [VBE] - Add fields to track linear addresses/sizes and flags
278// eVb: 3.4 [END]
280
281//
282// Mode into which to put the VGA before starting a VDM, so it's a plain
283// vanilla VGA. (This is the mode's index in ModesVGA[], currently standard
284// 80x25 text mode.)
285//
286
287#define DEFAULT_MODE 0
288
289
290//
291// Info used by the Validator functions and save/restore code.
292// Structure used to trap register accesses that must be done atomically.
293//
294
295#define VGA_MAX_VALIDATOR_DATA 100
296
297#define VGA_VALIDATOR_UCHAR_ACCESS 1
298#define VGA_VALIDATOR_USHORT_ACCESS 2
299#define VGA_VALIDATOR_ULONG_ACCESS 3
300
301typedef struct _VGA_VALIDATOR_DATA {
306
307//
308// Number of bytes to save in each plane.
309//
310
311#define VGA_PLANE_SIZE 0x10000
312
313//
314// Number of each type of indexed register in a standard VGA, used by
315// validator and state save/restore functions.
316//
317// Note: VDMs currently only support basic VGAs only.
318//
319
320#define VGA_NUM_SEQUENCER_PORTS 5
321#define VGA_NUM_CRTC_PORTS 25
322#define VGA_NUM_GRAPH_CONT_PORTS 9
323#define VGA_NUM_ATTRIB_CONT_PORTS 21
324#define VGA_NUM_DAC_ENTRIES 256
325
326#define EXT_NUM_GRAPH_CONT_PORTS 0
327#define EXT_NUM_SEQUENCER_PORTS 0
328#define EXT_NUM_CRTC_PORTS 0
329#define EXT_NUM_ATTRIB_CONT_PORTS 0
330#define EXT_NUM_DAC_ENTRIES 0
331
332//
333// These constants determine the offsets within the
334// VIDEO_HARDWARE_STATE_HEADER structure that are used to save and
335// restore the VGA's state.
336//
337
338#define VGA_HARDWARE_STATE_SIZE sizeof(VIDEO_HARDWARE_STATE_HEADER)
339
340#define VGA_BASIC_SEQUENCER_OFFSET (VGA_HARDWARE_STATE_SIZE + 0)
341#define VGA_BASIC_CRTC_OFFSET (VGA_BASIC_SEQUENCER_OFFSET + \
342 VGA_NUM_SEQUENCER_PORTS)
343#define VGA_BASIC_GRAPH_CONT_OFFSET (VGA_BASIC_CRTC_OFFSET + \
344 VGA_NUM_CRTC_PORTS)
345#define VGA_BASIC_ATTRIB_CONT_OFFSET (VGA_BASIC_GRAPH_CONT_OFFSET + \
346 VGA_NUM_GRAPH_CONT_PORTS)
347#define VGA_BASIC_DAC_OFFSET (VGA_BASIC_ATTRIB_CONT_OFFSET + \
348 VGA_NUM_ATTRIB_CONT_PORTS)
349#define VGA_BASIC_LATCHES_OFFSET (VGA_BASIC_DAC_OFFSET + \
350 (3 * VGA_NUM_DAC_ENTRIES))
351
352#define VGA_EXT_SEQUENCER_OFFSET (VGA_BASIC_LATCHES_OFFSET + 4)
353#define VGA_EXT_CRTC_OFFSET (VGA_EXT_SEQUENCER_OFFSET + \
354 EXT_NUM_SEQUENCER_PORTS)
355#define VGA_EXT_GRAPH_CONT_OFFSET (VGA_EXT_CRTC_OFFSET + \
356 EXT_NUM_CRTC_PORTS)
357#define VGA_EXT_ATTRIB_CONT_OFFSET (VGA_EXT_GRAPH_CONT_OFFSET +\
358 EXT_NUM_GRAPH_CONT_PORTS)
359#define VGA_EXT_DAC_OFFSET (VGA_EXT_ATTRIB_CONT_OFFSET + \
360 EXT_NUM_ATTRIB_CONT_PORTS)
361
362#define VGA_VALIDATOR_OFFSET (VGA_EXT_DAC_OFFSET + 4 * EXT_NUM_DAC_ENTRIES)
363
364#define VGA_VALIDATOR_AREA_SIZE sizeof (ULONG) + (VGA_MAX_VALIDATOR_DATA * \
365 sizeof (VGA_VALIDATOR_DATA)) + \
366 sizeof (ULONG) + \
367 sizeof (ULONG) + \
368 sizeof (PVIDEO_ACCESS_RANGE)
369
370#define VGA_MISC_DATA_AREA_OFFSET VGA_VALIDATOR_OFFSET + VGA_VALIDATOR_AREA_SIZE
371
372#define VGA_MISC_DATA_AREA_SIZE 0
373
374#define VGA_PLANE_0_OFFSET VGA_MISC_DATA_AREA_OFFSET + VGA_MISC_DATA_AREA_SIZE
375
376#define VGA_PLANE_1_OFFSET VGA_PLANE_0_OFFSET + VGA_PLANE_SIZE
377#define VGA_PLANE_2_OFFSET VGA_PLANE_1_OFFSET + VGA_PLANE_SIZE
378#define VGA_PLANE_3_OFFSET VGA_PLANE_2_OFFSET + VGA_PLANE_SIZE
379
380//
381// Space needed to store all state data.
382//
383
384#define VGA_TOTAL_STATE_SIZE VGA_PLANE_3_OFFSET + VGA_PLANE_SIZE
385
386
387//
388// Device extension for the driver object. This data is only used
389// locally, so this structure can be added to as needed.
