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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Definition at line 1238 of file wined3d_private.h.
| struct wined3d_shader_dst_param wined3d_shader_semantic::reg |
Definition at line 1245 of file wined3d_private.h.
Referenced by shader_get_registers_used(), and shader_sm1_read_semantic().
| enum wined3d_data_type wined3d_shader_semantic::resource_data_type |
Definition at line 1244 of file wined3d_private.h.
Referenced by shader_get_registers_used(), and shader_sm1_read_semantic().
| enum wined3d_shader_resource_type wined3d_shader_semantic::resource_type |
Definition at line 1242 of file wined3d_private.h.
Referenced by shader_get_registers_used(), and shader_sm1_read_semantic().
Definition at line 1243 of file wined3d_private.h.
Referenced by shader_get_registers_used().
| enum wined3d_decl_usage wined3d_shader_semantic::usage |
Definition at line 1240 of file wined3d_private.h.
Referenced by shader_get_registers_used(), and shader_sm1_read_semantic().
| UINT wined3d_shader_semantic::usage_idx |
Definition at line 1241 of file wined3d_private.h.
Referenced by shader_get_registers_used(), and shader_sm1_read_semantic().