ReactOS 0.4.17-dev-966-gf06eace
wined3d_shader_semantic Struct Reference

#include <wined3d_private.h>

Collaboration diagram for wined3d_shader_semantic:

Public Attributes

enum wined3d_decl_usage usage
 
UINT usage_idx
 
enum wined3d_shader_resource_type resource_type
 
unsigned int sample_count
 
enum wined3d_data_type resource_data_type
 
struct wined3d_shader_dst_param reg
 

Detailed Description

Definition at line 1238 of file wined3d_private.h.

Member Data Documentation

◆ reg

struct wined3d_shader_dst_param wined3d_shader_semantic::reg

Definition at line 1245 of file wined3d_private.h.

Referenced by shader_get_registers_used(), and shader_sm1_read_semantic().

◆ resource_data_type

enum wined3d_data_type wined3d_shader_semantic::resource_data_type

Definition at line 1244 of file wined3d_private.h.

Referenced by shader_get_registers_used(), and shader_sm1_read_semantic().

◆ resource_type

enum wined3d_shader_resource_type wined3d_shader_semantic::resource_type

Definition at line 1242 of file wined3d_private.h.

Referenced by shader_get_registers_used(), and shader_sm1_read_semantic().

◆ sample_count

unsigned int wined3d_shader_semantic::sample_count

Definition at line 1243 of file wined3d_private.h.

Referenced by shader_get_registers_used().

◆ usage

enum wined3d_decl_usage wined3d_shader_semantic::usage

Definition at line 1240 of file wined3d_private.h.

Referenced by shader_get_registers_used(), and shader_sm1_read_semantic().

◆ usage_idx

UINT wined3d_shader_semantic::usage_idx

Definition at line 1241 of file wined3d_private.h.

Referenced by shader_get_registers_used(), and shader_sm1_read_semantic().


The documentation for this struct was generated from the following file: