ReactOS 0.4.16-dev-320-g3bd9ddc
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#include <wined3d_private.h>
Public Attributes | |
void * | parent |
const struct wined3d_parent_ops * | parent_ops |
union { | |
struct wined3d_surface * surface | |
} | u |
unsigned int | offset |
unsigned int | size |
unsigned int | map_count |
DWORD | locations |
GLuint | buffer_object |
Definition at line 3206 of file wined3d_private.h.
GLuint wined3d_texture::wined3d_texture_sub_resource::buffer_object |
Definition at line 3221 of file wined3d_private.h.
DWORD wined3d_texture::wined3d_texture_sub_resource::locations |
Definition at line 3219 of file wined3d_private.h.
Definition at line 3218 of file wined3d_private.h.
Definition at line 3215 of file wined3d_private.h.
void* wined3d_texture::wined3d_texture_sub_resource::parent |
Definition at line 3208 of file wined3d_private.h.
const struct wined3d_parent_ops* wined3d_texture::wined3d_texture_sub_resource::parent_ops |
Definition at line 3209 of file wined3d_private.h.
Definition at line 3216 of file wined3d_private.h.
struct wined3d_surface* wined3d_texture::wined3d_texture_sub_resource::surface |
Definition at line 3213 of file wined3d_private.h.
union { ... } wined3d_texture::wined3d_texture_sub_resource::u |