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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d.h>
Public Attributes | |
| float | x |
| float | y |
| float | width |
| float | height |
| float | min_z |
| float | max_z |
| float wined3d_viewport::height |
Definition at line 1704 of file wined3d.h.
Referenced by d3d10_device_RSGetViewports(), d3d10_device_RSSetViewports(), d3d11_device_context_RSGetViewports(), d3d11_device_context_RSSetViewports(), d3d8_device_GetViewport(), d3d8_device_SetViewport(), d3d9_device_GetViewport(), d3d9_device_reset(), d3d9_device_SetViewport(), d3d_device7_GetClipStatus(), d3d_device7_GetViewport(), d3d_device7_SetViewport(), process_vertices_strided(), wined3d_context_vk_apply_draw_state(), and wined3d_cs_emit_clear().
| float wined3d_viewport::max_z |
Definition at line 1706 of file wined3d.h.
Referenced by d3d10_device_RSGetViewports(), d3d10_device_RSSetViewports(), d3d11_device_context_RSGetViewports(), d3d11_device_context_RSSetViewports(), d3d8_device_GetViewport(), d3d8_device_SetViewport(), d3d9_device_GetViewport(), d3d9_device_reset(), d3d9_device_SetViewport(), d3d_device7_GetViewport(), d3d_device7_SetViewport(), process_vertices_strided(), wined3d_context_vk_apply_draw_state(), and wined3d_viewport_get_z_range().
| float wined3d_viewport::min_z |
Definition at line 1705 of file wined3d.h.
Referenced by d3d10_device_RSGetViewports(), d3d10_device_RSSetViewports(), d3d11_device_context_RSGetViewports(), d3d11_device_context_RSSetViewports(), d3d8_device_GetViewport(), d3d8_device_SetViewport(), d3d9_device_GetViewport(), d3d9_device_reset(), d3d9_device_SetViewport(), d3d_device7_GetViewport(), d3d_device7_SetViewport(), process_vertices_strided(), wined3d_context_vk_apply_draw_state(), and wined3d_viewport_get_z_range().
| float wined3d_viewport::width |
Definition at line 1703 of file wined3d.h.
Referenced by d3d10_device_RSGetViewports(), d3d10_device_RSSetViewports(), d3d11_device_context_RSGetViewports(), d3d11_device_context_RSSetViewports(), d3d8_device_GetViewport(), d3d8_device_SetViewport(), d3d9_device_GetViewport(), d3d9_device_reset(), d3d9_device_SetViewport(), d3d_device7_GetClipStatus(), d3d_device7_GetViewport(), d3d_device7_SetViewport(), process_vertices_strided(), wined3d_context_vk_apply_draw_state(), and wined3d_cs_emit_clear().
| float wined3d_viewport::x |
Definition at line 1701 of file wined3d.h.
Referenced by d3d10_device_RSGetViewports(), d3d10_device_RSSetViewports(), d3d11_device_context_RSGetViewports(), d3d11_device_context_RSSetViewports(), d3d8_device_GetViewport(), d3d8_device_SetViewport(), d3d9_device_GetViewport(), d3d9_device_reset(), d3d9_device_SetViewport(), d3d_device7_GetClipStatus(), d3d_device7_GetViewport(), d3d_device7_SetViewport(), process_vertices_strided(), wined3d_context_vk_apply_draw_state(), and wined3d_cs_emit_clear().
| float wined3d_viewport::y |
Definition at line 1702 of file wined3d.h.
Referenced by d3d10_device_RSGetViewports(), d3d10_device_RSSetViewports(), d3d11_device_context_RSGetViewports(), d3d11_device_context_RSSetViewports(), d3d8_device_GetViewport(), d3d8_device_SetViewport(), d3d9_device_GetViewport(), d3d9_device_reset(), d3d9_device_SetViewport(), d3d_device7_GetClipStatus(), d3d_device7_GetViewport(), d3d_device7_SetViewport(), process_vertices_strided(), wined3d_context_vk_apply_draw_state(), and wined3d_cs_emit_clear().