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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>
Public Attributes | |
| unsigned int | vec4_count |
| uint32_t | data [MAX_IMMEDIATE_CONSTANT_BUFFER_SIZE] |
Definition at line 1089 of file wined3d_private.h.
| uint32_t wined3d_shader_immediate_constant_buffer::data[MAX_IMMEDIATE_CONSTANT_BUFFER_SIZE] |
Definition at line 1092 of file wined3d_private.h.
Referenced by shader_glsl_load_icb().
Definition at line 1091 of file wined3d_private.h.
Referenced by shader_glsl_load_icb().