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ReactOS 0.4.16-dev-1946-g52006dd
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#include <wined3d_private.h>
Public Attributes | |
| unsigned int | vec4_count |
| DWORD | data [MAX_IMMEDIATE_CONSTANT_BUFFER_SIZE] |
Definition at line 974 of file wined3d_private.h.
| DWORD wined3d_shader_immediate_constant_buffer::data[MAX_IMMEDIATE_CONSTANT_BUFFER_SIZE] |
Definition at line 977 of file wined3d_private.h.
Referenced by shader_glsl_load_icb().
Definition at line 976 of file wined3d_private.h.
Referenced by shader_glsl_load_icb().