390//
391
392typedef struct _HW_DEVICE_EXTENSION {
393
394 PHYSICAL_ADDRESS PhysicalVideoMemoryBase; // physical memory address and
395 PHYSICAL_ADDRESS PhysicalFrameOffset; // physical memory address and
396 ULONG PhysicalVideoMemoryLength; // length of display memory
397 ULONG PhysicalFrameLength; // length of display memory for
398 // the current mode.
399
400 PUCHAR IOAddress; // base I/O address of VGA ports
401 PUCHAR VideoMemoryAddress; // base virtual memory address of VGA memory
402 ULONG ModeIndex; // index of current mode in ModesVGA[]
403 PVIDEOMODE CurrentMode; // pointer to VIDEOMODE structure for
404 // current mode
405
406 VIDEO_CURSOR_POSITION CursorPosition; // current cursor position
407
408 UCHAR CursorEnable; // whether cursor is enabled or not
409 UCHAR CursorTopScanLine; // Cursor Start register setting (top scan)
410 UCHAR CursorBottomScanLine; // Cursor End register setting (bottom scan)
411// eVb: 3.5 [VBE] - Add fields for VBE support and XP+ INT10 interface
414// eVb: 3.5 [END]
416
417
418//
419// Function prototypes.
420//
421
422//
423// Entry points for the VGA validator. Used in VgaEmulatorAccessEntries[].
424//
425
426
427//
428// Vga init scripts for font loading
429//
430
431extern USHORT EnableA000Data[];
432extern USHORT DisableA000Color[];
433
434//
435// Mode Information
436//
437
438extern ULONG NumVideoModes;
439extern VIDEOMODE ModesVGA[];
441
442// eVb: 3.5 [VGA] - Add ATI/Mach64 Access Range
443#define NUM_VGA_ACCESS_RANGES 5
444// eVb: 3.5 [END]
446
447/* VESA Bios Magic number */
448#define VESA_MAGIC ('V' + ('E' << 8) + ('S' << 16) + ('A' << 24))
449
450#include "vbe.h"
451
452#endif /* _VGA_NEW_PCH_ */
unsigned char BOOLEAN
short SHORT
Definition: pedump.c:59
unsigned short USHORT
Definition: pedump.c:61
Definition: vga.h:250
ULONG LogicalWidth
Definition: vga.h:275
PUSHORT CmdStream
Definition: vga.h:268
ULONG Granularity
Definition: vga.h:277
ULONG Frequency
Definition: vga.h:260
ULONG Mode
Definition: vga.h:266
USHORT vres
Definition: vga.h:258
ULONG NoBankSwitch
Definition: vga.h:265
SHORT row
Definition: vga.h:256
ULONG FrameBufferSize
Definition: vga.h:273
USHORT hres
Definition: vga.h:257
USHORT numPlanes
Definition: vga.h:253
USHORT bitsPerPlane
Definition: vga.h:254
ULONG PhysBase
Definition: vga.h:271
ULONG NonVgaMode
Definition: vga.h:276
SHORT col
Definition: vga.h:255
ULONG PhysSize
Definition: vga.h:274
USHORT wbytes
Definition: vga.h:262
USHORT fbType
Definition: vga.h:251
ULONG FrameBufferBase
Definition: vga.h:272
ULONG sbytes
Definition: vga.h:263
PUCHAR IOAddress
Definition: vga.h:400
PHYSICAL_ADDRESS PhysicalFrameOffset
Definition: vga.h:395
ULONG ModeIndex
Definition: vga.h:402
PVIDEOMODE CurrentMode
Definition: vga.h:403
BOOLEAN VesaBiosOk
Definition: vga.h:413
UCHAR CursorTopScanLine
Definition: vga.h:409
PUCHAR VideoMemoryAddress
Definition: vga.h:401
ULONG PhysicalFrameLength
Definition: vga.h:397
UCHAR CursorEnable
Definition: vga.h:408
UCHAR CursorBottomScanLine
Definition: vga.h:410
VIDEO_PORT_INT10_INTERFACE Int10Interface
Definition: vga.h:412
PHYSICAL_ADDRESS PhysicalVideoMemoryBase
Definition: vga.h:394
VIDEO_CURSOR_POSITION CursorPosition
Definition: vga.h:406
ULONG PhysicalVideoMemoryLength
Definition: vga.h:396
UCHAR AccessType
Definition: vga.h:303
uint16_t * PUSHORT
Definition: typedefs.h:56
unsigned char * PUCHAR
Definition: typedefs.h:53
uint32_t ULONG
Definition: typedefs.h:59
ULONG NumVideoModes
Definition: vgadata.c:433
struct _VGA_VALIDATOR_DATA * PVGA_VALIDATOR_DATA
USHORT EnableA000Data[]
Definition: vgadata.c:447
struct VIDEOMODE * PVIDEOMODE
struct _VGA_VALIDATOR_DATA VGA_VALIDATOR_DATA
PVIDEOMODE VgaModeList
Definition: vgadata.c:434
VIDEO_ACCESS_RANGE VgaAccessRange[]
Definition: vgadata.c:16
struct _HW_DEVICE_EXTENSION * PHW_DEVICE_EXTENSION
struct _HW_DEVICE_EXTENSION HW_DEVICE_EXTENSION
VIDEOMODE ModesVGA[]
Definition: vgadata.c:281
USHORT DisableA000Color[]
Definition: vgadata.c:473
unsigned char UCHAR
Definition: xmlstorage.h:181