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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Public Attributes | |
| void * | parent |
| const struct wined3d_parent_ops * | parent_ops |
| unsigned int | offset |
| unsigned int | size |
| unsigned int | map_count |
| uint32_t | map_flags |
| DWORD | locations |
| struct wined3d_bo * | bo |
| union { | |
| struct wined3d_color colour | |
| struct { | |
| float depth | |
| unsigned int stencil | |
| } | |
| } | clear_value |
| void * | user_memory |
Definition at line 3433 of file wined3d_private.h.
| struct wined3d_bo* wined3d_texture::wined3d_texture_sub_resource::bo |
Definition at line 3444 of file wined3d_private.h.
| union { ... } wined3d_texture::wined3d_texture_sub_resource::clear_value |
| struct wined3d_color wined3d_texture::wined3d_texture_sub_resource::colour |
Definition at line 3447 of file wined3d_private.h.
| float wined3d_texture::wined3d_texture_sub_resource::depth |
Definition at line 3450 of file wined3d_private.h.
| DWORD wined3d_texture::wined3d_texture_sub_resource::locations |
Definition at line 3443 of file wined3d_private.h.
Definition at line 3441 of file wined3d_private.h.
| uint32_t wined3d_texture::wined3d_texture_sub_resource::map_flags |
Definition at line 3442 of file wined3d_private.h.
Definition at line 3438 of file wined3d_private.h.
| void* wined3d_texture::wined3d_texture_sub_resource::parent |
Definition at line 3435 of file wined3d_private.h.
| const struct wined3d_parent_ops* wined3d_texture::wined3d_texture_sub_resource::parent_ops |
Definition at line 3436 of file wined3d_private.h.
Definition at line 3439 of file wined3d_private.h.
Definition at line 3451 of file wined3d_private.h.
| void* wined3d_texture::wined3d_texture_sub_resource::user_memory |
Definition at line 3455 of file wined3d_private.h.